qzdoom/wadsrc/static/zscript/shared/teleport.txt
Christoph Oelckers 9e2830a3db - converted the rest of actors/shared.
- moved damagetype definitions to MAPINFO. These were in DECORATE which is not correct. The old code is left for compatibility.
2016-10-14 10:46:15 +02:00

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Text

class TeleportFog : Actor native
{
default
{
+NOBLOCKMAP
+NOTELEPORT
+NOGRAVITY
RenderStyle "Add";
}
States
{
Spawn:
TFOG ABABCDEFGHIJ 6 Bright;
Stop;
Raven:
TELE ABCDEFGHGFEDC 6 Bright;
Stop;
Strife:
TFOG ABCDEFEDCB 6 Bright;
Stop;
}
}
class TeleportDest : Actor
{
default
{
+NOBLOCKMAP
+NOSECTOR
+DONTSPLASH
}
}
class TeleportDest2 : TeleportDest
{
default
{
+NOGRAVITY
}
}
class TeleportDest3 : TeleportDest2
{
default
{
-NOGRAVITY
}
}