qzdoom/src/win32
2016-12-10 08:04:51 -05:00
..
afxres.h
boing1.ico
boing2.ico
boing3.ico
boing4.ico
boing5.ico
boing6.ico
boing7.ico
boing8.ico
critsec.h
deadguy.bmp
eaxedit.cpp
fb_d3d9.cpp Move swrenderer into a namespace, add multithreading framework, and move drawers to commands 2016-12-07 09:34:49 +01:00
fb_d3d9_wipe.cpp
fb_ddraw.cpp Merge https://github.com/coelckers/gzdoom 2016-12-06 18:19:08 -05:00
hardware.cpp Revert "Merge commit 'refs/pull/122/head' of https://github.com/coelckers/gzdoom" 2016-11-25 21:02:18 -05:00
hardware.h
helperthread.cpp
helperthread.h
i_cd.cpp
i_crash.cpp Merge branch 'master' of https://github.com/rheit/zdoom 2016-11-23 01:43:12 -05:00
i_dijoy.cpp
i_input.cpp
i_input.h
i_keyboard.cpp - Fixed build with MinGW-w64 (TDM-GCC 5.1). Note that the resulting binary will crash under -O3 until the alignment violation is taken care of in FRemapTable::Alloc. 2016-11-22 22:41:32 -05:00
i_main.cpp Fix console window geometry size 2016-12-10 10:29:43 +01:00
i_mouse.cpp
i_movie.cpp
i_rawps2.cpp - Fixed build with MinGW-w64 (TDM-GCC 5.1). Note that the resulting binary will crash under -O3 until the alignment violation is taken care of in FRemapTable::Alloc. 2016-11-22 22:41:32 -05:00
i_specialpaths.cpp - Fixed building with vanilla MinGW, at least with whatever modified header files that my system has from my last experimentation. 2016-11-24 00:47:53 -05:00
i_system.cpp Merge https://github.com/rheit/zdoom 2016-12-10 08:04:51 -05:00
i_system.h - Added support for GTK3 (thanks to "MineyMe" and edward-san) 2016-11-12 18:32:09 -05:00
i_xinput.cpp - Fixed build with MinGW-w64 (TDM-GCC 5.1). Note that the resulting binary will crash under -O3 until the alignment violation is taken care of in FRemapTable::Alloc. 2016-11-22 22:41:32 -05:00
icon1.ico
optwin32.h - Added support for GTK3 (thanks to "MineyMe" and edward-san) 2016-11-12 18:32:09 -05:00
rawinput.h
resource.h
st_start.cpp
wglext.h
win32gliface.cpp Merge https://github.com/coelckers/gzdoom 2016-12-06 18:19:08 -05:00
win32gliface.h Add bgra support to OpenGLSWFrameBuffer 2016-10-11 15:43:12 +02:00
win32iface.h Merge branch 'master' of https://github.com/rheit/zdoom 2016-11-06 08:11:04 -05:00
win32video.cpp Merge https://github.com/coelckers/gzdoom 2016-12-06 18:19:08 -05:00
winres.h
zdoom.exe.manifest Change DPI Awareness to per-monitor on Windows8.1+ 2016-12-10 10:30:23 +01:00
zdoom.rc