qzdoom/src/hwrenderer
Magnus Norddahl ac62088690 - fix wrong attribute count passed to SetFormat
- fix missing include statement
2018-11-23 12:09:36 +01:00
..
data - hole filling subsectors must also be explicitly triangulated for the automap because they may be non-convex. 2018-11-10 08:04:03 +01:00
dynlights - fixed two potentially dangerous compilation warnings 2018-11-01 12:51:22 +02:00
models - fix wrong attribute count passed to SetFormat 2018-11-23 12:09:36 +01:00
postprocessing - add gl_dither for toggling dithered output on and off 2018-08-08 21:58:23 +02:00
scene - fixed: Ceiling render hack segments were inserted into the floor list and incorrectly rendered. 2018-11-18 20:03:06 +01:00
textures - fixed: FTexture::SmoothEdges must forward its result to the base texture in case a redirection is in effect. 2018-11-17 18:55:44 +01:00
utility - added a bit of profiling code to the multithreaded parts of the renderer. 2018-10-31 10:20:06 +01:00