mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-06 13:01:14 +00:00
3237c6b4e8
contain enough music to fill the initial output buffers. - Removed the read barrier around ADehackedPickup::RealPickup. If the real pickup is picked up, it may very well destroy itself before the dehacked wrapper's stubs that use it are called. - Reverted revision 840. For a file we don't want end users to be touching, making DEHSUPP plain text sends out mixed messages: "Don't mess with this. Oh, by the way, it's plain text now to make it easier for you to edit." Is there some reason other than a desire to do away with binary lumps to make the distributed lump text? - Added a new speakermode for Stereo + HRTF: "Headphones". This is the only way to get the HRTF low pass filter effect now. - Fixed: No more than one sector could make noise at once. - Trying out sound without varying priorities again. - Fixed: Need to use setSpeakerMix to let 2D sounds (aka streamed music) use their full volume range. SVN r842 (trunk)
25 lines
561 B
Text
25 lines
561 B
Text
MAKEWAD=../tools/makewad/makewad
|
|
DEHSUPP=../tools/dehsupp/dehsupp
|
|
|
|
ifneq ($(MAKECMDGOALS),clean)
|
|
include Makefile2
|
|
endif
|
|
ifeq ($(findstring msys,$(shell sh --version 2>nul)),msys)
|
|
export OSTYPE=msys
|
|
endif
|
|
|
|
wadmake: zdoom.lst $(MAKEWAD).exe $(DEHSUPP).exe
|
|
$(MAKEWAD) -make wadmake zdoom.lst
|
|
|
|
clean:
|
|
ifeq ($(OSTYPE),msys)
|
|
rm -f wadmake zdoom.pk3 dehsupp.lmp
|
|
else
|
|
del /q /f wadmake zdoom.pk3 dehsupp.lmp 2>nul
|
|
endif
|
|
|
|
../tools/makewad/makewad.exe:
|
|
$(MAKE) -C ../tools/makewad -f Makefile
|
|
|
|
../tools/dehsupp/dehsupp.exe:
|
|
$(MAKE) -C ../tools/dehsupp -f Makefile
|