mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-14 08:30:49 +00:00
4a81f55fb0
SVN r1905 (trunk)
130 lines
3.2 KiB
Text
130 lines
3.2 KiB
Text
|
|
// Flags for A_CustomMissile
|
|
const int CMF_AIMOFFSET = 1;
|
|
const int CMF_AIMDIRECTION = 2;
|
|
const int CMF_TRACKOWNER = 4;
|
|
const int CMF_CHECKTARGETDEAD = 8;
|
|
|
|
// Flags for A_SpawnItemEx
|
|
const int SXF_TRANSFERTRANSLATION=1;
|
|
const int SXF_ABSOLUTEPOSITION=2;
|
|
const int SXF_ABSOLUTEANGLE=4;
|
|
const int SXF_ABSOLUTEMOMENTUM=8;
|
|
const int SXF_ABSOLUTEVELOCITY=8;
|
|
const int SXF_SETMASTER=16;
|
|
const int SXF_NOCHECKPOSITION = 32;
|
|
const int SXF_TELEFRAG=64;
|
|
const int SXF_CLIENTSIDE=128; // only used by Skulltag
|
|
const int SXF_TRANSFERAMBUSHFLAG=256;
|
|
const int SXF_TRANSFERPITCH=512;
|
|
const int SXF_TRANSFERPOINTERS=1024;
|
|
|
|
// Flags for A_Chase
|
|
const int CHF_FASTCHASE = 1;
|
|
const int CHF_NOPLAYACTIVE = 2;
|
|
const int CHF_NIGHTMAREFAST = 4;
|
|
const int CHF_RESURRECT = 8;
|
|
const int CHF_DONTMOVE = 16;
|
|
|
|
// Flags for A_LookEx
|
|
const int LOF_NOSIGHTCHECK = 1;
|
|
const int LOF_NOSOUNDCHECK = 2;
|
|
const int LOF_DONTCHASEGOAL = 4;
|
|
const int LOF_NOSEESOUND = 8;
|
|
const int LOF_FULLVOLSEESOUND = 16;
|
|
|
|
// Flags for A_Respawn
|
|
const int RSF_FOG = 1;
|
|
const int RSF_KEEPTARGET = 2;
|
|
const int RSF_TELEFRAG = 4;
|
|
|
|
// Flags for A_ChangeVelocity
|
|
const int CVF_RELATIVE = 1;
|
|
const int CVF_REPLACE = 2;
|
|
|
|
// Flags for A_WeaponReady
|
|
const int WRF_NOBOB = 1;
|
|
const int WRF_NOFIRE = 12;
|
|
const int WRF_NOSWITCH = 2;
|
|
const int WRF_NOPRIMARY = 4;
|
|
const int WRF_NOSECONDARY = 8;
|
|
|
|
// Morph constants
|
|
const int MRF_ADDSTAMINA = 1;
|
|
const int MRF_FULLHEALTH = 2;
|
|
const int MRF_UNDOBYTOMEOFPOWER = 4;
|
|
const int MRF_UNDOBYCHAOSDEVICE = 8;
|
|
const int MRF_FAILNOTELEFRAG = 16;
|
|
const int MRF_FAILNOLAUGH = 32;
|
|
const int MRF_WHENINVULNERABLE = 64;
|
|
const int MRF_LOSEACTUALWEAPON = 128;
|
|
const int MRF_NEWTIDBEHAVIOUR = 256;
|
|
const int MRF_UNDOBYDEATH = 512;
|
|
const int MRF_UNDOBYDEATHFORCED = 1024;
|
|
const int MRF_UNDOBYDEATHSAVES = 2048;
|
|
|
|
// Flags for A_RailAttack and A_CustomRailgun
|
|
const int RGF_SILENT = 1;
|
|
const int RGF_NOPIERCING = 2;
|
|
|
|
// Flags for A_Mushroom
|
|
const int MSF_Standard = 0;
|
|
const int MSF_Classic = 1;
|
|
|
|
// Flags for A_Blast
|
|
const int BF_USEAMMO = 1;
|
|
const int BF_DONTWARN = 2;
|
|
const int BF_AFFECTBOSSES = 4;
|
|
|
|
// Flags for A_SeekerMissile
|
|
const int SMF_LOOK = 1;
|
|
|
|
// Activation flags
|
|
enum
|
|
{
|
|
THINGSPEC_Default = 0,
|
|
THINGSPEC_ThingActs = 1,
|
|
THINGSPEC_ThingTargets = 2,
|
|
THINGSPEC_TriggerTargets = 4,
|
|
THINGSPEC_MonsterTrigger = 8,
|
|
THINGSPEC_MissileTrigger = 16,
|
|
THINGSPEC_ClearSpecial = 32,
|
|
THINGSPEC_NoDeathSpecial = 64,
|
|
THINGSPEC_TriggerActs = 128,
|
|
};
|
|
// Shorter aliases for same
|
|
const int AF_Default = 0;
|
|
const int AF_ThingActs = 1;
|
|
const int AF_ThingTargets = 2;
|
|
const int AF_TriggerTargets = 4;
|
|
const int AF_MonsterTrigger = 8;
|
|
const int AF_MissileTrigger = 16;
|
|
const int AF_ClearSpecial = 32;
|
|
const int AF_NoDeathSpecial = 64;
|
|
const int AF_TriggerActs = 128;
|
|
|
|
// constants for A_PlaySound
|
|
enum
|
|
{
|
|
CHAN_AUTO = 0,
|
|
CHAN_WEAPON = 1,
|
|
CHAN_VOICE = 2,
|
|
CHAN_ITEM = 3,
|
|
CHAN_BODY = 4,
|
|
|
|
// modifier flags
|
|
CHAN_LISTENERZ = 8,
|
|
CHAN_MAYBE_LOCAL = 16,
|
|
CHAN_UI = 32,
|
|
CHAN_NOPAUSE = 64
|
|
};
|
|
|
|
// sound attenuation values
|
|
const float ATTN_NONE = 0;
|
|
const float ATTN_NORM = 1;
|
|
const float ATTN_IDLE = 1.001;
|
|
const float ATTN_STATIC = 3;
|
|
|
|
|
|
// This is only here to provide one global variable for testing.
|
|
native int testglobalvar;
|