qzdoom/src/rendering/hwrenderer
Christoph Oelckers c203df5edb - consolidated the 3 virtually identical instances of DrawScene and moved the function to HWDrawInfo.
The only backend dependent call in there, ambient occlusion, has been made a virtual of DFrameBuffer.
2020-04-24 21:47:18 +02:00
..
data - changed more license headers to BSD. 2020-04-21 22:11:59 +02:00
dynlights - hook up dynamic lights 2019-07-25 04:19:05 +02:00
models - optimization of texture scaling checks. 2020-04-19 10:57:51 +02:00
postprocessing - reworking some lower level texture code. 2020-04-19 10:57:46 +02:00
scene - consolidated the 3 virtually identical instances of DrawScene and moved the function to HWDrawInfo. 2020-04-24 21:47:18 +02:00
textures - fixed a few things that slipped through 2020-04-19 12:40:30 +02:00
utility - fixed compile errors in POSIX platform code. 2020-04-22 20:42:13 +02:00