qzdoom/src/g_hexen
Randy Heit b25c7722f3 - Added the ACS commands
ReplaceTextures (str old_texture, str new_texture, optional bool not_lower,
      optional bool not_mid, optional bool not_upper, optional bool not_floor,
      optional bool not_ceiling); and
  SectorDamage (int tag, int amount, str type, bool players_only, bool in_air,
      str protection_item, bool subclasses_okay);
- Added the vid_nowidescreen cvar to disable widescreen aspect ratio
  correction. When this is enabled, the only display ratio available is 4:3
  (and 5:4 if vid_tft is set).
- Added support for setting an actor's damage property to an expression
  through decorate. Just enclose it within parentheses, and the expression
  will be evaluated exactly as-is without the normal Doom damage calculation.
  So if you want something that does exactly 6 damage, use a "Damage (6)"
  property. To deal normal Doom missile damage, you can use
  "Damage (random(1,8)*6)" instead of "Damage 6".
- Moved InvFirst and InvSel into APlayerPawn so that they can be consistantly
  maintained by ObtainInventory.


SVN r288 (trunk)
2006-08-12 02:30:57 +00:00
..
a_bats.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_bishop.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_blastradius.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_boostarmor.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_centaur.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_clericboss.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_clericflame.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_clericholy.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_clericmace.cpp - Changed: The decision whether blood splatter sprites are spawned is no 2006-05-13 12:41:15 +00:00
a_clericplayer.cpp - Fixed: The check for no skill menu was incorrect when a custom player 2006-07-16 10:23:14 +00:00
a_clericstaff.cpp - Converted a_doomhealth.cpp to DECORATE. 2006-06-17 20:29:41 +00:00
a_demons.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_dragon.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_ettin.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_fighteraxe.cpp - Fixed: The pickup message for Hexen's fighter's axe was assigned to the 2006-08-01 22:11:49 +00:00
a_fighterboss.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_fighterhammer.cpp - Converted a_doomhealth.cpp to DECORATE. 2006-06-17 20:29:41 +00:00
a_fighterplayer.cpp - Fixed: The check for no skill menu was incorrect when a custom player 2006-07-16 10:23:14 +00:00
a_fighterquietus.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_firedemon.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_flechette.cpp - Gave Strife's PhosphorousFire the MF2_NODMGTHRUST flag so that its 2006-08-10 21:03:17 +00:00
a_fog.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_healingradius.cpp - Converted a_doomhealth.cpp to DECORATE. 2006-06-17 20:29:41 +00:00
a_heresiarch.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_hexenglobal.h - Fixed: The check for no skill menu was incorrect when a custom player 2006-07-16 10:23:14 +00:00
a_hexenspecialdecs.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_iceguy.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_korax.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_mageboss.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_magecone.cpp - Converted a_doomhealth.cpp to DECORATE. 2006-06-17 20:29:41 +00:00
a_magelightning.cpp - Added the ACS commands 2006-08-12 02:30:57 +00:00
a_mageplayer.cpp - Fixed: The check for no skill menu was incorrect when a custom player 2006-07-16 10:23:14 +00:00
a_magestaff.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_magewand.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_pig.cpp - Added a type check to Spawn(actorname,...) to allow it to print a 2006-07-31 10:22:53 +00:00
a_puzzleitems.cpp - Converted A_Puzzleitems.cpp and parts of A_HexenSpecialdecs.cpp to DECORATE and fixed a few broken Hexen items. 2006-05-04 19:36:12 +00:00
a_serpent.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_spike.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_summon.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_teleportother.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_weaponpieces.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_wraith.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
hexen_sbar.cpp - Added the ACS commands 2006-08-12 02:30:57 +00:00