qzdoom/src/polyrenderer
Christoph Oelckers bb9283a9af - work on separating DFrameBuffer from DCanvas.
2D works in D3D backend, but 3D crashes because not all pointers have been rerouted yet.
2018-03-27 13:50:31 +02:00
..
drawers - work on separating DFrameBuffer from DCanvas. 2018-03-27 13:50:31 +02:00
math - Add model rendering to the software renderer 2017-11-27 23:47:26 +01:00
scene - renamed FTexture's UseType flags and gave them a dedicated type. 2018-03-25 20:26:16 +02:00
poly_all.cpp - Implement model rendering in softpoly 2017-11-24 00:39:10 +01:00
poly_renderer.cpp - work on separating DFrameBuffer from DCanvas. 2018-03-27 13:50:31 +02:00
poly_renderer.h - Implement model rendering in softpoly 2017-11-24 00:39:10 +01:00
poly_renderthread.cpp - extended FTexture::GetPixels and FTexture::GetColumn by a RenderStyle parameter. 2018-03-18 21:33:44 +01:00
poly_renderthread.h - extended FTexture::GetPixels and FTexture::GetColumn by a RenderStyle parameter. 2018-03-18 21:33:44 +01:00