qzdoom/src/posix/cocoa
alexey.lysiuk bd74cf85a4 Added selection of frame buffer implementation in Cocoa backend
Added vid_glswfb CVAR but set it to false by default for compatibility reasons
2017-04-23 14:49:36 +03:00
..
critsec.cpp cleanup of MIDI code dependencies 2017-03-10 19:08:36 +01:00
i_common.h Fixed compilation with macOS SDK earlier than 10.7 2017-01-13 10:52:35 +02:00
i_input.mm Mouse input can now be disabled completely in Cocoa backend 2017-03-25 11:04:06 +02:00
i_joystick.cpp Fixed compilation warnings in Cocoa backend 2016-11-19 16:42:16 +01:00
i_main.mm - block direct use of 'new' for DObjects. 2017-04-14 13:31:58 +02:00
i_main_except.cpp - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
i_system.mm - did a bit of header cleanup to reduce the dependency on dobject.h. 2017-03-09 23:30:42 +01:00
i_timer.cpp - replaced homegrown SWORD, SBYTE and uint32_t types. 2017-03-09 19:31:45 +01:00
i_video.mm Added selection of frame buffer implementation in Cocoa backend 2017-04-23 14:49:36 +03:00
sdlglvideo.h Fixed compilation of Cocoa backend 2017-04-02 10:11:41 +03:00
st_console.h Made sure that the last text line is always visible in OS X startup window 2016-02-28 23:15:22 +01:00
st_console.mm - replaced a large batch of DWORDs. 2017-03-09 20:19:55 +01:00
st_start.mm Added missing header #include for old OS X SDKs 2015-12-30 12:17:38 +02:00