qzdoom/src/menu
Christoph Oelckers ace3e29473 - removed the implicit conversion operators from FName.
These were creating dangerous interdependencies. It is better to do explicit conversions when needed.
As an added plus, this means that zstring.h no longer depends on name.h which was very annoying.
2020-04-11 14:00:13 +02:00
..
joystickmenu.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
loadsavemenu.cpp - cleaned up the includes in m_png.h, this file had far too many and far too broad dependencies. 2020-04-11 14:00:09 +02:00
menu.cpp - removed the implicit conversion operators from FName. 2020-04-11 14:00:13 +02:00
menu.h - do not blur the background for portrait-less conversations. 2019-08-09 15:22:52 +02:00
menudef.cpp - transitioned engine to use ZMusic as a DLL. 2020-02-09 08:56:49 +01:00
messagebox.cpp - separated the channel number from the flags in the sound interface so that the 8 channel limit can be eliminated. 2019-12-16 23:52:39 +01:00
optionmenu.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
playermenu.cpp - reimplemented as an OptionsMenu. 2019-04-14 14:03:24 +02:00
resolutionmenu.cpp - made linear scaling more user controlled 2019-12-31 10:26:23 -05:00