qzdoom/src/menu
2017-02-01 11:25:28 +01:00
..
colorpickermenu.cpp - split DObject::Destroy into the main method, a native OnDestroy and a scripted OnDestroy method and made the main method non-virtual 2017-01-12 22:49:18 +01:00
joystickmenu.cpp - disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared. 2016-11-25 00:25:26 +01:00
listmenu.cpp - disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared. 2016-11-25 00:25:26 +01:00
loadsavemenu.cpp - split DObject::Destroy into the main method, a native OnDestroy and a scripted OnDestroy method and made the main method non-virtual 2017-01-12 22:49:18 +01:00
menu.cpp - set the default for menu mouse input to 'touchscreen-like' because there's too much hardware out there which doesn't play nice with mouse input events. 2017-02-01 11:25:28 +01:00
menu.h - replaced more copystrings with FString. 2016-07-28 09:06:49 +02:00
menudef.cpp - do not use strtol for parsing critical values that can get large. 2017-02-01 11:19:55 +01:00
menuinput.cpp - disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared. 2016-11-25 00:25:26 +01:00
messagebox.cpp - split DObject::Destroy into the main method, a native OnDestroy and a scripted OnDestroy method and made the main method non-virtual 2017-01-12 22:49:18 +01:00
optionmenu.cpp - disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared. 2016-11-25 00:25:26 +01:00
optionmenuitems.h - disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared. 2016-11-25 00:25:26 +01:00
playerdisplay.cpp - removed special treatment for not using stdint.h with MSVC. Current compiler versions have this file. 2016-03-24 11:30:11 +01:00
playermenu.cpp Autoaim is now updated when adjusting slider with mouse 2017-01-09 16:52:15 +02:00
readthis.cpp - refactored global sides array to be more VM friendly. 2017-01-08 18:46:17 +01:00
videomenu.cpp - do not use strtol for parsing critical values that can get large. 2017-02-01 11:19:55 +01:00