qzdoom/src/common
2020-09-27 16:09:35 +02:00
..
2d - various engine updates from Raze. 2020-09-27 10:17:58 +02:00
audio - added a proper 'sound finished' callback to the sound engine. 2020-09-27 09:46:12 +02:00
console SDL joystick events now work while in menus 2020-09-27 15:05:15 +02:00
engine - moved i_net into 'common' to bring it in line with Raze. 2020-09-27 12:30:54 +02:00
filesystem - file system update from Raze 2020-09-27 10:56:42 +02:00
fonts - font side support for 'OffsetsNotForFont' flag. 2020-09-27 11:40:03 +02:00
menu - moved the menu code back to the game side. 2020-06-14 18:37:06 +02:00
models - more 'override's. 2020-09-27 10:48:38 +02:00
objects - Implement return type covariance for ZScript virtual functions 2020-09-27 14:18:15 +02:00
platform SDL joystick events now work while in menus 2020-09-27 15:05:15 +02:00
rendering - handle SoftLightLevel properly in the 2D drawer. 2020-09-27 16:09:35 +02:00
scripting - Implement return type covariance for ZScript virtual functions 2020-09-27 14:18:15 +02:00
textures - fixed crash on texture init. 2020-09-27 13:32:30 +02:00
thirdparty - various engine updates from Raze. 2020-09-27 10:17:58 +02:00
utility - copied constexpr declarations plus a few fixed in utility code and fixed a few places where this triggered a compile error now. 2020-09-27 08:36:30 +02:00