qzdoom/src/polyrenderer
2017-04-22 22:05:47 +02:00
..
drawers - added non-sse version of the true color softpoly drawers 2017-04-22 22:05:47 +02:00
math - added non-sse version of the true color softpoly drawers 2017-04-22 22:05:47 +02:00
scene - did a complete workover of the weapon sprite translucency code that got inherited from QZDoom. 2017-04-15 16:41:00 +02:00
poly_all.cpp - remove softpoly intersection math class 2017-03-26 17:12:20 +02:00
poly_renderer.cpp - add fuzz mode to softpoly 2017-04-04 01:11:55 +02:00
poly_renderer.h - detached the poly renderer from the software renderer 2017-03-20 08:28:16 +01:00