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chex.txt
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- added pickup sprite for Chex Quest's Mini Zorcher (i.e. pistol replacement.)
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2015-04-27 10:24:49 +02:00 |
chex3.txt
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- removed gamemission variable because it wasn't used anywhere.
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2009-03-22 11:37:56 +00:00 |
common.txt
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- Assigned editor number 5006 to SkyCamCompat class, to match Eternity's definition.
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2015-04-27 18:18:46 +02:00 |
conversationids.txt
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- move conversation ID definition to MAPINFO as well. Uses the newly added filter feature to handle the teaser differences.
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2015-04-05 00:31:15 +02:00 |
doom1.txt
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- fixed: The subsector serializing code accessed the subsector array before validating the index.
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2010-09-18 12:37:22 +00:00 |
doom2.txt
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- fixed: The ending flat for No Rest For The Living was wrong.
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2015-05-26 09:03:53 +02:00 |
doom2bfg.txt
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- Added Gez's BFG edition patch.
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2012-11-01 02:42:14 +00:00 |
doomcommon.txt
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- moved spawn ID definitions to MAPINFO as well and removed all 'Game' directives from DECORATE because editor and spawn numbers are the only thing that required them.
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2015-04-04 00:39:09 +02:00 |
doomitems.txt
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- handle all special mapthing items (player starts, polyobj spots) via the new MAPINFO method instead of hard coding them in the spawn function.
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2015-04-03 21:17:10 +02:00 |
hacxharm.txt
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- changed Hacx and Harmony configs to use the arrow cursor as default instead of Doom's bunny.
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2012-04-01 10:49:40 +00:00 |
heretic.txt
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- moved spawn ID definitions to MAPINFO as well and removed all 'Game' directives from DECORATE because editor and spawn numbers are the only thing that required them.
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2015-04-04 00:39:09 +02:00 |
hereticsw.txt
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- Fixed: Shareware games couldn't bother with the actor has no frames errors since we don't load mods.
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2014-01-18 15:09:12 -05:00 |
hexdd.txt
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- merged finale branch back into trunk.
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2010-10-06 10:44:03 +00:00 |
hexen.txt
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- moved spawn ID definitions to MAPINFO as well and removed all 'Game' directives from DECORATE because editor and spawn numbers are the only thing that required them.
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2015-04-04 00:39:09 +02:00 |
mindefaults.txt
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- fixed: We must not allow the engine to start without a default MAPINFO definition.
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2015-04-07 14:09:55 +02:00 |
plutonia.txt
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- Final Doom needs its finale flats changed, too.
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2010-03-06 04:01:32 +00:00 |
strife.txt
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- moved spawn ID definitions to MAPINFO as well and removed all 'Game' directives from DECORATE because editor and spawn numbers are the only thing that required them.
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2015-04-04 00:39:09 +02:00 |
tnt.txt
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- Final Doom needs its finale flats changed, too.
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2010-03-06 04:01:32 +00:00 |
ultdoom.txt
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- removed gamemission variable because it wasn't used anywhere.
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2009-03-22 11:37:56 +00:00 |
urbanbrawl.txt
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- added a default cursor for Chex Quest.
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2010-09-26 07:46:34 +00:00 |