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Adjusts the thing's 3D position on render side. This allows for adjusting a thing's visual position without impacting their hitbox. # Conflicts: # src/playsim/p_mobj.cpp |
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.. | ||
backend | ||
decorate | ||
zscript | ||
thingdef.cpp | ||
thingdef.h | ||
thingdef_data.cpp | ||
thingdef_properties.cpp | ||
vmiterators.cpp | ||
vmthunks.cpp | ||
vmthunks_actors.cpp |