qzdoom/src/scripting
Sally Coolatta a98c1efc26 Add WorldOffset field
Adjusts the thing's 3D position on render side. This allows for adjusting a thing's visual position without impacting their hitbox.

# Conflicts:
#	src/playsim/p_mobj.cpp
2022-05-31 10:14:32 +02:00
..
backend - removed most templates.h includes. 2021-10-30 10:49:12 +02:00
decorate - removed the unused palette parameter from the V_GetColor family of functions. 2021-08-14 09:57:23 +02:00
zscript - removed the unused palette parameter from the V_GetColor family of functions. 2021-08-14 09:57:23 +02:00
thingdef.cpp - handle cases of empty state labels in ZScript. 2022-04-15 22:25:04 +02:00
thingdef.h - removed the unused palette parameter from the V_GetColor family of functions. 2021-08-14 09:57:23 +02:00
thingdef_data.cpp Added MF8_SEEFRIENDLYMONSTERS. 2022-05-10 08:25:30 -04:00
thingdef_properties.cpp - removed the unused palette parameter from the V_GetColor family of functions. 2021-08-14 09:57:23 +02:00
vmiterators.cpp - fixed usage of uninitialized object in BlockLinesIterator 2019-10-26 11:01:49 +03:00
vmthunks.cpp - make stuff compile again 2022-04-26 20:50:35 +02:00
vmthunks_actors.cpp Add WorldOffset field 2022-05-31 10:14:32 +02:00