qzdoom/src/gl/models
2016-04-26 16:44:03 +02:00
..
gl_models.cpp - enable shader-less rendering. Still very incomplete, but at least the basics are working. 2016-04-26 16:44:03 +02:00
gl_models.h - fixed a few fixed/float parameter mixups. 2016-04-03 12:54:47 +02:00
gl_models_md2.cpp
gl_models_md3.cpp - made MD3 models reloadable. 2015-04-12 19:42:03 +02:00
gl_voxels.cpp - some adjustments for voxels. 2016-03-24 16:10:17 +01:00
tab_anorms.h