qzdoom/src/scripting
2017-03-27 21:01:40 +02:00
..
backend - implemented the Heretic status bar. 2017-03-27 21:01:40 +02:00
decorate - fixed generic class type properties to handle "" and "none" as 'no class'. 2017-03-19 12:02:17 +01:00
vm - rewrote the condition nodes from SBARINFO in ZScript. This compiles but hasn't been tested yet. 2017-03-23 00:25:26 +01:00
zscript - major progress on the status bar code: SBARINFO's DrawGraphic has been ported into a generic function of the base statusbar class and put to use for a few items on the Strife status bar. 2017-03-24 00:47:08 +01:00
symbols.cpp - replaced another large batch of homegrown type use. 2017-03-08 18:55:53 +01:00
symbols.h - added version check for member variables. 2017-03-05 20:41:41 +01:00
thingdef.cpp - started scriptifying the level intermission screen. This compiles but is not active yet. 2017-03-18 12:18:15 +01:00
thingdef.h - replaced another large batch of homegrown type use. 2017-03-08 18:55:53 +01:00
thingdef_data.cpp - added some checks to exclude dynamic lights from being subjected to shadowmapping if they do not touch any one-sided lines from the back side. This condition is a requirement for a 1D shadowmap to even have an effect. 2017-03-20 00:34:19 +01:00
thingdef_properties.cpp - fixed generic class type properties to handle "" and "none" as 'no class'. 2017-03-19 12:02:17 +01:00