qzdoom/src/swrenderer/plane/r_planerenderer.cpp
2017-02-06 15:15:09 +01:00

97 lines
2 KiB
C++

//
// Copyright (C) 1993-1996 by id Software, Inc.
//
// This source is available for distribution and/or modification
// only under the terms of the DOOM Source Code License as
// published by id Software. All rights reserved.
//
// The source is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
// for more details.
//
#include <stdlib.h>
#include <float.h>
#include "templates.h"
#include "i_system.h"
#include "w_wad.h"
#include "doomdef.h"
#include "doomstat.h"
#include "r_sky.h"
#include "stats.h"
#include "v_video.h"
#include "a_sharedglobal.h"
#include "c_console.h"
#include "cmdlib.h"
#include "d_net.h"
#include "g_level.h"
#include "gl/dynlights/gl_dynlight.h"
#include "swrenderer/plane/r_visibleplane.h"
#include "swrenderer/plane/r_planerenderer.h"
namespace swrenderer
{
void PlaneRenderer::RenderLines(VisiblePlane *pl)
{
// t1/b1 are at x
// t2/b2 are at x+1
// spanend[y] is at the right edge
int x = pl->right - 1;
int t2 = pl->top[x];
int b2 = pl->bottom[x];
if (b2 > t2)
{
fillshort(spanend + t2, b2 - t2, x);
}
for (--x; x >= pl->left; --x)
{
int t1 = pl->top[x];
int b1 = pl->bottom[x];
const int xr = x + 1;
int stop;
// Draw any spans that have just closed
stop = MIN(t1, b2);
while (t2 < stop)
{
int y = t2++;
int x2 = spanend[y];
RenderLine(y, xr, x2);
}
stop = MAX(b1, t2);
while (b2 > stop)
{
int y = --b2;
int x2 = spanend[y];
RenderLine(y, xr, x2);
}
// Mark any spans that have just opened
stop = MIN(t2, b1);
while (t1 < stop)
{
spanend[t1++] = x;
}
stop = MAX(b2, t2);
while (b1 > stop)
{
spanend[--b1] = x;
}
t2 = pl->top[x];
b2 = pl->bottom[x];
}
// Draw any spans that are still open
while (t2 < b2)
{
int y = --b2;
int x2 = spanend[y];
RenderLine(y, pl->left, x2);
}
}
}