qzdoom/wadsrc/static/zscript/hexen
Major Cooke 1210e1a951 Added DMG_EXPLOSION flag.
- This allows modders to determine if damage is caused by an actual explosion, assigned by P_RadiusAttack and BlastActor for +TOUCHY actors.
2018-09-15 13:23:11 +02:00
..
baseweapons.txt
bats.txt
bishop.txt - fixed: All melee functions calling TraceBleed after DamageMobj must first copy the target member to a local variable. 2017-06-06 09:12:58 +02:00
blastradius.txt Added DMG_EXPLOSION flag. 2018-09-15 13:23:11 +02:00
boostarmor.txt
centaur.txt - removed ZDOOMADD and updated actors in question with ZDOOMTRANS 2017-06-04 12:30:35 +02:00
clericboss.txt
clericflame.txt - removed ZDOOMADD and updated actors in question with ZDOOMTRANS 2017-06-04 12:30:35 +02:00
clericholy.txt
clericmace.txt - fixed: For melee attacks with a short attack range P_AimLineAttack must check for hits from above and below. 2018-06-03 17:49:00 +02:00
clericplayer.txt
clericstaff.txt Fixed serpent staff's alternate attack against shielding centaur 2017-07-21 11:17:50 +03:00
demons.txt - removed ZDOOMADD and updated actors in question with ZDOOMTRANS 2017-06-04 12:30:35 +02:00
dragon.txt - fixed: All melee functions calling TraceBleed after DamageMobj must first copy the target member to a local variable. 2017-06-06 09:12:58 +02:00
ettin.txt
fighteraxe.txt - fixed: For melee attacks with a short attack range P_AimLineAttack must check for hits from above and below. 2018-06-03 17:49:00 +02:00
fighterboss.txt
fighterfist.txt - fixed: For melee attacks with a short attack range P_AimLineAttack must check for hits from above and below. 2018-06-03 17:49:00 +02:00
fighterhammer.txt
fighterplayer.txt
fighterquietus.txt - removed ZDOOMADD and updated actors in question with ZDOOMTRANS 2017-06-04 12:30:35 +02:00
firedemon.txt - removed ZDOOMADD and updated actors in question with ZDOOMTRANS 2017-06-04 12:30:35 +02:00
flame.txt - removed ZDOOMADD and updated actors in question with ZDOOMTRANS 2017-06-04 12:30:35 +02:00
flechette.txt - fixed: Hexen's poison cloud needs to call P_DamageMobj, even with a damage value of 0. Added a new flag to handle this case because normally this is not desirable. 2017-02-19 23:20:09 +01:00
flies.txt
fog.txt
healingradius.txt Fixed potential crash on usage of Mystic Ambit Incant 2018-04-03 12:41:51 +03:00
heresiarch.txt - fixed: A global variable was used to pass MeansOfDeath to ClientObituary. 2018-07-29 17:00:05 +02:00
hexenarmor.txt
hexendecorations.txt
hexenkeys.txt
hexenspecialdecs.txt Fixed inconsistent angle of spawned leaves 2017-12-09 11:57:05 +02:00
iceguy.txt
korax.txt Do not abort if Korax target destroyed before attack begins 2018-02-22 16:52:45 +02:00
mageboss.txt
magecone.txt
magelightning.txt - removed ZDOOMADD and updated actors in question with ZDOOMTRANS 2017-06-04 12:30:35 +02:00
mageplayer.txt
magestaff.txt
magewand.txt
mana.txt - added tags to all ammo types. 2017-02-25 19:56:22 +01:00
pig.txt
puzzleitems.txt
scriptprojectiles.txt - removed ZDOOMADD and updated actors in question with ZDOOMTRANS 2017-06-04 12:30:35 +02:00
serpent.txt - fixed: All melee functions calling TraceBleed after DamageMobj must first copy the target member to a local variable. 2017-06-06 09:12:58 +02:00
speedboots.txt
spike.txt - fixed: All melee functions calling TraceBleed after DamageMobj must first copy the target member to a local variable. 2017-06-06 09:12:58 +02:00
summon.txt
teleportother.txt
wraith.txt