qzdoom/src/polyrenderer/scene
2017-01-12 21:29:19 +01:00
..
poly_cull.cpp
poly_cull.h
poly_decal.cpp Split r_main into r_viewport, r_scene and r_light 2017-01-12 16:21:46 +01:00
poly_decal.h
poly_particle.cpp Split r_main into r_viewport, r_scene and r_light 2017-01-12 16:21:46 +01:00
poly_particle.h
poly_plane.cpp Remove basecolormap global 2017-01-12 21:29:19 +01:00
poly_plane.h
poly_playersprite.cpp Split r_main into r_viewport, r_scene and r_light 2017-01-12 16:21:46 +01:00
poly_playersprite.h
poly_portal.cpp Split r_main into r_viewport, r_scene and r_light 2017-01-12 16:21:46 +01:00
poly_portal.h
poly_scene.cpp
poly_scene.h Split r_main into r_viewport, r_scene and r_light 2017-01-12 16:21:46 +01:00
poly_sky.cpp Split r_main into r_viewport, r_scene and r_light 2017-01-12 16:21:46 +01:00
poly_sky.h
poly_sprite.cpp Split r_main into r_viewport, r_scene and r_light 2017-01-12 16:21:46 +01:00
poly_sprite.h
poly_wall.cpp Split r_main into r_viewport, r_scene and r_light 2017-01-12 16:21:46 +01:00
poly_wall.h
poly_wallsprite.cpp
poly_wallsprite.h