qzdoom/src/gl/textures
2014-09-17 10:52:34 +02:00
..
gl_bitmap.cpp - changed the handling of alpha textures. The only special case they need is with palette-less textures and this can be handled far more easily and robustly with a predefined translation instead of passing another parameter through all the layers of the texture management code. This also fixes problems with paletted PNGs that get used as an alpha texture because the old method clobbered the image's palette. 2014-09-09 13:21:36 +02:00
gl_bitmap.h - changed the handling of alpha textures. The only special case they need is with palette-less textures and this can be handled far more easily and robustly with a predefined translation instead of passing another parameter through all the layers of the texture management code. This also fixes problems with paletted PNGs that get used as an alpha texture because the old method clobbered the image's palette. 2014-09-09 13:21:36 +02:00
gl_hirestex.cpp Fix compilation errors in latest texture-related changes 2014-06-01 10:27:16 +03:00
gl_hqresize.cpp - reinstated the far superior assembly HQnX version for Visual C++. 2014-08-20 12:45:33 +02:00
gl_hwtexture.cpp - changed the handling of alpha textures. The only special case they need is with palette-less textures and this can be handled far more easily and robustly with a predefined translation instead of passing another parameter through all the layers of the texture management code. This also fixes problems with paletted PNGs that get used as an alpha texture because the old method clobbered the image's palette. 2014-09-09 13:21:36 +02:00
gl_hwtexture.h - changed the handling of alpha textures. The only special case they need is with palette-less textures and this can be handled far more easily and robustly with a predefined translation instead of passing another parameter through all the layers of the texture management code. This also fixes problems with paletted PNGs that get used as an alpha texture because the old method clobbered the image's palette. 2014-09-09 13:21:36 +02:00
gl_material.cpp - changed the handling of alpha textures. The only special case they need is with palette-less textures and this can be handled far more easily and robustly with a predefined translation instead of passing another parameter through all the layers of the texture management code. This also fixes problems with paletted PNGs that get used as an alpha texture because the old method clobbered the image's palette. 2014-09-09 13:21:36 +02:00
gl_material.h - changed the handling of alpha textures. The only special case they need is with palette-less textures and this can be handled far more easily and robustly with a predefined translation instead of passing another parameter through all the layers of the texture management code. This also fixes problems with paletted PNGs that get used as an alpha texture because the old method clobbered the image's palette. 2014-09-09 13:21:36 +02:00
gl_samplers.cpp fixed: The sampler object for camera textures was never initialized. 2014-09-17 10:52:34 +02:00
gl_samplers.h fixed: The sampler object for camera textures was never initialized. 2014-09-17 10:52:34 +02:00
gl_skyboxtexture.cpp major cleanup of the texture manager: 2014-08-22 23:50:38 +02:00
gl_skyboxtexture.h major cleanup of the texture manager: 2014-08-22 23:50:38 +02:00
gl_texture.cpp - moved some code to better places. 2014-09-14 23:01:57 +02:00
gl_texture.h major cleanup of the texture manager: 2014-08-22 23:50:38 +02:00
gl_translate.cpp
gl_translate.h