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0c39b5c66a
but should use the camera position instead to get the correct position for the closest point along the trail. - Fixed: Explosions no longer caused splashes. - Fixed: Copying translations to lower decals had the shade color check wrong. - Fixed: Waggling floors did not move attached geometry. - Cleaned up p_floor.cpp so that related parts of the code are grouped together. SVN r1926 (trunk) |
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.. | ||
acolyte.txt | ||
alienspectres.txt | ||
beggars.txt | ||
coin.txt | ||
crusader.txt | ||
entityboss.txt | ||
inquisitor.txt | ||
loremaster.txt | ||
macil.txt | ||
merchants.txt | ||
oracle.txt | ||
peasants.txt | ||
programmer.txt | ||
questitems.txt | ||
ratbuddy.txt | ||
reaver.txt | ||
rebels.txt | ||
sentinel.txt | ||
sigil.txt | ||
spectral.txt | ||
stalker.txt | ||
strifeammo.txt | ||
strifearmor.txt | ||
strifebishop.txt | ||
strifehumanoid.txt | ||
strifeitems.txt | ||
strifekeys.txt | ||
strifeplayer.txt | ||
strifestuff.txt | ||
strifeweapons.txt | ||
templar.txt | ||
thingstoblowup.txt | ||
zombie.txt |