mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-24 13:01:47 +00:00
afd6a1258f
other more important message types which have lower priority for some reason. - Added a menu option for show_messages after accidentally switching it off far too often and wondering why no messages appear. - Added crouching DoomPlayer sprites submitted by Enjay. - Fixed DF_NO_CROUCH was not checked. - Fixed: The intermission script parser had some of its cases in the keyword parser incorrectly sorted. - Fixed: atterm was still defined to take a STACK_ARGS function argument. - Added an AltFlash state for weapons. - Turned FloatSpeed into an actor property and changed the value to 5 for all floating Strife actors, as a comment in the source indicated. (r114 below): - Added GZDoom's code for Vavoom slope things because I wanted to test something with a map from Silent Steel. - Added nocrouch and allowcrouch MAPINFO commands and a DF_NO_CROUCH dmflag. - Added GZDoom's crouching code after cleaning it up so that adding crouching sprites will be easier. SVN r115 (trunk)
276 lines
10 KiB
Text
276 lines
10 KiB
Text
# The big list of all things zdoom.wad.
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@zdoom.pk3
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graphics/invgemr2.lmp invgemr2.lmp
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graphics/invgemr1.lmp invgemr1.lmp
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graphics/invgeml2.lmp invgeml2.lmp
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graphics/invgeml1.lmp invgeml1.lmp
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graphics/artibox.png artibox.png
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graphics/selectbo.png selectbo.png
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graphics/fiteface.lmp fiteface.lmp
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graphics/mageface.lmp mageface.lmp
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graphics/clerface.lmp clerface.lmp
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graphics/hamoback.png hamoback.png
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======== # Decals
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decaldef.txt decals/decaldef.txt
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--------
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graphics/blast1.png decals/blast1.png
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graphics/cbalscr1.png decals/cbalscr1.png
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graphics/cbalscr2.png decals/cbalscr2.png
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graphics/bal7scr1.png decals/bal7scr1.png
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graphics/bal7scr2.png decals/bal7scr2.png
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graphics/bfglite1.png decals/bfglite1.png
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graphics/bfglite2.png decals/bfglite2.png
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graphics/bfgscrc1.png decals/bfgscrc1.png
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graphics/bfgscrc2.png decals/bfgscrc2.png
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graphics/plasma1.png decals/plasma1.png
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graphics/plasma2.png decals/plasma2.png
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graphics/scorch1.png decals/scorch1.png
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graphics/bsplat1.png decals/bsplat1.png
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graphics/bsplat2.png decals/bsplat2.png
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graphics/bsplat3.png decals/bsplat3.png
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graphics/bsplat4.png decals/bsplat4.png
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graphics/bsplat5.png decals/bsplat5.png
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graphics/bsplat6.png decals/bsplat6.png
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graphics/bsplat7.png decals/bsplat7.png
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graphics/bsmear1.png decals/bsmear1.png
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graphics/bsmear2.png decals/bsmear2.png
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graphics/chip1.png decals/chip1.png
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graphics/chip2.png decals/chip2.png
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graphics/chip3.png decals/chip3.png
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graphics/chip4.png decals/chip4.png
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graphics/chip5.png decals/chip5.png
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graphics/cbowmark.png decals/cbowmark.png
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========
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# Definition lumps
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animdefs.txt animdefs.txt
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terrain.txt terrain.txt
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in_epi1.txt in_epi1.txt
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in_epi2.txt in_epi2.txt
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in_epi3.txt in_epi3.txt
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in_htc1.txt in_htc1.txt
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in_htc2.txt in_htc2.txt
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in_htc3.txt in_htc3.txt
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lockdefs.txt lockdefs.txt
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========
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# Support lumps
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dehsupp.lmp dehsupp.lmp
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doomx.lmp xlat/doom.x
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hereticx.lmp xlat/heretic.x
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strifex.lmp xlat/strife.x
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animated.lmp animated.lmp
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spaldoom.lmp spaldoom.lmp
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spalhtic.lmp spalhtic.lmp
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========
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# Language lumps
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language.enu languages/english-us.txt
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language.fr languages/french.txt
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language.ita languages/italian.txt
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========
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x11r6rgb.txt x11r6rgb.txt
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graphics/stkeys6.lmp stkeys6.lmp
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graphics/stkeys7.lmp stkeys7.lmp
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graphics/stkeys8.lmp stkeys8.lmp
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dbigfont.lmp dbigfont.lmp # The big Doom font
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sbigfont.lmp sbigfont.lmp # The big Strife font
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confont.lmp confont.lmp
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graphics/fonta60.lmp fonta60.lmp
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graphics/fonta61.lmp fonta61.lmp
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graphics/fonta62.lmp fonta62.lmp
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graphics/fonta63.lmp fonta63.lmp
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graphics/fonta164.lmp fonta164.lmp
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graphics/fonta165.lmp fonta165.lmp
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graphics/fonta182.lmp fonta182.lmp
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graphics/fonta188.lmp fonta188.lmp
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graphics/fonta191.lmp fonta191.lmp
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graphics/stcfn223.lmp stcfn223.lmp
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graphics/stcfn220.lmp stcfn220.lmp
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graphics/stcfn214.lmp stcfn214.lmp
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graphics/stcfn197.lmp stcfn197.lmp
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graphics/stcfn196.lmp stcfn196.lmp
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graphics/stpbany.lmp stpbany.lmp
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graphics/stfbany.lmp stfbany.lmp
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========
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# Crosshairs
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graphics/xhairs1.imgz xhairs1.imgz
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graphics/xhairs2.imgz xhairs2.imgz
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graphics/xhairs3.imgz xhairs3.imgz
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graphics/xhairs4.imgz xhairs4.imgz
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graphics/xhairs5.imgz xhairs5.imgz
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graphics/xhairs6.imgz xhairs6.imgz
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graphics/xhairs7.imgz xhairs7.imgz
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graphics/xhairb1.imgz xhairb1.imgz
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graphics/xhairb2.imgz xhairb2.png
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graphics/xhairb3.imgz xhairb3.imgz
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graphics/xhairb4.imgz xhairb4.imgz
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graphics/xhairb5.imgz xhairb5.imgz
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graphics/xhairb6.imgz xhairb6.imgz
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graphics/xhairb7.imgz xhairb7.imgz
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# Now some sprites
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sprites/tnt1a0.png tnt1a0.png
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sprites/unkna0.png unkna0.png
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sprites/tlgla0.png tlgl.png
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sprites/tlglb0.png tlgl.png
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sprites/tlglc0.png tlgl.png
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sprites/tlgld0.png tlgl.png
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sprites/tlgle0.png tlgl.png
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sprites/iceca0.png iceca0.png
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sprites/icecb0.png icecb0.png
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sprites/icecc0.png icecc0.png
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sprites/icecd0.png icecd0.png
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# crouching DoomPlayer
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sprites/plyca1.lmp crouch/plyca1.lmp
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sprites/plyca2a8.lmp crouch/plyca2a8.lmp
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sprites/plyca3a7.lmp crouch/plyca3a7.lmp
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sprites/plyca4a6.lmp crouch/plyca4a6.lmp
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sprites/plyca5.lmp crouch/plyca5.lmp
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sprites/plycb1.lmp crouch/plycb1.lmp
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sprites/plycb2b8.lmp crouch/plycb2b8.lmp
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sprites/plycb3b7.lmp crouch/plycb3b7.lmp
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sprites/plycb4b6.lmp crouch/plycb4b6.lmp
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sprites/plycb5.lmp crouch/plycb5.lmp
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sprites/plycc1.lmp crouch/plycc1.lmp
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sprites/plycc2c8.lmp crouch/plycc2c8.lmp
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sprites/plycc3c7.lmp crouch/plycc3c7.lmp
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sprites/plycc4c6.lmp crouch/plycc4c6.lmp
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sprites/plycc5.lmp crouch/plycc5.lmp
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sprites/plycd1.lmp crouch/plycd1.lmp
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sprites/plycd2d8.lmp crouch/plycd2d8.lmp
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sprites/plycd3d7.lmp crouch/plycd3d7.lmp
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sprites/plycd4d6.lmp crouch/plycd4d6.lmp
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sprites/plycd5.lmp crouch/plycd5.lmp
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sprites/plyce1.lmp crouch/plyce1.lmp
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sprites/plyce2e8.lmp crouch/plyce2e8.lmp
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sprites/plyce3e7.lmp crouch/plyce3e7.lmp
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sprites/plyce4e6.lmp crouch/plyce4e6.lmp
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sprites/plyce5.lmp crouch/plyce5.lmp
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sprites/plycf1.lmp crouch/plycf1.lmp
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sprites/plycf2f8.lmp crouch/plycf2f8.lmp
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sprites/plycf3f7.lmp crouch/plycf3f7.lmp
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sprites/plycf4f6.lmp crouch/plycf4f6.lmp
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sprites/plycf5.lmp crouch/plycf5.lmp
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sprites/plycg1.lmp crouch/plycg1.lmp
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sprites/plycg2g8.lmp crouch/plycg2g8.lmp
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sprites/plycg3g7.lmp crouch/plycg3g7.lmp
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sprites/plycg4g6.lmp crouch/plycg4g6.lmp
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sprites/plycg5.lmp crouch/plycg5.lmp
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sprites/plych0.lmp crouch/plych0.lmp
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sprites/plyci0.lmp crouch/plyci0.lmp
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sprites/plycj0.lmp crouch/plycj0.lmp
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sprites/plyck0.lmp crouch/plyck0.lmp
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sprites/plycl0.lmp crouch/plycl0.lmp
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sprites/plycm0.lmp crouch/plycm0.lmp
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sprites/plycn0.lmp crouch/plycn0.lmp
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sprites/plyco0.lmp crouch/plyco0.lmp
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sprites/plycp0.lmp crouch/plycp0.lmp
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sprites/plycq0.lmp crouch/plycq0.lmp
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sprites/plycr0.lmp crouch/plycr0.lmp
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sprites/plycs0.lmp crouch/plycs0.lmp
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sprites/plyct0.lmp crouch/plyct0.lmp
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sprites/plycu0.lmp crouch/plycu0.lmp
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sprites/plycv0.lmp crouch/plycv0.lmp
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sprites/plycw0.lmp crouch/plycw0.lmp
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# The patch substituted when a corrupt patch is detected
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graphics/-badpatc.lmp badpatch.lmp
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# The texture substituted when an unknown texture is encountered
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textures/-noflat-.png noflat.png
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========
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# Sounds
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sndinfo.txt sndinfo.txt
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sndseq.txt sndseq.txt
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sndeax.txt sndeax.txt
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--------
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sounds/icedth1.flac icedeath.flac
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sounds/icebrk1a.flac icebreak.flac
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sounds/dsquake.flac quake.flac
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sounds/dsempty.lmp dsempty.lmp
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sounds/dssecret.flac secret.flac
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sounds/spark1.flac spark1.flac
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sounds/spark2.flac spark2.flac
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sounds/spark3.flac spark3.flac
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sounds/railgf1.flac railgunfire.flac
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========
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# Mapinfos
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mapinfo/doom1.txt mapinfo/doom1.txt
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mapinfo/doom2.txt mapinfo/doom2.txt
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mapinfo/plutonia.txt mapinfo/plutonia.txt
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mapinfo/tnt.txt mapinfo/tnt.txt
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mapinfo/heretic.txt mapinfo/heretic.txt
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mapinfo/hexen.txt mapinfo/hexen.txt
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mapinfo/strife.txt mapinfo/strife.txt
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========
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# Strife's helper script
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acs/strfhelp.o strfhelp.o
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========
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========
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# Decorate stuff
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decorate.txt decorate/decorate.txt
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actors/shared/debris.txt decorate/shared/debris.txt
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actors/shared/splashes.txt decorate/shared/splashes.txt
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actors/doom/deadthings.txt decorate/doom/deadthings.txt
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actors/doom/doomarmor.txt decorate/doom/doomarmor.txt
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actors/doom/doomartifacts.txt decorate/doom/doomartifacts.txt
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actors/doom/doomkeys.txt decorate/doom/doomkeys.txt
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actors/doom/doomdecorations.txt decorate/doom/doomdecorations.txt
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actors/doom/stealthmonsters.txt decorate/doom/stealthmonsters.txt
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actors/raven/ravenartifacts.txt decorate/raven/ravenartifacts.txt
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actors/raven/ravenhealth.txt decorate/raven/ravenhealth.txt
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actors/heretic/hereticarmor.txt decorate/heretic/hereticarmor.txt
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actors/heretic/hereticartifacts.txt decorate/heretic/hereticartifacts.txt
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actors/heretic/heretickeys.txt decorate/heretic/heretickeys.txt
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actors/heretic/hereticdecorations.txt decorate/heretic/hereticdecorations.txt
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actors/hexen/flame.txt decorate/hexen/flame.txt
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actors/hexen/hexenarmor.txt decorate/hexen/hexenarmor.txt
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actors/hexen/hexendecorations.txt decorate/hexen/hexendecorations.txt
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actors/hexen/hexenkeys.txt decorate/hexen/hexenkeys.txt
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actors/hexen/hexenspecialdecs.txt decorate/hexen/hexenspecialdecs.txt
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actors/hexen/puzzleitems.txt decorate/hexen/puzzleitems.txt
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actors/hexen/scriptprojectiles.txt decorate/hexen/scriptprojectiles.txt
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actors/hexen/speedboots.txt decorate/hexen/speedboots.txt
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actors/strife/beggars.txt decorate/strife/beggars.txt
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actors/strife/merchants.txt decorate/strife/merchants.txt
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actors/strife/peasants.txt decorate/strife/peasants.txt
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actors/strife/questitems.txt decorate/strife/questitems.txt
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actors/strife/ratbuddy.txt decorate/strife/ratbuddy.txt
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actors/strife/strifearmor.txt decorate/strife/strifearmor.txt
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actors/strife/strifeitems.txt decorate/strife/strifeitems.txt
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actors/strife/strifekeys.txt decorate/strife/strifekeys.txt
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actors/strife/strifestuff.txt decorate/strife/strifestuff.txt
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actors/strife/zombie.txt decorate/strife/zombie.txt
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