.. |
chex
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- renamed A_FireCustomMissile and added a deprecated compatibility wrapper to deal with the inverted pitch this function used.
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2016-12-24 16:34:45 +01:00 |
doom
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- fixed: forgot to assign +ZDOOMTRANS to rockets
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2017-06-04 12:30:35 +02:00 |
heretic
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- added tags to all ammo types.
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2017-02-25 19:56:22 +01:00 |
hexen
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- fixed bad state label in A_SerpentHeadCheck.
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2017-05-04 22:53:14 +02:00 |
inventory
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Damage factor on armor is no longer ignored
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2017-05-28 17:41:44 +03:00 |
menu
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Menu: Never treat keys with no "Char" as hotkeys.
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2017-05-18 21:29:08 +02:00 |
raven
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- scriptified a large part of the weapon code.
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2017-01-19 17:40:34 +01:00 |
shared
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- PlayerPawn.PlayerThink needs to consider the possibility of the player getting unmorphed and must call any function after a potential unmorph through 'player.mo' instead of 'self'.
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2017-05-20 20:56:43 +02:00 |
statscreen
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- fixed display of WIPAR lump on Doom intermission screen.
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2017-05-07 10:29:58 +02:00 |
statusbar
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- fixed: Harmony requires special scaling treatment for the fullscreen HUD's icons.
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2017-05-21 21:30:46 +02:00 |
strife
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- fixed: The Talisman powerup for SVE was given to the wrong actor.
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2017-05-03 22:07:33 +02:00 |
actor.txt
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add FloatBobStrength Actor property, a multiplier on Z offset created by FloatBob behavior. default of 1.0 is current behavior, set higher/lower for more/less extreme bobbing.
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2017-06-03 18:02:27 +02:00 |
actor_checks.txt
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- implemented the parser basics of a ZScript versioning system.
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2017-03-05 14:13:00 +01:00 |
base.txt
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- the last scriptified bits of P_PlayerThink.
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2017-05-01 00:27:58 +02:00 |
compatibility.txt
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- scriptified the main statusbar interface and the Strife status bar.
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2017-03-22 00:32:52 +01:00 |
constants.txt
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- Added a Z offsetting parameter to the ZScript LineAttack function.
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2017-05-17 23:03:22 +02:00 |
dynarrays.txt
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some groundwork for the implementation of dynamic arrays
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2017-01-11 00:57:31 +01:00 |
events.txt
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- reimplemented the position display, but changed its position a bit upward.
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2017-03-29 23:51:53 +02:00 |
mapdata.txt
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- increased the snd_channels default and minimum.
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2017-03-16 10:38:56 +01:00 |
sounddata.txt
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- scriptified ASoundSequence.
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2017-01-14 14:37:29 +01:00 |
zscript_license.txt
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- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
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2017-04-17 13:33:19 +02:00 |