qzdoom/src/g_hexen
Christoph Oelckers 2cad1c2c19 - Moved IF_ALWAYSPICKUP and GiveQuest into CallTryPickup so that they are
automatically used by all inventory classes.
- The previous change made it necessary to replace all TryPickup calls with
  another function that just calls TryPickup.
- Fixed: AInventory::TryPickup can change the toucher so this must be reported
  to subclasses calling the super function. Changed TryPickup to pass the
  toucher pointer by reference.


SVN r1221 (trunk)
2008-09-13 22:08:41 +00:00
..
a_bats.cpp - Changed action function definition so that they have to be defined with a 2008-08-10 20:48:55 +00:00
a_bishop.cpp - Changed action function definition so that they have to be defined with a 2008-08-10 20:48:55 +00:00
a_blastradius.cpp - Added more DECORATE conversions by Karate Chris. 2008-08-03 19:42:24 +00:00
a_boostarmor.cpp - Moved IF_ALWAYSPICKUP and GiveQuest into CallTryPickup so that they are 2008-09-13 22:08:41 +00:00
a_centaur.cpp - Macro-fied all access to action functions. 2008-08-10 22:48:37 +00:00
a_clericflame.cpp - Macro-fied all access to action functions. 2008-08-10 22:48:37 +00:00
a_clericholy.cpp - Moved IF_ALWAYSPICKUP and GiveQuest into CallTryPickup so that they are 2008-09-13 22:08:41 +00:00
a_clericmace.cpp - Changed action function definition so that they have to be defined with a 2008-08-10 20:48:55 +00:00
a_clericstaff.cpp - Fixed: The chat sound for Strife was misnamed in the gameinfo structure. 2008-08-12 23:00:48 +00:00
a_dragon.cpp - Macro-fied all access to action functions. 2008-08-10 22:48:37 +00:00
a_fighteraxe.cpp - Macro-fied all access to action functions. 2008-08-10 22:48:37 +00:00
a_fighterhammer.cpp - Changed action function definition so that they have to be defined with a 2008-08-10 20:48:55 +00:00
a_fighterplayer.cpp - Moved IF_ALWAYSPICKUP and GiveQuest into CallTryPickup so that they are 2008-09-13 22:08:41 +00:00
a_fighterquietus.cpp - Moved IF_ALWAYSPICKUP and GiveQuest into CallTryPickup so that they are 2008-09-13 22:08:41 +00:00
a_firedemon.cpp - DECORATE related Hexen fixes. 2008-08-11 19:18:48 +00:00
a_flechette.cpp - Macro-fied all access to action functions. 2008-08-10 22:48:37 +00:00
a_fog.cpp - DECORATE related Hexen fixes. 2008-08-11 19:18:48 +00:00
a_healingradius.cpp - Moved IF_ALWAYSPICKUP and GiveQuest into CallTryPickup so that they are 2008-09-13 22:08:41 +00:00
a_heresiarch.cpp - DECORATE related Hexen fixes. 2008-08-11 19:18:48 +00:00
a_hexenglobal.h - Moved IF_ALWAYSPICKUP and GiveQuest into CallTryPickup so that they are 2008-09-13 22:08:41 +00:00
a_hexenspecialdecs.cpp - Fixed: The chat sound for Strife was misnamed in the gameinfo structure. 2008-08-12 23:00:48 +00:00
a_iceguy.cpp - Macro-fied all access to action functions. 2008-08-10 22:48:37 +00:00
a_korax.cpp - Macro-fied all access to action functions. 2008-08-10 22:48:37 +00:00
a_magecone.cpp - Changed action function definition so that they have to be defined with a 2008-08-10 20:48:55 +00:00
a_magelightning.cpp - Added a few more macros so that the action function code doesn't have 2008-08-14 08:52:55 +00:00
a_magestaff.cpp - Moved IF_ALWAYSPICKUP and GiveQuest into CallTryPickup so that they are 2008-09-13 22:08:41 +00:00
a_magewand.cpp - Changed action function definition so that they have to be defined with a 2008-08-10 20:48:55 +00:00
a_pig.cpp - DECORATE related Hexen fixes. 2008-08-11 19:18:48 +00:00
a_serpent.cpp - Macro-fied all access to action functions. 2008-08-10 22:48:37 +00:00
a_spike.cpp - DECORATE related Hexen fixes. 2008-08-11 19:18:48 +00:00
a_summon.cpp - Moved IF_ALWAYSPICKUP and GiveQuest into CallTryPickup so that they are 2008-09-13 22:08:41 +00:00
a_teleportother.cpp - Changed action function definition so that they have to be defined with a 2008-08-10 20:48:55 +00:00
a_wraith.cpp - Changed action function definition so that they have to be defined with a 2008-08-10 20:48:55 +00:00
hexen_sbar.cpp - Ported vlinetallasm4 to AMD64 assembly. Even with the increased number of 2008-08-09 03:13:43 +00:00