qzdoom/wadsrc/Makefile.mgw
Randy Heit 3237c6b4e8 - Changed MIDI playback to not bother playing super short songs that don't
contain enough music to fill the initial output buffers.
- Removed the read barrier around ADehackedPickup::RealPickup. If the real
  pickup is picked up, it may very well destroy itself before the dehacked
  wrapper's stubs that use it are called.
- Reverted revision 840. For a file we don't want end users to be touching,
  making DEHSUPP plain text sends out mixed messages: "Don't mess with this.
  Oh, by the way, it's plain text now to make it easier for you to edit."
  Is there some reason other than a desire to do away with binary lumps to
  make the distributed lump text?
- Added a new speakermode for Stereo + HRTF: "Headphones". This is the only
  way to get the HRTF low pass filter effect now.
- Fixed: No more than one sector could make noise at once.
- Trying out sound without varying priorities again. 
- Fixed: Need to use setSpeakerMix to let 2D sounds (aka streamed music) use
  their full volume range.


SVN r842 (trunk)
2008-03-23 05:24:40 +00:00

25 lines
561 B
Text

MAKEWAD=../tools/makewad/makewad
DEHSUPP=../tools/dehsupp/dehsupp
ifneq ($(MAKECMDGOALS),clean)
include Makefile2
endif
ifeq ($(findstring msys,$(shell sh --version 2>nul)),msys)
export OSTYPE=msys
endif
wadmake: zdoom.lst $(MAKEWAD).exe $(DEHSUPP).exe
$(MAKEWAD) -make wadmake zdoom.lst
clean:
ifeq ($(OSTYPE),msys)
rm -f wadmake zdoom.pk3 dehsupp.lmp
else
del /q /f wadmake zdoom.pk3 dehsupp.lmp 2>nul
endif
../tools/makewad/makewad.exe:
$(MAKE) -C ../tools/makewad -f Makefile
../tools/dehsupp/dehsupp.exe:
$(MAKE) -C ../tools/dehsupp -f Makefile