qzdoom/src/common
Christoph Oelckers b82b5384a0 - Backend update from Raze.
* voc loader fix.
* better prefix detection in Zip loader.
* SDL Vulkan init.
* disabling of shadowmap management when the feature is off.
2021-08-03 12:52:21 +02:00
..
2d - Backend update from Raze. 2021-07-11 09:53:01 +02:00
audio - Backend update from Raze. 2021-08-03 12:52:21 +02:00
console - updated common code from screenjob branch. 2021-08-03 12:30:44 +02:00
engine - updated common code from screenjob branch. 2021-08-03 12:30:44 +02:00
filesystem - Backend update from Raze. 2021-08-03 12:52:21 +02:00
fonts - change previous /0 fix: as suggested here: cb8ae0b560 (commitcomment-53414064) 2021-07-13 06:32:54 -04:00
menu - fixed saving game to wrong save slot 2021-04-26 09:46:20 +03:00
models - fixed parsing of 2D vectors in OBJ model loader 2021-06-13 10:42:34 +03:00
objects - backend update from Raze. 2021-05-17 20:44:19 +02:00
platform - Backend update from Raze. 2021-08-03 12:52:21 +02:00
rendering - Backend update from Raze. 2021-08-03 12:52:21 +02:00
scripting - updated common code from screenjob branch. 2021-08-03 12:30:44 +02:00
statusbar - Backend update from Raze. 2021-07-11 09:53:01 +02:00
textures - Backend update from Raze. 2021-07-11 09:53:01 +02:00
thirdparty - Backend update from Raze. 2021-07-11 09:53:01 +02:00
utility - updated common code from screenjob branch. 2021-08-03 12:30:44 +02:00