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zdoom
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qzdoom
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qzdoom
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wadsrc
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static
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shaders
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Magnus Norddahl
5c7b1ee8e1
- Significantly improve shadowmap light performance for faces with a large number of lights but where only a few applies to each individual fragment
2017-08-08 23:28:42 +02:00
..
d3d
Normalize line endings
2016-03-01 09:47:10 -06:00
glsl
- Significantly improve shadowmap light performance for faces with a large number of lights but where only a few applies to each individual fragment
2017-08-08 23:28:42 +02:00