drawers
|
Make RenderScene the work dispatching class
|
2017-02-04 14:00:21 +01:00 |
line
|
Remove software renderer internals from F3DFloor
|
2017-02-04 19:13:56 +01:00 |
plane
|
Remove software renderer internals from F3DFloor
|
2017-02-04 19:13:56 +01:00 |
scene
|
Only render player sprites on main thread
|
2017-02-04 21:00:05 +01:00 |
things
|
Stop using validcount for sprites
|
2017-02-04 20:32:06 +01:00 |
viewport
|
Split drawer command queue from drawer threads
|
2017-02-04 12:38:05 +01:00 |
r_memory.h
|
Move frame memory allocator into RenderThread
|
2017-02-04 02:50:52 +01:00 |
r_renderthread.h
|
Execute scene slices on worker threads
|
2017-02-04 16:45:36 +01:00 |