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https://github.com/ZDoom/qzdoom.git
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ac32bd72bb
reset this counter but that can't be done due to unwanted side effects with existing weapons. - Changed the 'scale' variable in CVAR(turbo) to double because the calculations depended on the current floating point precision setting and only worked properly when set to 'precise' in VC++. SVN r1057 (trunk) |
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doom | ||
heretic | ||
hexen | ||
raven | ||
shared | ||
strife | ||
constants.txt | ||
decorate.txt | ||
nativeclasses.txt |