qzdoom/src/g_raven
Christoph Oelckers ab6b5e337e - Reworked a few options that previously depended on LEVEL_HEXENFORMAT
(actors being forced to the ground by instantly moving sectors, strife
  railing handling and shooting lines with a non-zero but unassigned tag.)
  With UDMF such semantics have to be handled diffently. 
- finalized UDMF 1.0 implementation.
- Added Martin Howe's latest morph update.


SVN r987 (trunk)
2008-05-22 19:35:38 +00:00
..
a_artitele.cpp - Reworked a few options that previously depended on LEVEL_HEXENFORMAT 2008-05-22 19:35:38 +00:00
a_minotaur.cpp November 11, 2007 (Changes by Graf Zahl) 2007-11-11 09:02:04 +00:00
ravenshared.h - Converted Heretic's Clink (Sabreclaw) to DECORATE. 2006-11-25 12:25:05 +00:00