mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-15 00:41:57 +00:00
01441cd4f0
- Added string replacement option to obituary strings. - Changed lock and pickup message handling so that it is either a real string or a LANGUAGE identifier. The only reason I did the mixed format in the first place were Hexen's lock messages but they have been replaced by unique strings in the mean time so the feature isn't needed any more. - Added a flags parameter to TranslucentLine. - Extended the second arg of Line_SetIdentification to set not only ML_ZONEBOUNDARY but all 8 bits of the third byte in the flag word. This allows a relatively simple means of setting all the new flags directly. - Moved ML_ZONEBOUNDARY to doomdata.h so that it is in the same place as the other line flags. - Fixed: Strife's teleport swirl didn't loop its animation. - Fixed: Strife's rat is not supposed to be shootable. SVN r110 (trunk)
127 lines
2 KiB
Text
127 lines
2 KiB
Text
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ACTOR StealthArachnotron : Arachnotron 9050
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{
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Game Doom
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SpawnID 117
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+STEALTH
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RenderStyle Translucent
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Alpha 0
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Obituary "$OB_STEALTHBABY"
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}
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ACTOR StealthArchvile : Archvile 9051
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{
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Game Doom
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SpawnID 118
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+STEALTH
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RenderStyle Translucent
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Alpha 0
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Obituary "$OB_STEALTHVILE"
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}
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ACTOR StealthBaron : BaronOfHell 9052
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{
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Game Doom
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SpawnID 100
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+STEALTH
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RenderStyle Translucent
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Alpha 0
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Obituary "$OB_STEALTHBARON"
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HitObituary "$OB_STEALTHBARON"
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}
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ACTOR StealthCacodemon : Cacodemon 9053
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{
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Game Doom
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SpawnID 119
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+STEALTH
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RenderStyle Translucent
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Alpha 0
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Obituary "$OB_STEALTHCACO"
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HitObituary "$OB_STEALTHCACO"
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}
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ACTOR StealthChaingunGuy : ChaingunGuy 9054
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{
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Game Doom
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SpawnID 120
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+STEALTH
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RenderStyle Translucent
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Alpha 0
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Obituary "$OB_STEALTHCHAINGUY"
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}
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ACTOR StealthDemon : Demon 9055
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{
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Game Doom
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SpawnID 121
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+STEALTH
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RenderStyle Translucent
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Alpha 0
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Obituary "$OB_STEALTHDEMON"
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HitObituary "$OB_STEALTHDEMON"
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}
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ACTOR StealthHellKnight : HellKnight 9056
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{
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Game Doom
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SpawnID 101
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+STEALTH
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RenderStyle Translucent
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Alpha 0
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Obituary "$OB_STEALTHKNIGHT"
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HitObituary "$OB_STEALTHKNIGHT"
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}
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ACTOR StealthDoomImp : DoomImp 9057
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{
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Game Doom
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SpawnID 122
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+STEALTH
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RenderStyle Translucent
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Alpha 0
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Obituary "$OB_STEALTHIMP"
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HitObituary "$OB_STEALTHIMP"
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}
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ACTOR StealthFatso : Fatso 9058
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{
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Game Doom
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SpawnID 123
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+STEALTH
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RenderStyle Translucent
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Alpha 0
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Obituary "$OB_STEALTHFATSO"
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}
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ACTOR StealthRevenant : Revenant 9059
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{
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Game Doom
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SpawnID 124
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+STEALTH
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RenderStyle Translucent
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Alpha 0
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Obituary "$OB_STEALTHUNDEAD"
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HitObituary "$OB_STEALTHUNDEAD"
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}
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ACTOR StealthShotgunGuy : ShotgunGuy 9060
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{
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Game Doom
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SpawnID 103
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+STEALTH
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RenderStyle Translucent
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Alpha 0
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Obituary "$OB_STEALTHSHOTGUNGUY"
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}
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ACTOR StealthZombieMan : ZombieMan 9061
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{
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Game Doom
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SpawnID 102
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+STEALTH
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RenderStyle Translucent
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Alpha 0
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Obituary "$OB_STEALTHZOMBIE"
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}
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