qzdoom/src/sound
2020-04-11 20:19:24 +02:00
..
backend - fixed compilation for Linux and macOS 2020-04-11 20:36:36 +03:00
music - moved file system implementation to 'common'. 2020-04-11 14:00:20 +02:00
thirdparty - moved the sound decoding code to the zmusic project. 2019-09-29 12:48:12 +02:00
s_advsound.cpp - moved file system implementation to 'common'. 2020-04-11 14:00:20 +02:00
s_doomsound.cpp - moved file system implementation to 'common'. 2020-04-11 14:00:20 +02:00
s_doomsound.h - fix debug assertion, cleanup vestigial A_PlaySound addition 2020-03-03 22:50:01 -05:00
s_environment.cpp - more work on console code. 2020-04-11 20:19:24 +02:00
s_music.cpp - moved file system implementation to 'common'. 2020-04-11 14:00:20 +02:00
s_music.h - removed CD audio support. 2020-02-18 21:53:30 +01:00
s_reverbedit.cpp - moved file system implementation to 'common'. 2020-04-11 14:00:20 +02:00
s_sndseq.cpp - moved file system implementation to 'common'. 2020-04-11 14:00:20 +02:00
s_sndseq.h - restored old values for CHAN_... constants 2020-01-11 13:27:10 +02:00
s_sound.cpp - add checking in S_StartSound for startTime length 2020-03-02 22:15:37 +01:00
s_sound.h Remove FSoundLoadBuffer since it wasn't doing anything 2020-02-01 17:11:26 +01:00
s_soundinternal.h - ported over Nash's startTime for A_StartSound 2020-03-02 22:15:37 +01:00