qzdoom/src/posix/sdl
2019-03-04 17:35:38 +02:00
..
crashcatcher.c Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
gl_sysfb.h - remove vid_hwgamma, force always use shader gamma 2019-01-23 21:50:11 +01:00
hardware.cpp - fixed compilation errors with POSIX targets 2019-02-01 11:08:58 +02:00
i_gui.cpp - changed multipatch texture composition to always composite off full source images and not do it recursively. 2018-12-08 17:23:15 +01:00
i_input.cpp Merge remote-tracking branch 'remotes/origin/master' into localization 2019-02-16 17:35:15 +01:00
i_joystick.cpp - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
i_main.cpp - renamed the level variables. 2019-02-02 00:25:51 +01:00
i_system.cpp - replaced all usages of insecure vsprintf() function 2019-03-04 17:35:38 +02:00
i_system.mm Put all non-Windows source code into posix directory and its subdirectories 2014-12-18 11:52:29 +02:00
sdlglvideo.cpp - remove vid_hwgamma, force always use shader gamma 2019-01-23 21:50:11 +01:00
st_start.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00