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This method was chosen because it avoids adding variable declarations to the global namespace which would have required a lot more work while polluting the grammar. This way the global variables can be handled by a small bit of special coding in the struct generator. |
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.. | ||
colorpickermenu.txt | ||
conversationmenu.txt | ||
joystickmenu.txt | ||
listmenu.txt | ||
listmenuitems.txt | ||
loadsavemenu.txt | ||
menu.txt | ||
menuitembase.txt | ||
messagebox.txt | ||
optionmenu.txt | ||
optionmenuitems.txt | ||
playercontrols.txt | ||
playerdisplay.txt | ||
playermenu.txt | ||
readthis.txt | ||
textentermenu.txt | ||
videomenu.txt |