qzdoom/src/gl
2017-01-12 16:21:46 +01:00
..
compatibility - refactored global sides array to be more VM friendly. 2017-01-08 18:46:17 +01:00
data - fixed a few memory leaks. 2017-01-11 11:37:27 +01:00
dynlights Merge https://github.com/coelckers/gzdoom 2017-01-09 09:51:06 -05:00
hqnx Removed useless integer type size expansion 2017-01-06 10:40:51 +01:00
hqnx_asm - fixed bad #pragma pack combination in hqnx_asm_Image.h 2016-08-05 15:27:35 +02:00
models - refactored global sides array to be more VM friendly. 2017-01-08 18:46:17 +01:00
renderer Merge https://github.com/coelckers/gzdoom 2017-01-11 07:48:45 -05:00
scene Merge https://github.com/coelckers/gzdoom 2017-01-09 09:51:06 -05:00
shaders Added virtual destructor to FPresentShaderBase class 2017-01-06 10:40:51 +01:00
stereo3d Fix broken SSAO portal rendering and let FRenderState do the glDrawBuffers calls 2016-10-22 00:09:06 +02:00
system Split r_main into r_viewport, r_scene and r_light 2017-01-12 16:21:46 +01:00
textures - fixed a few memory leaks. 2017-01-11 11:37:27 +01:00
unused - floatified more of gl_wall.cpp. 2016-04-07 23:19:37 +02:00
utility - refactored global sides array to be more VM friendly. 2017-01-08 18:46:17 +01:00
xbr - added xBRZ files. 2016-09-03 16:55:16 +02:00
gl_functions.h - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00