mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-12-15 06:51:36 +00:00
89790ac313
SVN r3494 (trunk)
803 lines
19 KiB
C++
803 lines
19 KiB
C++
/*
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TiMidity -- Experimental MIDI to WAVE converter
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Copyright (C) 1995 Tuukka Toivonen <toivonen@clinet.fi>
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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timidity.c
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include "timidity.h"
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#include "templates.h"
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#include "cmdlib.h"
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#include "c_cvars.h"
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#include "c_dispatch.h"
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#include "i_system.h"
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#include "files.h"
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#include "w_wad.h"
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CVAR(String, midi_config, CONFIG_FILE, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CVAR(Int, midi_voices, 32, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CVAR(Bool, midi_timiditylike, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CVAR(String, gus_patchdir, "", CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CVAR(Bool, midi_dmxgus, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CVAR(Int, gus_memsize, 0, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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namespace Timidity
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{
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ToneBank *tonebank[MAXBANK], *drumset[MAXBANK];
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static FString def_instr_name;
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int openmode = OM_FILEORLUMP;
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static int read_config_file(const char *name, bool ismain)
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{
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FileReader *fp;
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char tmp[1024], *cp;
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ToneBank *bank = NULL;
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int i, j, k, line = 0, words;
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static int rcf_count = 0;
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int lumpnum;
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if (rcf_count > 50)
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{
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Printf("Timidity: Probable source loop in configuration files\n");
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return (-1);
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}
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if (ismain) openmode = OM_FILEORLUMP;
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if (!(fp = open_filereader(name, openmode, &lumpnum)))
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return -1;
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if (ismain)
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{
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if (lumpnum > 0)
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{
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openmode = OM_LUMP;
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clear_pathlist(); // when reading from a PK3 we won't want to use any external path
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}
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else
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{
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openmode = OM_FILE;
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}
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}
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while (fp->Gets(tmp, sizeof(tmp)))
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{
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line++;
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FCommandLine w(tmp, true);
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words = w.argc();
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if (words == 0) continue;
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/* Originally the TiMidity++ extensions were prefixed like this */
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if (strcmp(w[0], "#extension") == 0)
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{
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w.Shift();
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words--;
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}
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else if (*w[0] == '#')
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{
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continue;
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}
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for (i = 0; i < words; ++i)
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{
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if (*w[i] == '#')
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{
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words = i;
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break;
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}
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}
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/*
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* TiMidity++ adds a number of extensions to the config file format.
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* Many of them are completely irrelevant to SDL_sound, but at least
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* we shouldn't choke on them.
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*
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* Unfortunately the documentation for these extensions is often quite
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* vague, gramatically strange or completely absent.
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*/
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if (
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!strcmp(w[0], "comm") /* "comm" program second */
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|| !strcmp(w[0], "HTTPproxy") /* "HTTPproxy" hostname:port */
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|| !strcmp(w[0], "FTPproxy") /* "FTPproxy" hostname:port */
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|| !strcmp(w[0], "mailaddr") /* "mailaddr" your-mail-address */
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|| !strcmp(w[0], "opt") /* "opt" timidity-options */
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)
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{
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/*
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* + "comm" sets some kind of comment -- the documentation is too
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* vague for me to understand at this time.
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* + "HTTPproxy", "FTPproxy" and "mailaddr" are for reading data
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* over a network, rather than from the file system.
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* + "opt" specifies default options for TiMidity++.
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*
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* These are all quite useless for our version of TiMidity, so
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* they can safely remain no-ops.
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*/
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}
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else if (!strcmp(w[0], "timeout")) /* "timeout" program second */
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{
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/*
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* Specifies a timeout value of the program. A number of seconds
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* before TiMidity kills the note. This may be useful to implement
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* later, but I don't see any urgent need for it.
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*/
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//Printf("FIXME: Implement \"timeout\" in TiMidity config.\n");
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}
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else if (!strcmp(w[0], "copydrumset") /* "copydrumset" drumset */
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|| !strcmp(w[0], "copybank")) /* "copybank" bank */
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{
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/*
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* Copies all the settings of the specified drumset or bank to
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* the current drumset or bank. May be useful later, but not a
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* high priority.
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*/
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//Printf("FIXME: Implement \"%s\" in TiMidity config.\n", w[0]);
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}
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else if (!strcmp(w[0], "undef")) /* "undef" progno */
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{
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/*
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* Undefines the tone "progno" of the current tone bank (or
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* drum set?). Not a high priority.
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*/
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//Printf("FIXME: Implement \"undef\" in TiMidity config.\n");
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}
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else if (!strcmp(w[0], "altassign")) /* "altassign" prog1 prog2 ... */
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{
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/*
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* Sets the alternate assign for drum set. Whatever that's
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* supposed to mean.
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*/
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//Printf("FIXME: Implement \"altassign\" in TiMidity config.\n");
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}
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else if (!strcmp(w[0], "soundfont"))
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{
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/*
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* "soundfont" sf_file "remove"
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* "soundfont" sf_file ["order=" order] ["cutoff=" cutoff]
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* ["reso=" reso] ["amp=" amp]
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*/
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if (words < 2)
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{
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Printf("%s: line %d: No soundfont given\n", name, line);
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delete fp;
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return -2;
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}
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if (words > 2 && !strcmp(w[2], "remove"))
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{
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font_remove(w[1]);
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}
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else
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{
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int order = 0;
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for (i = 2; i < words; ++i)
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{
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if (!(cp = strchr(w[i], '=')))
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{
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Printf("%s: line %d: bad soundfont option %s\n", name, line, w[i]);
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delete fp;
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return -2;
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}
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}
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font_add(w[1], order);
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}
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}
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else if (!strcmp(w[0], "font"))
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{
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/*
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* "font" "exclude" bank preset keynote
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* "font" "order" order bank preset keynote
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*/
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int order, drum = -1, bank = -1, instr = -1;
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if (words < 3)
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{
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Printf("%s: line %d: syntax error\n", name, line);
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delete fp;
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return -2;
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}
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if (!strcmp(w[1], "exclude"))
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{
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order = 254;
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i = 2;
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}
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else if (!strcmp(w[1], "order"))
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{
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order = atoi(w[2]);
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i = 3;
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}
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else
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{
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Printf("%s: line %d: font subcommand must be 'order' or 'exclude'\n", name, line);
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delete fp;
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return -2;
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}
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if (i < words)
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{
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drum = atoi(w[i++]);
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}
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if (i < words)
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{
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bank = atoi(w[i++]);
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}
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if (i < words)
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{
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instr = atoi(w[i++]);
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}
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if (drum != 128)
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{
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instr = bank;
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bank = drum;
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drum = 0;
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}
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else
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{
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drum = 1;
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}
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font_order(order, drum, bank, instr);
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}
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else if (!strcmp(w[0], "progbase"))
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{
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/*
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* The documentation for this makes absolutely no sense to me, but
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* apparently it sets some sort of base offset for tone numbers.
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* Why anyone would want to do this is beyond me.
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*/
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//Printf("FIXME: Implement \"progbase\" in TiMidity config.\n");
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}
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else if (!strcmp(w[0], "map")) /* "map" name set1 elem1 set2 elem2 */
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{
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/*
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* This extension is the one we will need to implement, as it is
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* used by the "eawpats". Unfortunately I cannot find any
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* documentation whatsoever for it, but it looks like it's used
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* for remapping one instrument to another somehow.
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*/
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//Printf("FIXME: Implement \"map\" in TiMidity config.\n");
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}
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/* Standard TiMidity config */
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else if (!strcmp(w[0], "dir"))
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{
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if (words < 2)
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{
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Printf("%s: line %d: No directory given\n", name, line);
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delete fp;
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return -2;
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}
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for (i = 1; i < words; i++)
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add_to_pathlist(w[i]);
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}
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else if (!strcmp(w[0], "source"))
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{
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if (words < 2)
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{
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Printf("%s: line %d: No file name given\n", name, line);
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return -2;
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}
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for (i=1; i<words; i++)
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{
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rcf_count++;
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read_config_file(w[i], false);
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rcf_count--;
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}
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}
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else if (!strcmp(w[0], "default"))
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{
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if (words != 2)
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{
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Printf("%s: line %d: Must specify exactly one patch name\n", name, line);
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delete fp;
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return -2;
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}
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def_instr_name = w[1];
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}
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else if (!strcmp(w[0], "drumset"))
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{
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if (words < 2)
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{
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Printf("%s: line %d: No drum set number given\n", name, line);
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delete fp;
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return -2;
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}
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i = atoi(w[1]);
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if (i < 0 || i > 127)
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{
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Printf("%s: line %d: Drum set must be between 0 and 127\n", name, line);
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delete fp;
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return -2;
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}
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if (drumset[i] == NULL)
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{
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drumset[i] = new ToneBank;
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}
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bank = drumset[i];
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}
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else if (!strcmp(w[0], "bank"))
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{
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if (words < 2)
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{
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Printf("%s: line %d: No bank number given\n", name, line);
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delete fp;
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return -2;
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}
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i = atoi(w[1]);
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if (i < 0 || i > 127)
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{
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Printf("%s: line %d: Tone bank must be between 0 and 127\n", name, line);
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delete fp;
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return -2;
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}
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if (tonebank[i] == NULL)
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{
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tonebank[i] = new ToneBank;
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}
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bank = tonebank[i];
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}
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else
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{
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if ((words < 2) || (*w[0] < '0' || *w[0] > '9'))
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{
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Printf("%s: line %d: syntax error\n", name, line);
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delete fp;
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return -2;
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}
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i = atoi(w[0]);
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if (i < 0 || i > 127)
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{
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Printf("%s: line %d: Program must be between 0 and 127\n", name, line);
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delete fp;
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return -2;
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}
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if (bank == NULL)
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{
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Printf("%s: line %d: Must specify tone bank or drum set before assignment\n", name, line);
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delete fp;
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return -2;
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}
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bank->tone[i].note = bank->tone[i].amp = bank->tone[i].pan =
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bank->tone[i].fontbank = bank->tone[i].fontpreset =
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bank->tone[i].fontnote = bank->tone[i].strip_loop =
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bank->tone[i].strip_envelope = bank->tone[i].strip_tail = -1;
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if (!strcmp(w[1], "%font"))
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{
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bank->tone[i].name = w[2];
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bank->tone[i].fontbank = atoi(w[3]);
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bank->tone[i].fontpreset = atoi(w[4]);
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if (words > 5 && (bank->tone[i].fontbank == 128 || (w[5][0] >= '0' && w[5][0] <= '9')))
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{
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bank->tone[i].fontnote = atoi(w[5]);
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j = 6;
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}
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else
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{
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j = 5;
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}
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font_add(w[2], 254);
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}
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else
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{
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bank->tone[i].name = w[1];
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j = 2;
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}
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for (; j<words; j++)
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{
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if (!(cp=strchr(w[j], '=')))
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{
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Printf("%s: line %d: bad patch option %s\n", name, line, w[j]);
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delete fp;
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return -2;
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}
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*cp++ = 0;
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if (!strcmp(w[j], "amp"))
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{
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k = atoi(cp);
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if ((k < 0 || k > MAX_AMPLIFICATION) || (*cp < '0' || *cp > '9'))
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{
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Printf("%s: line %d: amplification must be between 0 and %d\n", name, line, MAX_AMPLIFICATION);
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delete fp;
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return -2;
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}
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bank->tone[i].amp = k;
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}
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else if (!strcmp(w[j], "note"))
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{
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k = atoi(cp);
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if ((k < 0 || k > 127) || (*cp < '0' || *cp > '9'))
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{
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Printf("%s: line %d: note must be between 0 and 127\n", name, line);
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delete fp;
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return -2;
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}
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bank->tone[i].note = k;
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}
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else if (!strcmp(w[j], "pan"))
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{
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if (!strcmp(cp, "center"))
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k = 64;
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else if (!strcmp(cp, "left"))
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k = 0;
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else if (!strcmp(cp, "right"))
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k = 127;
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else
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k = ((atoi(cp)+100) * 100) / 157;
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if ((k < 0 || k > 127) ||
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(k == 0 && *cp != '-' && (*cp < '0' || *cp > '9')))
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{
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Printf("%s: line %d: panning must be left, right, "
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"center, or between -100 and 100\n", name, line);
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delete fp;
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return -2;
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}
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bank->tone[i].pan = k;
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}
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else if (!strcmp(w[j], "keep"))
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{
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if (!strcmp(cp, "env"))
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bank->tone[i].strip_envelope = 0;
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else if (!strcmp(cp, "loop"))
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bank->tone[i].strip_loop = 0;
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else
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{
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Printf("%s: line %d: keep must be env or loop\n", name, line);
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delete fp;
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return -2;
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}
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}
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else if (!strcmp(w[j], "strip"))
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{
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if (!strcmp(cp, "env"))
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bank->tone[i].strip_envelope = 1;
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else if (!strcmp(cp, "loop"))
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bank->tone[i].strip_loop = 1;
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else if (!strcmp(cp, "tail"))
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bank->tone[i].strip_tail = 1;
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else
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{
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Printf("%s: line %d: strip must be env, loop, or tail\n", name, line);
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delete fp;
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return -2;
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}
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}
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else
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{
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Printf("%s: line %d: bad patch option %s\n", name, line, w[j]);
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delete fp;
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return -2;
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}
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}
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}
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}
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/*
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if (ferror(fp))
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{
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Printf("Can't read %s: %s\n", name, strerror(errno));
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close_file(fp);
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return -2;
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}
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*/
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delete fp;
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return 0;
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}
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void FreeAll()
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{
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free_instruments();
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font_freeall();
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for (int i = 0; i < MAXBANK; ++i)
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{
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if (tonebank[i] != NULL)
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{
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delete tonebank[i];
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tonebank[i] = NULL;
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}
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if (drumset[i] != NULL)
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{
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delete drumset[i];
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drumset[i] = NULL;
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}
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}
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}
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int LoadConfig(const char *filename)
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{
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/* !!! FIXME: This may be ugly, but slightly less so than requiring the
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* default search path to have only one element. I think.
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*
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* We only need to include the likely locations for the config
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* file itself since that file should contain any other directory
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* that needs to be added to the search path.
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*/
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clear_pathlist();
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#ifdef _WIN32
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add_to_pathlist("C:\\TIMIDITY");
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add_to_pathlist("\\TIMIDITY");
|
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add_to_pathlist(progdir);
|
|
#else
|
|
add_to_pathlist("/usr/local/lib/timidity");
|
|
add_to_pathlist("/etc/timidity");
|
|
add_to_pathlist("/etc");
|
|
#endif
|
|
|
|
/* Some functions get aggravated if not even the standard banks are available. */
|
|
if (tonebank[0] == NULL)
|
|
{
|
|
tonebank[0] = new ToneBank;
|
|
drumset[0] = new ToneBank;
|
|
}
|
|
|
|
return read_config_file(filename, true);
|
|
}
|
|
|
|
int LoadConfig()
|
|
{
|
|
if (midi_dmxgus)
|
|
{
|
|
return LoadDMXGUS();
|
|
}
|
|
else
|
|
{
|
|
return LoadConfig(midi_config);
|
|
}
|
|
}
|
|
|
|
int LoadDMXGUS()
|
|
{
|
|
int lump = Wads.CheckNumForName("DMXGUS");
|
|
if (lump == -1) lump = Wads.CheckNumForName("DMXGUSC");
|
|
if (lump == -1) return LoadConfig(midi_config);
|
|
|
|
FWadLump data = Wads.OpenLumpNum(lump);
|
|
if (data.GetLength() == 0) return LoadConfig(midi_config);
|
|
|
|
// The GUS put its patches in %ULTRADIR%/MIDI so we can try that
|
|
FString ultradir = getenv("ULTRADIR");
|
|
if (ultradir.IsNotEmpty())
|
|
{
|
|
ultradir += "/midi";
|
|
add_to_pathlist(ultradir.GetChars());
|
|
}
|
|
// Load DMXGUS lump and patches from gus_patchdir
|
|
add_to_pathlist(gus_patchdir);
|
|
|
|
char readbuffer[1024];
|
|
long size = data.GetLength();
|
|
long read = 0;
|
|
BYTE remap[256];
|
|
|
|
FString patches[256];
|
|
memset(remap, 255, sizeof(remap));
|
|
char temp[16];
|
|
int current = -1;
|
|
int status = -1;
|
|
int gusbank = (gus_memsize >= 1 && gus_memsize <= 4) ? gus_memsize : -1;
|
|
|
|
data.Seek(0, SEEK_SET);
|
|
|
|
while (data.Gets(readbuffer, 1024) && read < size)
|
|
{
|
|
int i = 0;
|
|
while (readbuffer[i] != 0 && i < 1024)
|
|
{
|
|
// Don't try to parse comments
|
|
if (readbuffer[i] == '#') break;
|
|
// Actively ignore spaces
|
|
else if (readbuffer[i] == ' ') {}
|
|
// Comma separate values
|
|
else if (status >= 0 && status <= 4 && readbuffer[i] == ',')
|
|
{
|
|
if (++status == gusbank)
|
|
{
|
|
remap[current] = 0;
|
|
}
|
|
}
|
|
// Status -1: outside of a line
|
|
// Status 0: reading patch value
|
|
else if (status == -1 && readbuffer[i] >= '0' && readbuffer[i] <= '9')
|
|
{
|
|
current = readbuffer[i] - '0';
|
|
status = 0;
|
|
}
|
|
else if (status == 0 && readbuffer[i] >= '0' && readbuffer[i] <= '9')
|
|
{
|
|
current *= 10;
|
|
current += readbuffer[i] - '0';
|
|
}
|
|
// Status 1 through 4: remaps (256K, 512K, 768K, and 1024K resp.)
|
|
else if (status == gusbank && readbuffer[i] >= '0' && readbuffer[i] <= '9')
|
|
{
|
|
remap[current] *= 10;
|
|
remap[current] += readbuffer[i] - '0';
|
|
}
|
|
// Status 5: parsing patch name
|
|
else if (status == 5 && i < 1015)
|
|
{
|
|
memcpy(temp, readbuffer + i, 8);
|
|
for (int j = 0; j < 8; ++j)
|
|
{
|
|
if (temp[j] < 33)
|
|
{
|
|
temp[j] = 0;
|
|
break;
|
|
}
|
|
}
|
|
temp[8] = 0;
|
|
patches[current] = temp;
|
|
// Prepare to parse next line
|
|
status = -1;
|
|
break;
|
|
}
|
|
|
|
++i;
|
|
}
|
|
read += i;
|
|
if (i == 0) continue;
|
|
readbuffer[i-1] = 0;
|
|
}
|
|
|
|
if (tonebank[0] == NULL)
|
|
{
|
|
tonebank[0] = new ToneBank;
|
|
drumset[0] = new ToneBank;
|
|
}
|
|
|
|
// From 0 to 127: tonebank[0]; from 128 to 255: drumset[0].
|
|
ToneBank *bank = tonebank[0];
|
|
for (int k = 0; k < 256; ++k)
|
|
{
|
|
int j = (gusbank > 0) ? remap[k] : k;
|
|
if (k == 128) bank = drumset[0];
|
|
// No need to bother with things that don't exist
|
|
if (patches[j].IsEmpty())
|
|
continue;
|
|
|
|
int val = k % 128;
|
|
bank->tone[val].note = bank->tone[val].amp = bank->tone[val].pan =
|
|
bank->tone[val].fontbank = bank->tone[val].fontpreset =
|
|
bank->tone[val].fontnote = bank->tone[val].strip_loop =
|
|
bank->tone[val].strip_envelope = bank->tone[val].strip_tail = -1;
|
|
bank->tone[val].name = patches[j];
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
Renderer::Renderer(float sample_rate)
|
|
{
|
|
rate = sample_rate;
|
|
patches = NULL;
|
|
resample_buffer_size = 0;
|
|
resample_buffer = NULL;
|
|
voice = NULL;
|
|
adjust_panning_immediately = false;
|
|
|
|
control_ratio = clamp(int(rate / CONTROLS_PER_SECOND), 1, MAX_CONTROL_RATIO);
|
|
|
|
lost_notes = 0;
|
|
cut_notes = 0;
|
|
|
|
default_instrument = NULL;
|
|
default_program = DEFAULT_PROGRAM;
|
|
if (def_instr_name.IsNotEmpty())
|
|
set_default_instrument(def_instr_name);
|
|
|
|
voices = clamp<int>(midi_voices, 16, 256);
|
|
voice = new Voice[voices];
|
|
drumchannels = DEFAULT_DRUMCHANNELS;
|
|
}
|
|
|
|
Renderer::~Renderer()
|
|
{
|
|
if (resample_buffer != NULL)
|
|
{
|
|
M_Free(resample_buffer);
|
|
}
|
|
if (voice != NULL)
|
|
{
|
|
delete[] voice;
|
|
}
|
|
}
|
|
|
|
void Renderer::ComputeOutput(float *buffer, int count)
|
|
{
|
|
// count is in samples, not bytes.
|
|
if (count <= 0)
|
|
{
|
|
return;
|
|
}
|
|
Voice *v = &voice[0];
|
|
|
|
memset(buffer, 0, sizeof(float)*count*2); // An integer 0 is also a float 0.
|
|
if (resample_buffer_size < count)
|
|
{
|
|
resample_buffer_size = count;
|
|
resample_buffer = (sample_t *)M_Realloc(resample_buffer, count * sizeof(float) * 2);
|
|
}
|
|
for (int i = 0; i < voices; i++, v++)
|
|
{
|
|
if (v->status & VOICE_RUNNING)
|
|
{
|
|
mix_voice(this, buffer, v, count);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Renderer::MarkInstrument(int banknum, int percussion, int instr)
|
|
{
|
|
ToneBank *bank;
|
|
|
|
if (banknum >= MAXBANK)
|
|
{
|
|
return;
|
|
}
|
|
if (banknum != 0)
|
|
{
|
|
/* Mark the standard bank in case it's not defined by this one. */
|
|
MarkInstrument(0, percussion, instr);
|
|
}
|
|
if (percussion)
|
|
{
|
|
bank = drumset[banknum];
|
|
}
|
|
else
|
|
{
|
|
bank = tonebank[banknum];
|
|
}
|
|
if (bank == NULL)
|
|
{
|
|
return;
|
|
}
|
|
if (bank->instrument[instr] == NULL)
|
|
{
|
|
bank->instrument[instr] = MAGIC_LOAD_INSTRUMENT;
|
|
}
|
|
}
|
|
|
|
#ifdef _WIN32
|
|
#define WIN32_LEAN_AND_MEAN
|
|
#include <windows.h>
|
|
#endif
|
|
|
|
void cmsg(int type, int verbosity_level, const char *fmt, ...)
|
|
{
|
|
/*
|
|
va_list args;
|
|
va_start(args, fmt);
|
|
VPrintf(PRINT_HIGH, fmt, args);
|
|
msg.VFormat(fmt, args);
|
|
*/
|
|
#ifdef _WIN32
|
|
char buf[1024];
|
|
va_list args;
|
|
va_start(args, fmt);
|
|
vsprintf(buf, fmt, args);
|
|
va_end(args);
|
|
OutputDebugString(buf);
|
|
#endif
|
|
}
|
|
|
|
}
|