.. |
models
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Merge branch 'master' into new_level_refactor
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2019-02-03 09:20:13 +01:00 |
a_dynlightdata.cpp
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- had to fix a few things.
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2019-02-02 17:29:13 +01:00 |
colormaps.cpp
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- moved the I_Error prototypes to doomerrors.h to avoid having to include the low level system header for this.
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2019-01-31 19:38:04 +01:00 |
colormaps.h
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- refactoring of fixed colormap stuff to have it better organized and to reduce the number of uniforms in the main shader.
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2018-06-16 22:40:44 +02:00 |
gldefs.cpp
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- removed v_video.h include from portals.h
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2019-02-01 00:30:21 +01:00 |
matrix.cpp
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Removed all superfluous #include's
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2018-04-24 14:30:35 +03:00 |
matrix.h
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- moved the matrix code out of 'gl' because the model code also needs it.
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2017-11-25 13:51:09 +01:00 |
portalgroups.cpp
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- copied a few more map information CCMDs to g_ccmd.
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2019-01-31 03:03:56 +01:00 |
r_canvastexture.cpp
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- the final batch of easy level replacements.
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2019-01-27 21:59:19 +01:00 |
r_canvastexture.h
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- fixed compile bugs
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2018-12-12 01:27:04 +01:00 |
r_interpolate.cpp
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- split up the OnDestroy method of interpolations.
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2019-02-05 18:34:02 +01:00 |
r_interpolate.h
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- split up the OnDestroy method of interpolations.
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2019-02-05 18:34:02 +01:00 |
r_sections.cpp
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Merge branch 'master' into new_level_refactor
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2019-02-04 13:11:01 +01:00 |
r_sections.h
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- fixed bad default initialization of BoundingRect's coordinates.
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2019-02-06 09:25:45 +01:00 |
r_translate.cpp
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- the final batch of easy level replacements.
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2019-01-27 21:59:19 +01:00 |
r_translate.h
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- integrated GL parts of translation handling into the main module.
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2018-04-01 00:59:49 +02:00 |
r_vanillatrans.cpp
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- use 0 as the default for r_vanillatrans.
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2017-06-04 12:39:39 +02:00 |
r_vanillatrans.h
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- r_vanillatrans: Cache the cache! Transform the function into a global variable and recheck at the start of D_Display
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2017-06-04 12:30:35 +02:00 |
renderstyle.cpp
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- fixed the mapping of additive translucency to color-based translucency.
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2018-11-27 19:43:10 +01:00 |
renderstyle.h
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- fixed the mapping of additive translucency to color-based translucency.
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2018-11-27 19:43:10 +01:00 |
sprites.cpp
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- moved the I_Error prototypes to doomerrors.h to avoid having to include the low level system header for this.
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2019-01-31 19:38:04 +01:00 |
sprites.h
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- Added +SPRITEFLIP which reverses a sprite's left-rightness.
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2017-05-03 21:13:31 +02:00 |
voxels.cpp
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- replaced several explicit allocations with TArrays.
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2018-12-17 18:28:04 +01:00 |
voxels.h
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- replaced several explicit allocations with TArrays.
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2018-12-17 18:28:04 +01:00 |