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https://github.com/ZDoom/qzdoom.git
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16a2eb3b0c
SVN r611 (trunk)
29 lines
800 B
Text
29 lines
800 B
Text
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// Flags for A_CustomMissile
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const int CMF_AIMOFFSET = 1;
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const int CMF_AIMDIRECTION = 2;
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const int CMF_TRACKOWNER = 4;
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const int CMF_CHECKTARGETDEAD = 8;
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// Flags for A_SpawnItemEx
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const int SXF_TRANSFERTRANSLATION=1;
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const int SXF_ABSOLUTEPOSITION=2;
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const int SXF_ABSOLUTEANGLE=4;
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const int SXF_ABSOLUTEMOMENTUM=8;
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const int SXF_SETMASTER=16;
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const int SXF_NOCHECKPOSITION = 32;
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const int SXF_TELEFRAG=64;
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// Flags for A_Chase
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const int CHF_FASTCHASE = 1;
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const int CHF_NOPLAYACTIVE = 2;
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const int CHF_NIGHTMAREFAST = 4;
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const int CHF_RESURRECT = 8;
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const int CHF_DONTMOVE = 16;
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// Flags for A_LookEx
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const int LOF_NOSIGHTCHECK = 1;
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const int LOF_NOSOUNDCHECK = 2;
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const int LOF_DONTCHASEGOAL = 4;
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const int LOF_NOSEESOUND = 8;
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const int LOF_FULLVOLSEESOUND = 16;
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