qzdoom/src/gl/shaders
2018-06-13 08:40:04 +02:00
..
gl_ambientshader.cpp - specify vertex attributes in the shader source for Vulkan compatibility. 2018-06-13 08:40:04 +02:00
gl_ambientshader.h - some fixes to the PP shader interface. 2018-06-12 21:43:35 +02:00
gl_bloomshader.cpp - specify vertex attributes in the shader source for Vulkan compatibility. 2018-06-13 08:40:04 +02:00
gl_bloomshader.h - some fixes to the PP shader interface. 2018-06-12 21:43:35 +02:00
gl_blurshader.cpp - specify vertex attributes in the shader source for Vulkan compatibility. 2018-06-13 08:40:04 +02:00
gl_blurshader.h - rewrote the blur shader so that it works the same way as the rest 2018-06-12 22:14:44 +02:00
gl_colormapshader.cpp - specify vertex attributes in the shader source for Vulkan compatibility. 2018-06-13 08:40:04 +02:00
gl_colormapshader.h - some fixes to the PP shader interface. 2018-06-12 21:43:35 +02:00
gl_fxaashader.cpp - specify vertex attributes in the shader source for Vulkan compatibility. 2018-06-13 08:40:04 +02:00
gl_fxaashader.h - some fixes to the PP shader interface. 2018-06-12 21:43:35 +02:00
gl_lensshader.cpp - specify vertex attributes in the shader source for Vulkan compatibility. 2018-06-13 08:40:04 +02:00
gl_lensshader.h - some fixes to the PP shader interface. 2018-06-12 21:43:35 +02:00
gl_postprocessshader.cpp - specify vertex attributes in the shader source for Vulkan compatibility. 2018-06-13 08:40:04 +02:00
gl_postprocessshaderinstance.h - moved all GLDEFS parsing into a dedicated source file. 2018-04-02 12:28:20 +02:00
gl_present3dRowshader.cpp - uniform buffers for the present and shadowmap shaders 2018-06-11 21:42:09 +02:00
gl_present3dRowshader.h - uniform buffers for the present and shadowmap shaders 2018-06-11 21:42:09 +02:00
gl_presentshader.cpp - specify vertex attributes in the shader source for Vulkan compatibility. 2018-06-13 08:40:04 +02:00
gl_presentshader.h - some fixes to the PP shader interface. 2018-06-12 21:43:35 +02:00
gl_shader.cpp - specify vertex attributes in the shader source for Vulkan compatibility. 2018-06-13 08:40:04 +02:00
gl_shader.h - change ssao pass to use an uniform block 2018-06-11 20:48:43 +02:00
gl_shaderprogram.cpp - specify vertex attributes in the shader source for Vulkan compatibility. 2018-06-13 08:40:04 +02:00
gl_shaderprogram.h - specify vertex attributes in the shader source for Vulkan compatibility. 2018-06-13 08:40:04 +02:00
gl_shadowmapshader.cpp - specify vertex attributes in the shader source for Vulkan compatibility. 2018-06-13 08:40:04 +02:00
gl_shadowmapshader.h - some fixes to the PP shader interface. 2018-06-12 21:43:35 +02:00
gl_tonemapshader.cpp - specify vertex attributes in the shader source for Vulkan compatibility. 2018-06-13 08:40:04 +02:00
gl_tonemapshader.h - some fixes to the PP shader interface. 2018-06-12 21:43:35 +02:00