mirror of
https://github.com/ZDoom/qzdoom.git
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7527141ad4
This prevented any kind of error check on them. Unfortunately, due to backwards compatibility needs, on DECORATE the missing class may not be fatal so a workaround had to be added to clear those bogus pointers later if they are discovered to be broken. For ZScript, though, this will result in a compile error, which was the intention behind this change.
3840 lines
102 KiB
C++
3840 lines
102 KiB
C++
/*
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** dobjtype.cpp
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** Implements the type information class
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**
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**---------------------------------------------------------------------------
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** Copyright 1998-2010 Randy Heit
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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// HEADER FILES ------------------------------------------------------------
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#include <float.h>
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#include <limits>
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#include "dobject.h"
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#include "i_system.h"
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#include "serializer.h"
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#include "actor.h"
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#include "templates.h"
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#include "autosegs.h"
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#include "v_text.h"
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#include "a_pickups.h"
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#include "a_weaponpiece.h"
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#include "d_player.h"
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#include "doomerrors.h"
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#include "fragglescript/t_fs.h"
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// MACROS ------------------------------------------------------------------
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// TYPES -------------------------------------------------------------------
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// EXTERNAL FUNCTION PROTOTYPES --------------------------------------------
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// PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
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// PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
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// EXTERNAL DATA DECLARATIONS ----------------------------------------------
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EXTERN_CVAR(Bool, strictdecorate);
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// PUBLIC DATA DEFINITIONS -------------------------------------------------
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FTypeTable TypeTable;
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PSymbolTable GlobalSymbols;
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TArray<PClass *> PClass::AllClasses;
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bool PClass::bShutdown;
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PErrorType *TypeError;
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PVoidType *TypeVoid;
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PInt *TypeSInt8, *TypeUInt8;
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PInt *TypeSInt16, *TypeUInt16;
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PInt *TypeSInt32, *TypeUInt32;
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PBool *TypeBool;
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PFloat *TypeFloat32, *TypeFloat64;
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PString *TypeString;
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PName *TypeName;
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PSound *TypeSound;
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PColor *TypeColor;
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PTextureID *TypeTextureID;
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PSpriteID *TypeSpriteID;
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PStatePointer *TypeState;
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PStateLabel *TypeStateLabel;
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PStruct *TypeVector2;
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PStruct *TypeVector3;
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PStruct *TypeColorStruct;
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PPointer *TypeNullPtr;
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// PRIVATE DATA DEFINITIONS ------------------------------------------------
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// A harmless non-NULL FlatPointer for classes without pointers.
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static const size_t TheEnd = ~(size_t)0;
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// CODE --------------------------------------------------------------------
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IMPLEMENT_CLASS(PErrorType, false, false, false, false)
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IMPLEMENT_CLASS(PVoidType, false, false, false, false)
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void DumpTypeTable()
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{
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int used = 0;
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int min = INT_MAX;
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int max = 0;
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int all = 0;
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int lens[10] = {0};
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for (size_t i = 0; i < countof(TypeTable.TypeHash); ++i)
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{
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int len = 0;
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Printf("%4zu:", i);
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for (PType *ty = TypeTable.TypeHash[i]; ty != NULL; ty = ty->HashNext)
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{
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Printf(" -> %s", ty->IsKindOf(RUNTIME_CLASS(PNamedType)) ? static_cast<PNamedType*>(ty)->TypeName.GetChars(): ty->GetClass()->TypeName.GetChars());
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len++;
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all++;
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}
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if (len != 0)
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{
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used++;
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if (len < min)
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min = len;
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if (len > max)
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max = len;
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}
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if (len < (int)countof(lens))
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{
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lens[len]++;
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}
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Printf("\n");
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}
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Printf("Used buckets: %d/%lu (%.2f%%) for %d entries\n", used, countof(TypeTable.TypeHash), double(used)/countof(TypeTable.TypeHash)*100, all);
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Printf("Min bucket size: %d\n", min);
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Printf("Max bucket size: %d\n", max);
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Printf("Avg bucket size: %.2f\n", double(all) / used);
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int j,k;
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for (k = countof(lens)-1; k > 0; --k)
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if (lens[k])
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break;
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for (j = 0; j <= k; ++j)
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Printf("Buckets of len %d: %d (%.2f%%)\n", j, lens[j], j!=0?double(lens[j])/used*100:-1.0);
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}
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/* PClassType *************************************************************/
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IMPLEMENT_CLASS(PClassType, false, false, false, false)
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//==========================================================================
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//
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// PClassType Constructor
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//
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//==========================================================================
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PClassType::PClassType()
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: TypeTableType(NULL)
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{
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}
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//==========================================================================
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//
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// PClassType :: DeriveData
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//
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//==========================================================================
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void PClassType::DeriveData(PClass *newclass)
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{
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assert(newclass->IsKindOf(RUNTIME_CLASS(PClassType)));
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Super::DeriveData(newclass);
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static_cast<PClassType *>(newclass)->TypeTableType = TypeTableType;
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}
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/* PClassClass ************************************************************/
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IMPLEMENT_CLASS(PClassClass, false, false, false, false)
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//==========================================================================
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//
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// PClassClass Constructor
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//
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// The only thing we want to do here is automatically set TypeTableType
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// to PClass.
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//
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//==========================================================================
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PClassClass::PClassClass()
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{
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TypeTableType = RUNTIME_CLASS(PClass);
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}
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/* PType ******************************************************************/
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IMPLEMENT_CLASS(PType, true, true, false, false)
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IMPLEMENT_POINTERS_START(PType)
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IMPLEMENT_POINTER(HashNext)
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IMPLEMENT_POINTERS_END
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//==========================================================================
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//
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// PType Parameterized Constructor
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//
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//==========================================================================
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PType::PType(unsigned int size, unsigned int align)
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: Size(size), Align(align), HashNext(NULL)
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{
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mDescriptiveName = "Type";
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loadOp = OP_NOP;
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storeOp = OP_NOP;
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moveOp = OP_NOP;
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RegType = REGT_NIL;
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RegCount = 1;
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}
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//==========================================================================
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//
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// PType Destructor
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//
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//==========================================================================
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PType::~PType()
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{
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}
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//==========================================================================
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//
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// PType :: PropagateMark
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//
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//==========================================================================
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size_t PType::PropagateMark()
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{
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size_t marked = Symbols.MarkSymbols();
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return marked + Super::PropagateMark();
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}
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//==========================================================================
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//
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// PType :: AddConversion
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//
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//==========================================================================
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bool PType::AddConversion(PType *target, void (*convertconst)(ZCC_ExprConstant *, class FSharedStringArena &))
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{
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// Make sure a conversion hasn't already been registered
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for (unsigned i = 0; i < Conversions.Size(); ++i)
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{
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if (Conversions[i].TargetType == target)
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return false;
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}
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Conversions.Push(Conversion(target, convertconst));
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return true;
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}
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//==========================================================================
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//
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// PType :: FindConversion
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//
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// Returns <0 if there is no path to target. Otherwise, returns the distance
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// to target and fills slots (if non-NULL) with the necessary conversions
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// to get there. A result of 0 means this is the target.
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//
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//==========================================================================
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int PType::FindConversion(PType *target, const PType::Conversion **slots, int numslots)
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{
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if (this == target)
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{
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return 0;
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}
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// The queue is implemented as a ring buffer
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VisitQueue queue;
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VisitedNodeSet visited;
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// Use a breadth-first search to find the shortest path to the target.
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MarkPred(NULL, -1, -1);
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queue.Push(this);
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visited.Insert(this);
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while (!queue.IsEmpty())
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{
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PType *t = queue.Pop();
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if (t == target)
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{ // found it
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if (slots != NULL)
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{
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if (t->Distance >= numslots)
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{ // Distance is too far for the output
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return -2;
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}
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t->FillConversionPath(slots);
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}
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return t->Distance + 1;
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}
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for (unsigned i = 0; i < t->Conversions.Size(); ++i)
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{
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PType *succ = t->Conversions[i].TargetType;
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if (!visited.Check(succ))
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{
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succ->MarkPred(t, i, t->Distance + 1);
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visited.Insert(succ);
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queue.Push(succ);
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}
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}
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}
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return -1;
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}
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//==========================================================================
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//
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// PType :: FillConversionPath
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//
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// Traces backwards from the target type to the original type and fills in
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// the conversions necessary to get between them. slots must point to an
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// array large enough to contain the entire path.
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//
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//==========================================================================
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void PType::FillConversionPath(const PType::Conversion **slots)
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{
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for (PType *node = this; node->Distance >= 0; node = node->PredType)
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{
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assert(node->PredType != NULL);
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slots[node->Distance] = &node->PredType->Conversions[node->PredConv];
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}
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}
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//==========================================================================
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//
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// PType :: VisitQueue :: Push
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//
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//==========================================================================
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void PType::VisitQueue::Push(PType *type)
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{
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Queue[In] = type;
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Advance(In);
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assert(!IsEmpty() && "Queue overflowed");
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}
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//==========================================================================
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//
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// PType :: VisitQueue :: Pop
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//
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//==========================================================================
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PType *PType::VisitQueue::Pop()
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{
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if (IsEmpty())
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{
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return NULL;
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}
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PType *node = Queue[Out];
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Advance(Out);
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return node;
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}
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//==========================================================================
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//
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// PType :: VisitedNodeSet :: Insert
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//
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//==========================================================================
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void PType::VisitedNodeSet::Insert(PType *node)
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{
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assert(!Check(node) && "Node was already inserted");
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size_t buck = Hash(node) & (countof(Buckets) - 1);
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node->VisitNext = Buckets[buck];
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Buckets[buck] = node;
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}
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//==========================================================================
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//
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// PType :: VisitedNodeSet :: Check
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//
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//==========================================================================
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bool PType::VisitedNodeSet::Check(const PType *node)
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{
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size_t buck = Hash(node) & (countof(Buckets) - 1);
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for (const PType *probe = Buckets[buck]; probe != NULL; probe = probe->VisitNext)
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{
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if (probe == node)
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{
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return true;
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}
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}
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return false;
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}
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//==========================================================================
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//
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// PType :: WriteValue
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//
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//==========================================================================
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void PType::WriteValue(FSerializer &ar, const char *key,const void *addr) const
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{
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assert(0 && "Cannot write value for this type");
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}
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//==========================================================================
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//
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// PType :: ReadValue
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//
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//==========================================================================
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bool PType::ReadValue(FSerializer &ar, const char *key, void *addr) const
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{
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assert(0 && "Cannot read value for this type");
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return false;
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}
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//==========================================================================
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//
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// PType :: SetDefaultValue
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//
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//==========================================================================
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void PType::SetDefaultValue(void *base, unsigned offset, TArray<FTypeAndOffset> *stroffs) const
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{
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}
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//==========================================================================
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//
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// PType :: SetDefaultValue
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//
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//==========================================================================
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void PType::SetPointer(void *base, unsigned offset, TArray<size_t> *stroffs) const
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{
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}
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//==========================================================================
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//
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// PType :: InitializeValue
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//
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//==========================================================================
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void PType::InitializeValue(void *addr, const void *def) const
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{
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}
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//==========================================================================
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//
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// PType :: DestroyValue
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//
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//==========================================================================
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void PType::DestroyValue(void *addr) const
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{
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}
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//==========================================================================
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//
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// PType :: SetValue
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//
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//==========================================================================
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void PType::SetValue(void *addr, int val)
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{
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assert(0 && "Cannot set int value for this type");
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}
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void PType::SetValue(void *addr, double val)
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{
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assert(0 && "Cannot set float value for this type");
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}
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//==========================================================================
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//
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// PType :: GetValue
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//
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//==========================================================================
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int PType::GetValueInt(void *addr) const
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{
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assert(0 && "Cannot get value for this type");
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return 0;
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}
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double PType::GetValueFloat(void *addr) const
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{
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assert(0 && "Cannot get value for this type");
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return 0;
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}
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//==========================================================================
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//
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// PType :: IsMatch
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//
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//==========================================================================
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bool PType::IsMatch(intptr_t id1, intptr_t id2) const
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{
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return false;
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}
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//==========================================================================
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//
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// PType :: GetTypeIDs
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//
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//==========================================================================
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void PType::GetTypeIDs(intptr_t &id1, intptr_t &id2) const
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{
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id1 = 0;
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id2 = 0;
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}
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//==========================================================================
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//
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// PType :: GetTypeIDs
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//
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//==========================================================================
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const char *PType::DescriptiveName() const
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{
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return mDescriptiveName.GetChars();
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}
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|
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//==========================================================================
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|
//
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// PType :: StaticInit STATIC
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//
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// Set up TypeTableType values for every PType child and create basic types.
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//
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//==========================================================================
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|
void ReleaseGlobalSymbols()
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{
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TypeTable.Clear();
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GlobalSymbols.ReleaseSymbols();
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}
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|
|
|
void PType::StaticInit()
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|
{
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// Add types to the global symbol table.
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atterm(ReleaseGlobalSymbols);
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|
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// Set up TypeTable hash keys.
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RUNTIME_CLASS(PErrorType)->TypeTableType = RUNTIME_CLASS(PErrorType);
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RUNTIME_CLASS(PVoidType)->TypeTableType = RUNTIME_CLASS(PVoidType);
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RUNTIME_CLASS(PInt)->TypeTableType = RUNTIME_CLASS(PInt);
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RUNTIME_CLASS(PBool)->TypeTableType = RUNTIME_CLASS(PBool);
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RUNTIME_CLASS(PFloat)->TypeTableType = RUNTIME_CLASS(PFloat);
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RUNTIME_CLASS(PString)->TypeTableType = RUNTIME_CLASS(PString);
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|
RUNTIME_CLASS(PName)->TypeTableType = RUNTIME_CLASS(PName);
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|
RUNTIME_CLASS(PSound)->TypeTableType = RUNTIME_CLASS(PSound);
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RUNTIME_CLASS(PSpriteID)->TypeTableType = RUNTIME_CLASS(PSpriteID);
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RUNTIME_CLASS(PTextureID)->TypeTableType = RUNTIME_CLASS(PTextureID);
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RUNTIME_CLASS(PColor)->TypeTableType = RUNTIME_CLASS(PColor);
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RUNTIME_CLASS(PPointer)->TypeTableType = RUNTIME_CLASS(PPointer);
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RUNTIME_CLASS(PClassPointer)->TypeTableType = RUNTIME_CLASS(PClassPointer);
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RUNTIME_CLASS(PEnum)->TypeTableType = RUNTIME_CLASS(PEnum);
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RUNTIME_CLASS(PArray)->TypeTableType = RUNTIME_CLASS(PArray);
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RUNTIME_CLASS(PDynArray)->TypeTableType = RUNTIME_CLASS(PDynArray);
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RUNTIME_CLASS(PMap)->TypeTableType = RUNTIME_CLASS(PMap);
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|
RUNTIME_CLASS(PStruct)->TypeTableType = RUNTIME_CLASS(PStruct);
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|
RUNTIME_CLASS(PNativeStruct)->TypeTableType = RUNTIME_CLASS(PNativeStruct);
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|
RUNTIME_CLASS(PPrototype)->TypeTableType = RUNTIME_CLASS(PPrototype);
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|
RUNTIME_CLASS(PClass)->TypeTableType = RUNTIME_CLASS(PClass);
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RUNTIME_CLASS(PStatePointer)->TypeTableType = RUNTIME_CLASS(PStatePointer);
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|
RUNTIME_CLASS(PStateLabel)->TypeTableType = RUNTIME_CLASS(PStateLabel);
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|
|
|
// Create types and add them type the type table.
|
|
TypeTable.AddType(TypeError = new PErrorType);
|
|
TypeTable.AddType(TypeVoid = new PVoidType);
|
|
TypeTable.AddType(TypeSInt8 = new PInt(1, false));
|
|
TypeTable.AddType(TypeUInt8 = new PInt(1, true));
|
|
TypeTable.AddType(TypeSInt16 = new PInt(2, false));
|
|
TypeTable.AddType(TypeUInt16 = new PInt(2, true));
|
|
TypeTable.AddType(TypeSInt32 = new PInt(4, false));
|
|
TypeTable.AddType(TypeUInt32 = new PInt(4, true));
|
|
TypeTable.AddType(TypeBool = new PBool);
|
|
TypeTable.AddType(TypeFloat32 = new PFloat(4));
|
|
TypeTable.AddType(TypeFloat64 = new PFloat(8));
|
|
TypeTable.AddType(TypeString = new PString);
|
|
TypeTable.AddType(TypeName = new PName);
|
|
TypeTable.AddType(TypeSound = new PSound);
|
|
TypeTable.AddType(TypeColor = new PColor);
|
|
TypeTable.AddType(TypeState = new PStatePointer);
|
|
TypeTable.AddType(TypeStateLabel = new PStateLabel);
|
|
TypeTable.AddType(TypeNullPtr = new PPointer);
|
|
TypeTable.AddType(TypeSpriteID = new PSpriteID);
|
|
TypeTable.AddType(TypeTextureID = new PTextureID);
|
|
|
|
TypeColorStruct = new PStruct("@ColorStruct", nullptr); //This name is intentionally obfuscated so that it cannot be used explicitly. The point of this type is to gain access to the single channels of a color value.
|
|
#ifdef __BIG_ENDIAN__
|
|
TypeColorStruct->AddField(NAME_a, TypeUInt8);
|
|
TypeColorStruct->AddField(NAME_r, TypeUInt8);
|
|
TypeColorStruct->AddField(NAME_g, TypeUInt8);
|
|
TypeColorStruct->AddField(NAME_b, TypeUInt8);
|
|
#else
|
|
TypeColorStruct->AddField(NAME_b, TypeUInt8);
|
|
TypeColorStruct->AddField(NAME_g, TypeUInt8);
|
|
TypeColorStruct->AddField(NAME_r, TypeUInt8);
|
|
TypeColorStruct->AddField(NAME_a, TypeUInt8);
|
|
#endif
|
|
|
|
TypeVector2 = new PStruct(NAME_Vector2, nullptr);
|
|
TypeVector2->AddField(NAME_X, TypeFloat64);
|
|
TypeVector2->AddField(NAME_Y, TypeFloat64);
|
|
TypeTable.AddType(TypeVector2);
|
|
TypeVector2->loadOp = OP_LV2;
|
|
TypeVector2->storeOp = OP_SV2;
|
|
TypeVector2->moveOp = OP_MOVEV2;
|
|
TypeVector2->RegType = REGT_FLOAT;
|
|
TypeVector2->RegCount = 2;
|
|
|
|
TypeVector3 = new PStruct(NAME_Vector3, nullptr);
|
|
TypeVector3->AddField(NAME_X, TypeFloat64);
|
|
TypeVector3->AddField(NAME_Y, TypeFloat64);
|
|
TypeVector3->AddField(NAME_Z, TypeFloat64);
|
|
// allow accessing xy as a vector2. This is not supposed to be serialized so it's marked transient
|
|
TypeVector3->Symbols.AddSymbol(new PField(NAME_XY, TypeVector2, VARF_Transient, 0));
|
|
TypeTable.AddType(TypeVector3);
|
|
TypeVector3->loadOp = OP_LV3;
|
|
TypeVector3->storeOp = OP_SV3;
|
|
TypeVector3->moveOp = OP_MOVEV3;
|
|
TypeVector3->RegType = REGT_FLOAT;
|
|
TypeVector3->RegCount = 3;
|
|
|
|
|
|
|
|
GlobalSymbols.AddSymbol(new PSymbolType(NAME_sByte, TypeSInt8));
|
|
GlobalSymbols.AddSymbol(new PSymbolType(NAME_Byte, TypeUInt8));
|
|
GlobalSymbols.AddSymbol(new PSymbolType(NAME_Short, TypeSInt16));
|
|
GlobalSymbols.AddSymbol(new PSymbolType(NAME_uShort, TypeUInt16));
|
|
GlobalSymbols.AddSymbol(new PSymbolType(NAME_Int, TypeSInt32));
|
|
GlobalSymbols.AddSymbol(new PSymbolType(NAME_uInt, TypeUInt32));
|
|
GlobalSymbols.AddSymbol(new PSymbolType(NAME_Bool, TypeBool));
|
|
GlobalSymbols.AddSymbol(new PSymbolType(NAME_Float, TypeFloat64));
|
|
GlobalSymbols.AddSymbol(new PSymbolType(NAME_Double, TypeFloat64));
|
|
GlobalSymbols.AddSymbol(new PSymbolType(NAME_Float32, TypeFloat32));
|
|
GlobalSymbols.AddSymbol(new PSymbolType(NAME_Float64, TypeFloat64));
|
|
GlobalSymbols.AddSymbol(new PSymbolType(NAME_String, TypeString));
|
|
GlobalSymbols.AddSymbol(new PSymbolType(NAME_Name, TypeName));
|
|
GlobalSymbols.AddSymbol(new PSymbolType(NAME_Sound, TypeSound));
|
|
GlobalSymbols.AddSymbol(new PSymbolType(NAME_Color, TypeColor));
|
|
GlobalSymbols.AddSymbol(new PSymbolType(NAME_State, TypeState));
|
|
GlobalSymbols.AddSymbol(new PSymbolType(NAME_Vector2, TypeVector2));
|
|
GlobalSymbols.AddSymbol(new PSymbolType(NAME_Vector3, TypeVector3));
|
|
}
|
|
|
|
|
|
/* PBasicType *************************************************************/
|
|
|
|
IMPLEMENT_CLASS(PBasicType, true, false, false, false)
|
|
|
|
//==========================================================================
|
|
//
|
|
// PBasicType Default Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PBasicType::PBasicType()
|
|
{
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PBasicType Parameterized Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PBasicType::PBasicType(unsigned int size, unsigned int align)
|
|
: PType(size, align)
|
|
{
|
|
mDescriptiveName = "BasicType";
|
|
}
|
|
|
|
/* PCompoundType **********************************************************/
|
|
|
|
IMPLEMENT_CLASS(PCompoundType, true, false, false, false)
|
|
|
|
/* PNamedType *************************************************************/
|
|
|
|
IMPLEMENT_CLASS(PNamedType, true, true, false, false)
|
|
|
|
IMPLEMENT_POINTERS_START(PNamedType)
|
|
IMPLEMENT_POINTER(Outer)
|
|
IMPLEMENT_POINTERS_END
|
|
|
|
//==========================================================================
|
|
//
|
|
// PNamedType :: IsMatch
|
|
//
|
|
//==========================================================================
|
|
|
|
bool PNamedType::IsMatch(intptr_t id1, intptr_t id2) const
|
|
{
|
|
const DObject *outer = (const DObject *)id1;
|
|
FName name = (ENamedName)(intptr_t)id2;
|
|
|
|
return Outer == outer && TypeName == name;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PNamedType :: GetTypeIDs
|
|
//
|
|
//==========================================================================
|
|
|
|
void PNamedType::GetTypeIDs(intptr_t &id1, intptr_t &id2) const
|
|
{
|
|
id1 = (intptr_t)Outer;
|
|
id2 = TypeName;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PNamedType :: QualifiedName
|
|
//
|
|
//==========================================================================
|
|
|
|
FString PNamedType::QualifiedName() const
|
|
{
|
|
FString out;
|
|
if (Outer != nullptr) out = Outer->QualifiedName();
|
|
out << "::" << TypeName;
|
|
return out;
|
|
}
|
|
|
|
/* PInt *******************************************************************/
|
|
|
|
IMPLEMENT_CLASS(PInt, false, false, false, false)
|
|
|
|
//==========================================================================
|
|
//
|
|
// PInt Default Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PInt::PInt()
|
|
: PBasicType(4, 4), Unsigned(false), IntCompatible(true)
|
|
{
|
|
mDescriptiveName = "SInt32";
|
|
Symbols.AddSymbol(new PSymbolConstNumeric(NAME_Min, this, -0x7FFFFFFF - 1));
|
|
Symbols.AddSymbol(new PSymbolConstNumeric(NAME_Max, this, 0x7FFFFFFF));
|
|
SetOps();
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PInt Parameterized Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PInt::PInt(unsigned int size, bool unsign, bool compatible)
|
|
: PBasicType(size, size), Unsigned(unsign), IntCompatible(compatible)
|
|
{
|
|
mDescriptiveName.Format("%cInt%d", unsign? 'U':'S', size);
|
|
|
|
MemberOnly = (size < 4);
|
|
if (!unsign)
|
|
{
|
|
int maxval = (1 << ((8 * size) - 1)) - 1;
|
|
int minval = -maxval - 1;
|
|
Symbols.AddSymbol(new PSymbolConstNumeric(NAME_Min, this, minval));
|
|
Symbols.AddSymbol(new PSymbolConstNumeric(NAME_Max, this, maxval));
|
|
}
|
|
else
|
|
{
|
|
Symbols.AddSymbol(new PSymbolConstNumeric(NAME_Min, this, 0u));
|
|
Symbols.AddSymbol(new PSymbolConstNumeric(NAME_Max, this, (1u << (8 * size)) - 1));
|
|
}
|
|
SetOps();
|
|
}
|
|
|
|
void PInt::SetOps()
|
|
{
|
|
moveOp = OP_MOVE;
|
|
RegType = REGT_INT;
|
|
if (Size == 4)
|
|
{
|
|
storeOp = OP_SW;
|
|
loadOp = OP_LW;
|
|
}
|
|
else if (Size == 1)
|
|
{
|
|
storeOp = OP_SB;
|
|
loadOp = Unsigned ? OP_LBU : OP_LB;
|
|
}
|
|
else if (Size == 2)
|
|
{
|
|
storeOp = OP_SH;
|
|
loadOp = Unsigned ? OP_LHU : OP_LH;
|
|
}
|
|
else
|
|
{
|
|
assert(0 && "Unhandled integer size");
|
|
storeOp = OP_NOP;
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PInt :: WriteValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PInt::WriteValue(FSerializer &ar, const char *key,const void *addr) const
|
|
{
|
|
if (Size == 8 && Unsigned)
|
|
{
|
|
// this is a special case that cannot be represented by an int64_t.
|
|
uint64_t val = *(uint64_t*)addr;
|
|
ar(key, val);
|
|
}
|
|
else
|
|
{
|
|
int64_t val;
|
|
switch (Size)
|
|
{
|
|
case 1:
|
|
val = Unsigned ? *(uint8_t*)addr : *(int8_t*)addr;
|
|
break;
|
|
|
|
case 2:
|
|
val = Unsigned ? *(uint16_t*)addr : *(int16_t*)addr;
|
|
break;
|
|
|
|
case 4:
|
|
val = Unsigned ? *(uint32_t*)addr : *(int32_t*)addr;
|
|
break;
|
|
|
|
case 8:
|
|
val = *(int64_t*)addr;
|
|
break;
|
|
|
|
default:
|
|
return; // something invalid
|
|
}
|
|
ar(key, val);
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PInt :: ReadValue
|
|
//
|
|
//==========================================================================
|
|
|
|
bool PInt::ReadValue(FSerializer &ar, const char *key, void *addr) const
|
|
{
|
|
NumericValue val;
|
|
|
|
ar(key, val);
|
|
if (val.type == NumericValue::NM_invalid) return false; // not found or usable
|
|
if (val.type == NumericValue::NM_float) val.signedval = (int64_t)val.floatval;
|
|
|
|
// No need to check the unsigned state here. Downcasting to smaller types will yield the same result for both.
|
|
switch (Size)
|
|
{
|
|
case 1:
|
|
*(uint8_t*)addr = (uint8_t)val.signedval;
|
|
break;
|
|
|
|
case 2:
|
|
*(uint16_t*)addr = (uint16_t)val.signedval;
|
|
break;
|
|
|
|
case 4:
|
|
*(uint32_t*)addr = (uint32_t)val.signedval;
|
|
break;
|
|
|
|
case 8:
|
|
*(uint64_t*)addr = (uint64_t)val.signedval;
|
|
break;
|
|
|
|
default:
|
|
return false; // something invalid
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PInt :: SetValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PInt::SetValue(void *addr, int val)
|
|
{
|
|
assert(((intptr_t)addr & (Align - 1)) == 0 && "unaligned address");
|
|
if (Size == 4)
|
|
{
|
|
*(int *)addr = val;
|
|
}
|
|
else if (Size == 1)
|
|
{
|
|
*(BYTE *)addr = val;
|
|
}
|
|
else if (Size == 2)
|
|
{
|
|
*(WORD *)addr = val;
|
|
}
|
|
else if (Size == 8)
|
|
{
|
|
*(QWORD *)addr = val;
|
|
}
|
|
else
|
|
{
|
|
assert(0 && "Unhandled integer size");
|
|
}
|
|
}
|
|
|
|
void PInt::SetValue(void *addr, double val)
|
|
{
|
|
SetValue(addr, (int)val);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PInt :: GetValueInt
|
|
//
|
|
//==========================================================================
|
|
|
|
int PInt::GetValueInt(void *addr) const
|
|
{
|
|
assert(((intptr_t)addr & (Align - 1)) == 0 && "unaligned address");
|
|
if (Size == 4)
|
|
{
|
|
return *(int *)addr;
|
|
}
|
|
else if (Size == 1)
|
|
{
|
|
return Unsigned ? *(BYTE *)addr : *(SBYTE *)addr;
|
|
}
|
|
else if (Size == 2)
|
|
{
|
|
return Unsigned ? *(WORD *)addr : *(SWORD *)addr;
|
|
}
|
|
else if (Size == 8)
|
|
{ // truncated output
|
|
return (int)*(QWORD *)addr;
|
|
}
|
|
else
|
|
{
|
|
assert(0 && "Unhandled integer size");
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PInt :: GetValueFloat
|
|
//
|
|
//==========================================================================
|
|
|
|
double PInt::GetValueFloat(void *addr) const
|
|
{
|
|
return GetValueInt(addr);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PInt :: GetStoreOp
|
|
//
|
|
//==========================================================================
|
|
|
|
/* PBool ******************************************************************/
|
|
|
|
IMPLEMENT_CLASS(PBool, false, false, false, false)
|
|
|
|
//==========================================================================
|
|
//
|
|
// PBool Default Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PBool::PBool()
|
|
: PInt(sizeof(bool), true)
|
|
{
|
|
mDescriptiveName = "Bool";
|
|
MemberOnly = false;
|
|
// Override the default max set by PInt's constructor
|
|
PSymbolConstNumeric *maxsym = static_cast<PSymbolConstNumeric *>(Symbols.FindSymbol(NAME_Max, false));
|
|
assert(maxsym != NULL && maxsym->IsKindOf(RUNTIME_CLASS(PSymbolConstNumeric)));
|
|
maxsym->Value = 1;
|
|
}
|
|
|
|
/* PFloat *****************************************************************/
|
|
|
|
IMPLEMENT_CLASS(PFloat, false, false, false, false)
|
|
|
|
//==========================================================================
|
|
//
|
|
// PFloat Default Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PFloat::PFloat()
|
|
: PBasicType(8, 8)
|
|
{
|
|
mDescriptiveName = "Float";
|
|
SetDoubleSymbols();
|
|
SetOps();
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PFloat Parameterized Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PFloat::PFloat(unsigned int size)
|
|
: PBasicType(size, size)
|
|
{
|
|
mDescriptiveName.Format("Float%d", size);
|
|
if (size == 8)
|
|
{
|
|
SetDoubleSymbols();
|
|
}
|
|
else
|
|
{
|
|
assert(size == 4);
|
|
MemberOnly = true;
|
|
SetSingleSymbols();
|
|
}
|
|
SetOps();
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PFloat :: SetDoubleSymbols
|
|
//
|
|
// Setup constant values for 64-bit floats.
|
|
//
|
|
//==========================================================================
|
|
|
|
void PFloat::SetDoubleSymbols()
|
|
{
|
|
static const SymbolInitF symf[] =
|
|
{
|
|
{ NAME_Min_Normal, DBL_MIN },
|
|
{ NAME_Max, DBL_MAX },
|
|
{ NAME_Epsilon, DBL_EPSILON },
|
|
{ NAME_NaN, std::numeric_limits<double>::quiet_NaN() },
|
|
{ NAME_Infinity, std::numeric_limits<double>::infinity() },
|
|
{ NAME_Min_Denormal, std::numeric_limits<double>::denorm_min() }
|
|
};
|
|
static const SymbolInitI symi[] =
|
|
{
|
|
{ NAME_Dig, DBL_DIG },
|
|
{ NAME_Min_Exp, DBL_MIN_EXP },
|
|
{ NAME_Max_Exp, DBL_MAX_EXP },
|
|
{ NAME_Mant_Dig, DBL_MANT_DIG },
|
|
{ NAME_Min_10_Exp, DBL_MIN_10_EXP },
|
|
{ NAME_Max_10_Exp, DBL_MAX_10_EXP }
|
|
};
|
|
SetSymbols(symf, countof(symf));
|
|
SetSymbols(symi, countof(symi));
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PFloat :: SetSingleSymbols
|
|
//
|
|
// Setup constant values for 32-bit floats.
|
|
//
|
|
//==========================================================================
|
|
|
|
void PFloat::SetSingleSymbols()
|
|
{
|
|
static const SymbolInitF symf[] =
|
|
{
|
|
{ NAME_Min_Normal, FLT_MIN },
|
|
{ NAME_Max, FLT_MAX },
|
|
{ NAME_Epsilon, FLT_EPSILON },
|
|
{ NAME_NaN, std::numeric_limits<float>::quiet_NaN() },
|
|
{ NAME_Infinity, std::numeric_limits<float>::infinity() },
|
|
{ NAME_Min_Denormal, std::numeric_limits<float>::denorm_min() }
|
|
};
|
|
static const SymbolInitI symi[] =
|
|
{
|
|
{ NAME_Dig, FLT_DIG },
|
|
{ NAME_Min_Exp, FLT_MIN_EXP },
|
|
{ NAME_Max_Exp, FLT_MAX_EXP },
|
|
{ NAME_Mant_Dig, FLT_MANT_DIG },
|
|
{ NAME_Min_10_Exp, FLT_MIN_10_EXP },
|
|
{ NAME_Max_10_Exp, FLT_MAX_10_EXP }
|
|
};
|
|
SetSymbols(symf, countof(symf));
|
|
SetSymbols(symi, countof(symi));
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PFloat :: SetSymbols
|
|
//
|
|
//==========================================================================
|
|
|
|
void PFloat::SetSymbols(const PFloat::SymbolInitF *sym, size_t count)
|
|
{
|
|
for (size_t i = 0; i < count; ++i)
|
|
{
|
|
Symbols.AddSymbol(new PSymbolConstNumeric(sym[i].Name, this, sym[i].Value));
|
|
}
|
|
}
|
|
|
|
void PFloat::SetSymbols(const PFloat::SymbolInitI *sym, size_t count)
|
|
{
|
|
for (size_t i = 0; i < count; ++i)
|
|
{
|
|
Symbols.AddSymbol(new PSymbolConstNumeric(sym[i].Name, this, sym[i].Value));
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PFloat :: WriteValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PFloat::WriteValue(FSerializer &ar, const char *key,const void *addr) const
|
|
{
|
|
if (Size == 8)
|
|
{
|
|
ar(key, *(double*)addr);
|
|
}
|
|
else
|
|
{
|
|
ar(key, *(float*)addr);
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PFloat :: ReadValue
|
|
//
|
|
//==========================================================================
|
|
|
|
bool PFloat::ReadValue(FSerializer &ar, const char *key, void *addr) const
|
|
{
|
|
NumericValue val;
|
|
|
|
ar(key, val);
|
|
if (val.type == NumericValue::NM_invalid) return false; // not found or usable
|
|
else if (val.type == NumericValue::NM_signed) val.floatval = (double)val.signedval;
|
|
else if (val.type == NumericValue::NM_unsigned) val.floatval = (double)val.unsignedval;
|
|
|
|
if (Size == 8)
|
|
{
|
|
*(double*)addr = val.floatval;
|
|
}
|
|
else
|
|
{
|
|
*(float*)addr = (float)val.floatval;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PFloat :: SetValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PFloat::SetValue(void *addr, int val)
|
|
{
|
|
return SetValue(addr, (double)val);
|
|
}
|
|
|
|
void PFloat::SetValue(void *addr, double val)
|
|
{
|
|
assert(((intptr_t)addr & (Align - 1)) == 0 && "unaligned address");
|
|
if (Size == 4)
|
|
{
|
|
*(float *)addr = (float)val;
|
|
}
|
|
else
|
|
{
|
|
assert(Size == 8);
|
|
*(double *)addr = val;
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PFloat :: GetValueInt
|
|
//
|
|
//==========================================================================
|
|
|
|
int PFloat::GetValueInt(void *addr) const
|
|
{
|
|
return xs_ToInt(GetValueFloat(addr));
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PFloat :: GetValueFloat
|
|
//
|
|
//==========================================================================
|
|
|
|
double PFloat::GetValueFloat(void *addr) const
|
|
{
|
|
assert(((intptr_t)addr & (Align - 1)) == 0 && "unaligned address");
|
|
if (Size == 4)
|
|
{
|
|
return *(float *)addr;
|
|
}
|
|
else
|
|
{
|
|
assert(Size == 8);
|
|
return *(double *)addr;
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PFloat :: GetStoreOp
|
|
//
|
|
//==========================================================================
|
|
|
|
void PFloat::SetOps()
|
|
{
|
|
if (Size == 4)
|
|
{
|
|
storeOp = OP_SSP;
|
|
loadOp = OP_LSP;
|
|
}
|
|
else
|
|
{
|
|
assert(Size == 8);
|
|
storeOp = OP_SDP;
|
|
loadOp = OP_LDP;
|
|
}
|
|
moveOp = OP_MOVEF;
|
|
RegType = REGT_FLOAT;
|
|
}
|
|
|
|
/* PString ****************************************************************/
|
|
|
|
IMPLEMENT_CLASS(PString, false, false, false, false)
|
|
|
|
//==========================================================================
|
|
//
|
|
// PString Default Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PString::PString()
|
|
: PBasicType(sizeof(FString), alignof(FString))
|
|
{
|
|
mDescriptiveName = "String";
|
|
storeOp = OP_SS;
|
|
loadOp = OP_LS;
|
|
moveOp = OP_MOVES;
|
|
RegType = REGT_STRING;
|
|
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PString :: WriteValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PString::WriteValue(FSerializer &ar, const char *key,const void *addr) const
|
|
{
|
|
ar(key, *(FString*)addr);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PString :: ReadValue
|
|
//
|
|
//==========================================================================
|
|
|
|
bool PString::ReadValue(FSerializer &ar, const char *key, void *addr) const
|
|
{
|
|
const char *cptr;
|
|
ar.StringPtr(key, cptr);
|
|
if (cptr == nullptr)
|
|
{
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
*(FString*)addr = cptr;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PString :: SetDefaultValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PString::SetDefaultValue(void *base, unsigned offset, TArray<FTypeAndOffset> *special) const
|
|
{
|
|
if (base != nullptr) new((BYTE *)base + offset) FString;
|
|
if (special != NULL)
|
|
{
|
|
special->Push(std::make_pair(this, offset));
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PString :: InitializeValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PString::InitializeValue(void *addr, const void *def) const
|
|
{
|
|
if (def != nullptr)
|
|
{
|
|
new(addr) FString(*(FString *)def);
|
|
}
|
|
else
|
|
{
|
|
new(addr) FString;
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PString :: DestroyValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PString::DestroyValue(void *addr) const
|
|
{
|
|
((FString *)addr)->~FString();
|
|
}
|
|
|
|
/* PName ******************************************************************/
|
|
|
|
IMPLEMENT_CLASS(PName, false, false, false, false)
|
|
|
|
//==========================================================================
|
|
//
|
|
// PName Default Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PName::PName()
|
|
: PInt(sizeof(FName), true, false)
|
|
{
|
|
mDescriptiveName = "Name";
|
|
assert(sizeof(FName) == alignof(FName));
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PName :: WriteValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PName::WriteValue(FSerializer &ar, const char *key,const void *addr) const
|
|
{
|
|
const char *cptr = ((const FName*)addr)->GetChars();
|
|
ar.StringPtr(key, cptr);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PName :: ReadValue
|
|
//
|
|
//==========================================================================
|
|
|
|
bool PName::ReadValue(FSerializer &ar, const char *key, void *addr) const
|
|
{
|
|
const char *cptr;
|
|
ar.StringPtr(key, cptr);
|
|
if (cptr == nullptr)
|
|
{
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
*(FName*)addr = FName(cptr);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
/* PSpriteID ******************************************************************/
|
|
|
|
IMPLEMENT_CLASS(PSpriteID, false, false, false, false)
|
|
|
|
//==========================================================================
|
|
//
|
|
// PName Default Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PSpriteID::PSpriteID()
|
|
: PInt(sizeof(int), true, true)
|
|
{
|
|
mDescriptiveName = "SpriteID";
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PName :: WriteValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PSpriteID::WriteValue(FSerializer &ar, const char *key, const void *addr) const
|
|
{
|
|
int32_t val = *(int*)addr;
|
|
ar.Sprite(key, val, nullptr);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PName :: ReadValue
|
|
//
|
|
//==========================================================================
|
|
|
|
bool PSpriteID::ReadValue(FSerializer &ar, const char *key, void *addr) const
|
|
{
|
|
int32_t val;
|
|
ar.Sprite(key, val, nullptr);
|
|
*(int*)addr = val;
|
|
return true;
|
|
}
|
|
|
|
/* PTextureID ******************************************************************/
|
|
|
|
IMPLEMENT_CLASS(PTextureID, false, false, false, false)
|
|
|
|
//==========================================================================
|
|
//
|
|
// PTextureID Default Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PTextureID::PTextureID()
|
|
: PInt(sizeof(FTextureID), true, false)
|
|
{
|
|
mDescriptiveName = "TextureID";
|
|
assert(sizeof(FTextureID) == alignof(FTextureID));
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PTextureID :: WriteValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PTextureID::WriteValue(FSerializer &ar, const char *key, const void *addr) const
|
|
{
|
|
FTextureID val = *(FTextureID*)addr;
|
|
ar(key, val);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PTextureID :: ReadValue
|
|
//
|
|
//==========================================================================
|
|
|
|
bool PTextureID::ReadValue(FSerializer &ar, const char *key, void *addr) const
|
|
{
|
|
FTextureID val;
|
|
ar(key, val);
|
|
*(FTextureID*)addr = val;
|
|
return true;
|
|
}
|
|
|
|
/* PSound *****************************************************************/
|
|
|
|
IMPLEMENT_CLASS(PSound, false, false, false, false)
|
|
|
|
//==========================================================================
|
|
//
|
|
// PSound Default Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PSound::PSound()
|
|
: PInt(sizeof(FSoundID), true)
|
|
{
|
|
mDescriptiveName = "Sound";
|
|
assert(sizeof(FSoundID) == alignof(FSoundID));
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PSound :: WriteValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PSound::WriteValue(FSerializer &ar, const char *key,const void *addr) const
|
|
{
|
|
const char *cptr = *(const FSoundID *)addr;
|
|
ar.StringPtr(key, cptr);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PSound :: ReadValue
|
|
//
|
|
//==========================================================================
|
|
|
|
bool PSound::ReadValue(FSerializer &ar, const char *key, void *addr) const
|
|
{
|
|
const char *cptr;
|
|
ar.StringPtr(key, cptr);
|
|
if (cptr == nullptr)
|
|
{
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
*(FSoundID *)addr = FSoundID(cptr);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
/* PColor *****************************************************************/
|
|
|
|
IMPLEMENT_CLASS(PColor, false, false, false, false)
|
|
|
|
//==========================================================================
|
|
//
|
|
// PColor Default Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PColor::PColor()
|
|
: PInt(sizeof(PalEntry), true)
|
|
{
|
|
mDescriptiveName = "Color";
|
|
assert(sizeof(PalEntry) == alignof(PalEntry));
|
|
}
|
|
|
|
/* PStateLabel *****************************************************************/
|
|
|
|
IMPLEMENT_CLASS(PStateLabel, false, false, false, false)
|
|
|
|
//==========================================================================
|
|
//
|
|
// PStateLabel Default Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PStateLabel::PStateLabel()
|
|
: PInt(sizeof(int), false, false)
|
|
{
|
|
mDescriptiveName = "StateLabel";
|
|
}
|
|
|
|
/* PPointer ***************************************************************/
|
|
|
|
IMPLEMENT_CLASS(PPointer, false, true, false, false)
|
|
|
|
IMPLEMENT_POINTERS_START(PPointer)
|
|
IMPLEMENT_POINTER(PointedType)
|
|
IMPLEMENT_POINTERS_END
|
|
|
|
//==========================================================================
|
|
//
|
|
// PPointer - Default Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PPointer::PPointer()
|
|
: PBasicType(sizeof(void *), alignof(void *)), PointedType(NULL), IsConst(false)
|
|
{
|
|
mDescriptiveName = "NullPointer";
|
|
SetOps();
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PPointer - Parameterized Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PPointer::PPointer(PType *pointsat, bool isconst)
|
|
: PBasicType(sizeof(void *), alignof(void *)), PointedType(pointsat), IsConst(isconst)
|
|
{
|
|
mDescriptiveName.Format("Pointer<%s%s>", pointsat->DescriptiveName(), isconst? "readonly " : "");
|
|
SetOps();
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PPointer :: GetStoreOp
|
|
//
|
|
//==========================================================================
|
|
|
|
void PPointer::SetOps()
|
|
{
|
|
storeOp = OP_SP;
|
|
loadOp = (PointedType && PointedType->IsKindOf(RUNTIME_CLASS(PClass))) ? OP_LO : OP_LP;
|
|
moveOp = OP_MOVEA;
|
|
RegType = REGT_POINTER;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PPointer :: IsMatch
|
|
//
|
|
//==========================================================================
|
|
|
|
bool PPointer::IsMatch(intptr_t id1, intptr_t id2) const
|
|
{
|
|
assert(id2 == 0 || id2 == 1);
|
|
PType *pointat = (PType *)id1;
|
|
|
|
return pointat == PointedType && (!!id2) == IsConst;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PPointer :: GetTypeIDs
|
|
//
|
|
//==========================================================================
|
|
|
|
void PPointer::GetTypeIDs(intptr_t &id1, intptr_t &id2) const
|
|
{
|
|
id1 = (intptr_t)PointedType;
|
|
id2 = 0;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PPointer :: SetDefaultValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PPointer::SetPointer(void *base, unsigned offset, TArray<size_t> *special) const
|
|
{
|
|
if (PointedType != nullptr && PointedType->IsKindOf(RUNTIME_CLASS(PClass)))
|
|
{
|
|
// Add to the list of pointers for this class.
|
|
special->Push(offset);
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PPointer :: WriteValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PPointer::WriteValue(FSerializer &ar, const char *key,const void *addr) const
|
|
{
|
|
if (PointedType->IsKindOf(RUNTIME_CLASS(PClass)))
|
|
{
|
|
ar(key, *(DObject **)addr);
|
|
}
|
|
else
|
|
{
|
|
assert(0 && "Pointer points to a type we don't handle");
|
|
I_Error("Attempt to save pointer to unhandled type");
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PPointer :: ReadValue
|
|
//
|
|
//==========================================================================
|
|
|
|
bool PPointer::ReadValue(FSerializer &ar, const char *key, void *addr) const
|
|
{
|
|
if (PointedType->IsKindOf(RUNTIME_CLASS(PClass)))
|
|
{
|
|
bool res = false;
|
|
::Serialize(ar, key, *(DObject **)addr, nullptr, &res);
|
|
return res;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// NewPointer
|
|
//
|
|
// Returns a PPointer to an object of the specified type
|
|
//
|
|
//==========================================================================
|
|
|
|
PPointer *NewPointer(PType *type, bool isconst)
|
|
{
|
|
size_t bucket;
|
|
PType *ptype = TypeTable.FindType(RUNTIME_CLASS(PPointer), (intptr_t)type, isconst ? 1 : 0, &bucket);
|
|
if (ptype == NULL)
|
|
{
|
|
ptype = new PPointer(type);
|
|
TypeTable.AddType(ptype, RUNTIME_CLASS(PPointer), (intptr_t)type, isconst ? 1 : 0, bucket);
|
|
}
|
|
return static_cast<PPointer *>(ptype);
|
|
}
|
|
|
|
/* PStatePointer **********************************************************/
|
|
|
|
IMPLEMENT_CLASS(PStatePointer, false, false, false, false)
|
|
|
|
//==========================================================================
|
|
//
|
|
// PStatePointer Default Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PStatePointer::PStatePointer()
|
|
{
|
|
mDescriptiveName = "Pointer<State>";
|
|
PointedType = NewNativeStruct(NAME_State, nullptr);
|
|
IsConst = true;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PStatePointer :: WriteValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PStatePointer::WriteValue(FSerializer &ar, const char *key, const void *addr) const
|
|
{
|
|
ar(key, *(FState **)addr);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PStatePointer :: ReadValue
|
|
//
|
|
//==========================================================================
|
|
|
|
bool PStatePointer::ReadValue(FSerializer &ar, const char *key, void *addr) const
|
|
{
|
|
bool res = false;
|
|
::Serialize(ar, key, *(FState **)addr, nullptr, &res);
|
|
return res;
|
|
}
|
|
|
|
|
|
|
|
/* PClassPointer **********************************************************/
|
|
|
|
IMPLEMENT_CLASS(PClassPointer, false, true, false, false)
|
|
|
|
IMPLEMENT_POINTERS_START(PClassPointer)
|
|
IMPLEMENT_POINTER(ClassRestriction)
|
|
IMPLEMENT_POINTERS_END
|
|
|
|
//==========================================================================
|
|
//
|
|
// PClassPointer - Default Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PClassPointer::PClassPointer()
|
|
: PPointer(RUNTIME_CLASS(PClass)), ClassRestriction(NULL)
|
|
{
|
|
mDescriptiveName = "ClassPointer";
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PClassPointer - Parameterized Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PClassPointer::PClassPointer(PClass *restrict)
|
|
: PPointer(RUNTIME_CLASS(PClass)), ClassRestriction(restrict)
|
|
{
|
|
if (restrict) mDescriptiveName.Format("ClassPointer<%s>", restrict->TypeName.GetChars());
|
|
else mDescriptiveName = "ClassPointer";
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PClassPointer :: IsMatch
|
|
//
|
|
//==========================================================================
|
|
|
|
bool PClassPointer::IsMatch(intptr_t id1, intptr_t id2) const
|
|
{
|
|
const PType *pointat = (const PType *)id1;
|
|
const PClass *classat = (const PClass *)id2;
|
|
|
|
assert(pointat->IsKindOf(RUNTIME_CLASS(PClass)));
|
|
return classat == ClassRestriction;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PClassPointer :: GetTypeIDs
|
|
//
|
|
//==========================================================================
|
|
|
|
void PClassPointer::GetTypeIDs(intptr_t &id1, intptr_t &id2) const
|
|
{
|
|
assert(PointedType == RUNTIME_CLASS(PClass));
|
|
id1 = (intptr_t)PointedType;
|
|
id2 = (intptr_t)ClassRestriction;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// NewClassPointer
|
|
//
|
|
// Returns a PClassPointer for the restricted type.
|
|
//
|
|
//==========================================================================
|
|
|
|
PClassPointer *NewClassPointer(PClass *restrict)
|
|
{
|
|
size_t bucket;
|
|
PType *ptype = TypeTable.FindType(RUNTIME_CLASS(PClassPointer), (intptr_t)RUNTIME_CLASS(PClass), (intptr_t)restrict, &bucket);
|
|
if (ptype == NULL)
|
|
{
|
|
ptype = new PClassPointer(restrict);
|
|
TypeTable.AddType(ptype, RUNTIME_CLASS(PClassPointer), (intptr_t)RUNTIME_CLASS(PClass), (intptr_t)restrict, bucket);
|
|
}
|
|
return static_cast<PClassPointer *>(ptype);
|
|
}
|
|
|
|
/* PEnum ******************************************************************/
|
|
|
|
IMPLEMENT_CLASS(PEnum, false, true, false, false)
|
|
|
|
IMPLEMENT_POINTERS_START(PEnum)
|
|
IMPLEMENT_POINTER(ValueType)
|
|
IMPLEMENT_POINTERS_END
|
|
|
|
//==========================================================================
|
|
//
|
|
// PEnum - Default Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PEnum::PEnum()
|
|
: ValueType(NULL)
|
|
{
|
|
mDescriptiveName = "Enum";
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PEnum - Parameterized Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PEnum::PEnum(FName name, PTypeBase *outer)
|
|
: PNamedType(name, outer), ValueType(NULL)
|
|
{
|
|
mDescriptiveName.Format("Enum<%s>", name.GetChars());
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// NewEnum
|
|
//
|
|
// Returns a PEnum for the given name and container, making sure not to
|
|
// create duplicates.
|
|
//
|
|
//==========================================================================
|
|
|
|
PEnum *NewEnum(FName name, PTypeBase *outer)
|
|
{
|
|
size_t bucket;
|
|
PType *etype = TypeTable.FindType(RUNTIME_CLASS(PEnum), (intptr_t)outer, (intptr_t)name, &bucket);
|
|
if (etype == NULL)
|
|
{
|
|
etype = new PEnum(name, outer);
|
|
TypeTable.AddType(etype, RUNTIME_CLASS(PEnum), (intptr_t)outer, (intptr_t)name, bucket);
|
|
}
|
|
return static_cast<PEnum *>(etype);
|
|
}
|
|
|
|
/* PArray *****************************************************************/
|
|
|
|
IMPLEMENT_CLASS(PArray, false, true, false, false)
|
|
|
|
IMPLEMENT_POINTERS_START(PArray)
|
|
IMPLEMENT_POINTER(ElementType)
|
|
IMPLEMENT_POINTERS_END
|
|
|
|
//==========================================================================
|
|
//
|
|
// PArray - Default Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PArray::PArray()
|
|
: ElementType(NULL), ElementCount(0)
|
|
{
|
|
mDescriptiveName = "Array";
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PArray - Parameterized Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PArray::PArray(PType *etype, unsigned int ecount)
|
|
: ElementType(etype), ElementCount(ecount)
|
|
{
|
|
mDescriptiveName.Format("Array<%s>[%d]", etype->DescriptiveName(), ecount);
|
|
|
|
Align = etype->Align;
|
|
// Since we are concatenating elements together, the element size should
|
|
// also be padded to the nearest alignment.
|
|
ElementSize = (etype->Size + (etype->Align - 1)) & ~(etype->Align - 1);
|
|
Size = ElementSize * ecount;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PArray :: IsMatch
|
|
//
|
|
//==========================================================================
|
|
|
|
bool PArray::IsMatch(intptr_t id1, intptr_t id2) const
|
|
{
|
|
const PType *elemtype = (const PType *)id1;
|
|
unsigned int count = (unsigned int)(intptr_t)id2;
|
|
|
|
return elemtype == ElementType && count == ElementCount;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PArray :: GetTypeIDs
|
|
//
|
|
//==========================================================================
|
|
|
|
void PArray::GetTypeIDs(intptr_t &id1, intptr_t &id2) const
|
|
{
|
|
id1 = (intptr_t)ElementType;
|
|
id2 = ElementCount;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PArray :: WriteValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PArray::WriteValue(FSerializer &ar, const char *key,const void *addr) const
|
|
{
|
|
if (ar.BeginArray(key))
|
|
{
|
|
const BYTE *addrb = (const BYTE *)addr;
|
|
for (unsigned i = 0; i < ElementCount; ++i)
|
|
{
|
|
ElementType->WriteValue(ar, nullptr, addrb);
|
|
addrb += ElementSize;
|
|
}
|
|
ar.EndArray();
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PArray :: ReadValue
|
|
//
|
|
//==========================================================================
|
|
|
|
bool PArray::ReadValue(FSerializer &ar, const char *key, void *addr) const
|
|
{
|
|
if (ar.BeginArray(key))
|
|
{
|
|
bool readsomething = false;
|
|
unsigned count = ar.ArraySize();
|
|
unsigned loop = MIN(count, ElementCount);
|
|
BYTE *addrb = (BYTE *)addr;
|
|
for(unsigned i=0;i<loop;i++)
|
|
{
|
|
readsomething |= ElementType->ReadValue(ar, nullptr, addrb);
|
|
addrb += ElementSize;
|
|
}
|
|
if (loop < count)
|
|
{
|
|
DPrintf(DMSG_WARNING, "Array on disk (%u) is bigger than in memory (%u)\n",
|
|
count, ElementCount);
|
|
}
|
|
ar.EndArray();
|
|
return readsomething;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PArray :: SetDefaultValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PArray::SetDefaultValue(void *base, unsigned offset, TArray<FTypeAndOffset> *special) const
|
|
{
|
|
for (unsigned i = 0; i < ElementCount; ++i)
|
|
{
|
|
ElementType->SetDefaultValue(base, offset + i*ElementSize, special);
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PArray :: SetDefaultValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PArray::SetPointer(void *base, unsigned offset, TArray<size_t> *special) const
|
|
{
|
|
for (unsigned i = 0; i < ElementCount; ++i)
|
|
{
|
|
ElementType->SetPointer(base, offset + i*ElementSize, special);
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// NewArray
|
|
//
|
|
// Returns a PArray for the given type and size, making sure not to create
|
|
// duplicates.
|
|
//
|
|
//==========================================================================
|
|
|
|
PArray *NewArray(PType *type, unsigned int count)
|
|
{
|
|
size_t bucket;
|
|
PType *atype = TypeTable.FindType(RUNTIME_CLASS(PArray), (intptr_t)type, count, &bucket);
|
|
if (atype == NULL)
|
|
{
|
|
atype = new PArray(type, count);
|
|
TypeTable.AddType(atype, RUNTIME_CLASS(PArray), (intptr_t)type, count, bucket);
|
|
}
|
|
return (PArray *)atype;
|
|
}
|
|
|
|
/* PDynArray **************************************************************/
|
|
|
|
IMPLEMENT_CLASS(PDynArray, false, true, false, false)
|
|
|
|
IMPLEMENT_POINTERS_START(PDynArray)
|
|
IMPLEMENT_POINTER(ElementType)
|
|
IMPLEMENT_POINTERS_END
|
|
|
|
//==========================================================================
|
|
//
|
|
// PDynArray - Default Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PDynArray::PDynArray()
|
|
: ElementType(NULL)
|
|
{
|
|
mDescriptiveName = "DynArray";
|
|
Size = sizeof(FArray);
|
|
Align = alignof(FArray);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PDynArray - Parameterized Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PDynArray::PDynArray(PType *etype)
|
|
: ElementType(etype)
|
|
{
|
|
mDescriptiveName.Format("DynArray<%s>", etype->DescriptiveName());
|
|
Size = sizeof(FArray);
|
|
Align = alignof(FArray);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PDynArray :: IsMatch
|
|
//
|
|
//==========================================================================
|
|
|
|
bool PDynArray::IsMatch(intptr_t id1, intptr_t id2) const
|
|
{
|
|
assert(id2 == 0);
|
|
const PType *elemtype = (const PType *)id1;
|
|
|
|
return elemtype == ElementType;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PDynArray :: GetTypeIDs
|
|
//
|
|
//==========================================================================
|
|
|
|
void PDynArray::GetTypeIDs(intptr_t &id1, intptr_t &id2) const
|
|
{
|
|
id1 = (intptr_t)ElementType;
|
|
id2 = 0;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// NewDynArray
|
|
//
|
|
// Creates a new DynArray of the given type, making sure not to create a
|
|
// duplicate.
|
|
//
|
|
//==========================================================================
|
|
|
|
PDynArray *NewDynArray(PType *type)
|
|
{
|
|
size_t bucket;
|
|
PType *atype = TypeTable.FindType(RUNTIME_CLASS(PDynArray), (intptr_t)type, 0, &bucket);
|
|
if (atype == NULL)
|
|
{
|
|
atype = new PDynArray(type);
|
|
TypeTable.AddType(atype, RUNTIME_CLASS(PDynArray), (intptr_t)type, 0, bucket);
|
|
}
|
|
return (PDynArray *)atype;
|
|
}
|
|
|
|
/* PMap *******************************************************************/
|
|
|
|
IMPLEMENT_CLASS(PMap, false, true, false, false)
|
|
|
|
IMPLEMENT_POINTERS_START(PMap)
|
|
IMPLEMENT_POINTER(KeyType)
|
|
IMPLEMENT_POINTER(ValueType)
|
|
IMPLEMENT_POINTERS_END
|
|
|
|
//==========================================================================
|
|
//
|
|
// PMap - Default Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PMap::PMap()
|
|
: KeyType(NULL), ValueType(NULL)
|
|
{
|
|
mDescriptiveName = "Map";
|
|
Size = sizeof(FMap);
|
|
Align = alignof(FMap);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PMap - Parameterized Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PMap::PMap(PType *keytype, PType *valtype)
|
|
: KeyType(keytype), ValueType(valtype)
|
|
{
|
|
mDescriptiveName.Format("Map<%s, %s>", keytype->DescriptiveName(), valtype->DescriptiveName());
|
|
Size = sizeof(FMap);
|
|
Align = alignof(FMap);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PMap :: IsMatch
|
|
//
|
|
//==========================================================================
|
|
|
|
bool PMap::IsMatch(intptr_t id1, intptr_t id2) const
|
|
{
|
|
const PType *keyty = (const PType *)id1;
|
|
const PType *valty = (const PType *)id2;
|
|
|
|
return keyty == KeyType && valty == ValueType;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PMap :: GetTypeIDs
|
|
//
|
|
//==========================================================================
|
|
|
|
void PMap::GetTypeIDs(intptr_t &id1, intptr_t &id2) const
|
|
{
|
|
id1 = (intptr_t)KeyType;
|
|
id2 = (intptr_t)ValueType;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// NewMap
|
|
//
|
|
// Returns a PMap for the given key and value types, ensuring not to create
|
|
// duplicates.
|
|
//
|
|
//==========================================================================
|
|
|
|
PMap *NewMap(PType *keytype, PType *valuetype)
|
|
{
|
|
size_t bucket;
|
|
PType *maptype = TypeTable.FindType(RUNTIME_CLASS(PMap), (intptr_t)keytype, (intptr_t)valuetype, &bucket);
|
|
if (maptype == NULL)
|
|
{
|
|
maptype = new PMap(keytype, valuetype);
|
|
TypeTable.AddType(maptype, RUNTIME_CLASS(PMap), (intptr_t)keytype, (intptr_t)valuetype, bucket);
|
|
}
|
|
return (PMap *)maptype;
|
|
}
|
|
|
|
/* PStruct ****************************************************************/
|
|
|
|
IMPLEMENT_CLASS(PStruct, false, false, false, false)
|
|
|
|
//==========================================================================
|
|
//
|
|
// PStruct - Default Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PStruct::PStruct()
|
|
{
|
|
mDescriptiveName = "Struct";
|
|
Size = 0;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PStruct - Parameterized Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PStruct::PStruct(FName name, PTypeBase *outer)
|
|
: PNamedType(name, outer)
|
|
{
|
|
mDescriptiveName.Format("Struct<%s>", name.GetChars());
|
|
Size = 0;
|
|
HasNativeFields = false;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PStruct :: SetDefaultValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PStruct::SetDefaultValue(void *base, unsigned offset, TArray<FTypeAndOffset> *special) const
|
|
{
|
|
for (const PField *field : Fields)
|
|
{
|
|
if (!(field->Flags & VARF_Transient))
|
|
{
|
|
field->Type->SetDefaultValue(base, unsigned(offset + field->Offset), special);
|
|
}
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PStruct :: SetPointer
|
|
//
|
|
//==========================================================================
|
|
|
|
void PStruct::SetPointer(void *base, unsigned offset, TArray<size_t> *special) const
|
|
{
|
|
for (const PField *field : Fields)
|
|
{
|
|
if (!(field->Flags & VARF_Transient))
|
|
{
|
|
field->Type->SetPointer(base, unsigned(offset + field->Offset), special);
|
|
}
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PStruct :: WriteValue
|
|
//
|
|
//==========================================================================
|
|
|
|
void PStruct::WriteValue(FSerializer &ar, const char *key,const void *addr) const
|
|
{
|
|
if (ar.BeginObject(key))
|
|
{
|
|
WriteFields(ar, addr, Fields);
|
|
ar.EndObject();
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PStruct :: ReadValue
|
|
//
|
|
//==========================================================================
|
|
|
|
bool PStruct::ReadValue(FSerializer &ar, const char *key, void *addr) const
|
|
{
|
|
if (ar.BeginObject(key))
|
|
{
|
|
bool ret = ReadFields(ar, addr);
|
|
ar.EndObject();
|
|
return ret;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PStruct :: WriteFields STATIC
|
|
//
|
|
//==========================================================================
|
|
|
|
void PStruct::WriteFields(FSerializer &ar, const void *addr, const TArray<PField *> &fields)
|
|
{
|
|
for (unsigned i = 0; i < fields.Size(); ++i)
|
|
{
|
|
const PField *field = fields[i];
|
|
// Skip fields without or with native serialization
|
|
if (!(field->Flags & VARF_Transient))
|
|
{
|
|
field->Type->WriteValue(ar, field->SymbolName.GetChars(), (const BYTE *)addr + field->Offset);
|
|
}
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PStruct :: ReadFields
|
|
//
|
|
//==========================================================================
|
|
|
|
bool PStruct::ReadFields(FSerializer &ar, void *addr) const
|
|
{
|
|
bool readsomething = false;
|
|
bool foundsomething = false;
|
|
const char *label;
|
|
while ((label = ar.GetKey()))
|
|
{
|
|
foundsomething = true;
|
|
|
|
const PSymbol *sym = Symbols.FindSymbol(FName(label, true), true);
|
|
if (sym == NULL)
|
|
{
|
|
DPrintf(DMSG_ERROR, "Cannot find field %s in %s\n",
|
|
label, TypeName.GetChars());
|
|
}
|
|
else if (!sym->IsKindOf(RUNTIME_CLASS(PField)))
|
|
{
|
|
DPrintf(DMSG_ERROR, "Symbol %s in %s is not a field\n",
|
|
label, TypeName.GetChars());
|
|
}
|
|
else
|
|
{
|
|
readsomething |= static_cast<const PField *>(sym)->Type->ReadValue(ar, nullptr,
|
|
(BYTE *)addr + static_cast<const PField *>(sym)->Offset);
|
|
}
|
|
}
|
|
return readsomething || !foundsomething;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PStruct :: AddField
|
|
//
|
|
// Appends a new field to the end of a struct. Returns either the new field
|
|
// or NULL if a symbol by that name already exists.
|
|
//
|
|
//==========================================================================
|
|
|
|
PField *PStruct::AddField(FName name, PType *type, DWORD flags)
|
|
{
|
|
PField *field = new PField(name, type, flags);
|
|
|
|
// The new field is added to the end of this struct, alignment permitting.
|
|
field->Offset = (Size + (type->Align - 1)) & ~(type->Align - 1);
|
|
|
|
// Enlarge this struct to enclose the new field.
|
|
Size = unsigned(field->Offset + type->Size);
|
|
|
|
// This struct's alignment is the same as the largest alignment of any of
|
|
// its fields.
|
|
Align = MAX(Align, type->Align);
|
|
|
|
if (Symbols.AddSymbol(field) == NULL)
|
|
{ // name is already in use
|
|
delete field;
|
|
return NULL;
|
|
}
|
|
Fields.Push(field);
|
|
|
|
return field;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PStruct :: AddField
|
|
//
|
|
// Appends a new native field to the struct. Returns either the new field
|
|
// or NULL if a symbol by that name already exists.
|
|
//
|
|
//==========================================================================
|
|
|
|
PField *PStruct::AddNativeField(FName name, PType *type, size_t address, DWORD flags, int bitvalue)
|
|
{
|
|
PField *field = new PField(name, type, flags|VARF_Native|VARF_Transient, address, bitvalue);
|
|
|
|
if (Symbols.AddSymbol(field) == nullptr)
|
|
{ // name is already in use
|
|
field->Destroy();
|
|
return nullptr;
|
|
}
|
|
Fields.Push(field);
|
|
HasNativeFields = true;
|
|
return field;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PStruct :: PropagateMark
|
|
//
|
|
//==========================================================================
|
|
|
|
size_t PStruct::PropagateMark()
|
|
{
|
|
GC::MarkArray(Fields);
|
|
return Fields.Size() * sizeof(void*) + Super::PropagateMark();
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// NewStruct
|
|
// Returns a PStruct for the given name and container, making sure not to
|
|
// create duplicates.
|
|
//
|
|
//==========================================================================
|
|
|
|
PStruct *NewStruct(FName name, PTypeBase *outer)
|
|
{
|
|
size_t bucket;
|
|
PType *stype = TypeTable.FindType(RUNTIME_CLASS(PStruct), (intptr_t)outer, (intptr_t)name, &bucket);
|
|
if (stype == NULL)
|
|
{
|
|
stype = new PStruct(name, outer);
|
|
TypeTable.AddType(stype, RUNTIME_CLASS(PStruct), (intptr_t)outer, (intptr_t)name, bucket);
|
|
}
|
|
return static_cast<PStruct *>(stype);
|
|
}
|
|
|
|
/* PNativeStruct ****************************************************************/
|
|
|
|
IMPLEMENT_CLASS(PNativeStruct, false, false, false, false)
|
|
|
|
//==========================================================================
|
|
//
|
|
// PNativeStruct - Parameterized Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PNativeStruct::PNativeStruct(FName name)
|
|
: PStruct(name, nullptr)
|
|
{
|
|
mDescriptiveName.Format("NativeStruct<%s>", name.GetChars());
|
|
Size = 0;
|
|
HasNativeFields = true;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// NewNativeStruct
|
|
// Returns a PNativeStruct for the given name and container, making sure not to
|
|
// create duplicates.
|
|
//
|
|
//==========================================================================
|
|
|
|
PNativeStruct *NewNativeStruct(FName name, PTypeBase *outer)
|
|
{
|
|
size_t bucket;
|
|
PType *stype = TypeTable.FindType(RUNTIME_CLASS(PNativeStruct), (intptr_t)outer, (intptr_t)name, &bucket);
|
|
if (stype == NULL)
|
|
{
|
|
stype = new PNativeStruct(name);
|
|
TypeTable.AddType(stype, RUNTIME_CLASS(PNativeStruct), (intptr_t)outer, (intptr_t)name, bucket);
|
|
}
|
|
return static_cast<PNativeStruct *>(stype);
|
|
}
|
|
|
|
/* PField *****************************************************************/
|
|
|
|
IMPLEMENT_CLASS(PField, false, false, false, false)
|
|
|
|
//==========================================================================
|
|
//
|
|
// PField - Default Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PField::PField()
|
|
: PSymbol(NAME_None), Offset(0), Type(NULL), Flags(0)
|
|
{
|
|
}
|
|
|
|
|
|
PField::PField(FName name, PType *type, DWORD flags, size_t offset, int bitvalue)
|
|
: PSymbol(name), Offset(offset), Type(type), Flags(flags)
|
|
{
|
|
if (bitvalue != 0)
|
|
{
|
|
BitValue = 0;
|
|
unsigned val = bitvalue;
|
|
while ((val >>= 1)) BitValue++;
|
|
|
|
if (type->IsA(RUNTIME_CLASS(PInt)) && unsigned(BitValue) < 8u * type->Size)
|
|
{
|
|
// map to the single bytes in the actual variable. The internal bit instructions operate on 8 bit values.
|
|
#ifndef __BIG_ENDIAN__
|
|
Offset += BitValue / 8;
|
|
#else
|
|
Offset += type->Size - 1 - BitValue / 8;
|
|
#endif
|
|
BitValue &= 7;
|
|
Type = TypeBool;
|
|
}
|
|
else
|
|
{
|
|
// Just abort. Bit fields should only be defined internally.
|
|
I_Error("Trying to create an invalid bit field element: %s", name.GetChars());
|
|
}
|
|
}
|
|
else BitValue = -1;
|
|
}
|
|
|
|
/* PPrototype *************************************************************/
|
|
|
|
IMPLEMENT_CLASS(PPrototype, false, false, false, false)
|
|
|
|
//==========================================================================
|
|
//
|
|
// PPrototype - Default Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PPrototype::PPrototype()
|
|
{
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PPrototype - Parameterized Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PPrototype::PPrototype(const TArray<PType *> &rettypes, const TArray<PType *> &argtypes)
|
|
: ArgumentTypes(argtypes), ReturnTypes(rettypes)
|
|
{
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PPrototype :: IsMatch
|
|
//
|
|
//==========================================================================
|
|
|
|
bool PPrototype::IsMatch(intptr_t id1, intptr_t id2) const
|
|
{
|
|
const TArray<PType *> *args = (const TArray<PType *> *)id1;
|
|
const TArray<PType *> *rets = (const TArray<PType *> *)id2;
|
|
|
|
return *args == ArgumentTypes && *rets == ReturnTypes;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PPrototype :: GetTypeIDs
|
|
//
|
|
//==========================================================================
|
|
|
|
void PPrototype::GetTypeIDs(intptr_t &id1, intptr_t &id2) const
|
|
{
|
|
id1 = (intptr_t)&ArgumentTypes;
|
|
id2 = (intptr_t)&ReturnTypes;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PPrototype :: PropagateMark
|
|
//
|
|
//==========================================================================
|
|
|
|
size_t PPrototype::PropagateMark()
|
|
{
|
|
GC::MarkArray(ArgumentTypes);
|
|
GC::MarkArray(ReturnTypes);
|
|
return (ArgumentTypes.Size() + ReturnTypes.Size()) * sizeof(void*) +
|
|
Super::PropagateMark();
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// NewPrototype
|
|
//
|
|
// Returns a PPrototype for the given return and argument types, making sure
|
|
// not to create duplicates.
|
|
//
|
|
//==========================================================================
|
|
|
|
PPrototype *NewPrototype(const TArray<PType *> &rettypes, const TArray<PType *> &argtypes)
|
|
{
|
|
size_t bucket;
|
|
PType *proto = TypeTable.FindType(RUNTIME_CLASS(PPrototype), (intptr_t)&argtypes, (intptr_t)&rettypes, &bucket);
|
|
if (proto == NULL)
|
|
{
|
|
proto = new PPrototype(rettypes, argtypes);
|
|
TypeTable.AddType(proto, RUNTIME_CLASS(PPrototype), (intptr_t)&argtypes, (intptr_t)&rettypes, bucket);
|
|
}
|
|
return static_cast<PPrototype *>(proto);
|
|
}
|
|
|
|
/* PFunction **************************************************************/
|
|
|
|
IMPLEMENT_CLASS(PFunction, false, false, false, false)
|
|
|
|
//==========================================================================
|
|
//
|
|
// PFunction :: PropagataMark
|
|
//
|
|
//==========================================================================
|
|
|
|
size_t PFunction::PropagateMark()
|
|
{
|
|
for (unsigned i = 0; i < Variants.Size(); ++i)
|
|
{
|
|
GC::Mark(Variants[i].Proto);
|
|
GC::Mark(Variants[i].Implementation);
|
|
}
|
|
return Variants.Size() * sizeof(Variants[0]) + Super::PropagateMark();
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PFunction :: AddVariant
|
|
//
|
|
// Adds a new variant for this function. Does not check if a matching
|
|
// variant already exists.
|
|
//
|
|
//==========================================================================
|
|
|
|
unsigned PFunction::AddVariant(PPrototype *proto, TArray<DWORD> &argflags, TArray<FName> &argnames, VMFunction *impl, int flags, int useflags)
|
|
{
|
|
Variant variant;
|
|
|
|
// I do not think we really want to deal with overloading here...
|
|
assert(Variants.Size() == 0);
|
|
|
|
variant.Flags = flags;
|
|
variant.UseFlags = useflags;
|
|
variant.Proto = proto;
|
|
variant.ArgFlags = std::move(argflags);
|
|
variant.ArgNames = std::move(argnames);
|
|
variant.Implementation = impl;
|
|
if (impl != nullptr) impl->Proto = proto;
|
|
|
|
// SelfClass can differ from OwningClass, but this is variant-dependent.
|
|
// Unlike the owner there can be cases where different variants can have different SelfClasses.
|
|
// (Of course only if this ever gets enabled...)
|
|
if (flags & VARF_Method)
|
|
{
|
|
assert(proto->ArgumentTypes.Size() > 0);
|
|
auto selftypeptr = dyn_cast<PPointer>(proto->ArgumentTypes[0]);
|
|
assert(selftypeptr != nullptr);
|
|
variant.SelfClass = dyn_cast<PStruct>(selftypeptr->PointedType);
|
|
assert(variant.SelfClass != nullptr);
|
|
}
|
|
else
|
|
{
|
|
variant.SelfClass = nullptr;
|
|
}
|
|
|
|
return Variants.Push(variant);
|
|
}
|
|
|
|
/* PClass *****************************************************************/
|
|
|
|
IMPLEMENT_CLASS(PClass, false, true, false, false)
|
|
|
|
IMPLEMENT_POINTERS_START(PClass)
|
|
IMPLEMENT_POINTER(ParentClass)
|
|
IMPLEMENT_POINTERS_END
|
|
|
|
//==========================================================================
|
|
//
|
|
// PClass :: WriteValue
|
|
//
|
|
// Similar to PStruct's version, except it also needs to traverse parent
|
|
// classes.
|
|
//
|
|
//==========================================================================
|
|
|
|
static void RecurseWriteFields(const PClass *type, FSerializer &ar, const void *addr)
|
|
{
|
|
if (type != NULL)
|
|
{
|
|
RecurseWriteFields(type->ParentClass, ar, addr);
|
|
// Don't write this part if it has no non-transient variables
|
|
for (unsigned i = 0; i < type->Fields.Size(); ++i)
|
|
{
|
|
if (!(type->Fields[i]->Flags & VARF_Transient))
|
|
{
|
|
// Tag this section with the class it came from in case
|
|
// a more-derived class has variables that shadow a less-
|
|
// derived class. Whether or not that is a language feature
|
|
// that will actually be allowed remains to be seen.
|
|
FString key;
|
|
key.Format("class:%s", type->TypeName.GetChars());
|
|
if (ar.BeginObject(key.GetChars()))
|
|
{
|
|
PStruct::WriteFields(ar, addr, type->Fields);
|
|
ar.EndObject();
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void PClass::WriteValue(FSerializer &ar, const char *key,const void *addr) const
|
|
{
|
|
if (ar.BeginObject(key))
|
|
{
|
|
RecurseWriteFields(this, ar, addr);
|
|
ar.EndObject();
|
|
}
|
|
}
|
|
|
|
// Same as WriteValue, but does not create a new object in the serializer
|
|
// This is so that user variables do not contain unnecessary subblocks.
|
|
void PClass::WriteAllFields(FSerializer &ar, const void *addr) const
|
|
{
|
|
RecurseWriteFields(this, ar, addr);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PClass :: ReadValue
|
|
//
|
|
//==========================================================================
|
|
|
|
bool PClass::ReadValue(FSerializer &ar, const char *key, void *addr) const
|
|
{
|
|
if (ar.BeginObject(key))
|
|
{
|
|
bool ret = ReadAllFields(ar, addr);
|
|
ar.EndObject();
|
|
return ret;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool PClass::ReadAllFields(FSerializer &ar, void *addr) const
|
|
{
|
|
bool readsomething = false;
|
|
bool foundsomething = false;
|
|
const char *key;
|
|
key = ar.GetKey();
|
|
if (strcmp(key, "classtype"))
|
|
{
|
|
// this does not represent a DObject
|
|
Printf(TEXTCOLOR_RED "trying to read user variables but got a non-object (first key is '%s')", key);
|
|
ar.mErrors++;
|
|
return false;
|
|
}
|
|
while ((key = ar.GetKey()))
|
|
{
|
|
if (strncmp(key, "class:", 6))
|
|
{
|
|
// We have read all user variable blocks.
|
|
break;
|
|
}
|
|
foundsomething = true;
|
|
PClass *type = PClass::FindClass(key + 6);
|
|
if (type != nullptr)
|
|
{
|
|
// Only read it if the type is related to this one.
|
|
const PClass *parent;
|
|
for (parent = this; parent != NULL; parent = parent->ParentClass)
|
|
{
|
|
if (parent == type)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
if (parent != nullptr)
|
|
{
|
|
if (ar.BeginObject(nullptr))
|
|
{
|
|
readsomething |= type->ReadFields(ar, addr);
|
|
ar.EndObject();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
DPrintf(DMSG_ERROR, "Unknown superclass %s of class %s\n",
|
|
type->TypeName.GetChars(), TypeName.GetChars());
|
|
}
|
|
}
|
|
else
|
|
{
|
|
DPrintf(DMSG_ERROR, "Unknown superclass %s of class %s\n",
|
|
key+6, TypeName.GetChars());
|
|
}
|
|
}
|
|
return readsomething || !foundsomething;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// cregcmp
|
|
//
|
|
// Sorter to keep built-in types in a deterministic order. (Needed?)
|
|
//
|
|
//==========================================================================
|
|
|
|
static int cregcmp (const void *a, const void *b) NO_SANITIZE
|
|
{
|
|
const PClass *class1 = *(const PClass **)a;
|
|
const PClass *class2 = *(const PClass **)b;
|
|
return strcmp(class1->TypeName, class2->TypeName);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PClass :: StaticInit STATIC
|
|
//
|
|
// Creates class metadata for all built-in types.
|
|
//
|
|
//==========================================================================
|
|
|
|
void PClass::StaticInit ()
|
|
{
|
|
atterm (StaticShutdown);
|
|
|
|
StaticBootstrap();
|
|
|
|
FAutoSegIterator probe(CRegHead, CRegTail);
|
|
|
|
while (*++probe != NULL)
|
|
{
|
|
((ClassReg *)*probe)->RegisterClass ();
|
|
}
|
|
|
|
// Keep built-in classes in consistant order. I did this before, though
|
|
// I'm not sure if this is really necessary to maintain any sort of sync.
|
|
qsort(&AllClasses[0], AllClasses.Size(), sizeof(AllClasses[0]), cregcmp);
|
|
|
|
// Set all symbol table relations here so that they are valid right from the start.
|
|
for (auto c : AllClasses)
|
|
{
|
|
if (c->ParentClass != nullptr)
|
|
{
|
|
c->Symbols.SetParentTable(&c->ParentClass->Symbols);
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PClass :: StaticShutdown STATIC
|
|
//
|
|
// Frees FlatPointers belonging to all classes. Only really needed to avoid
|
|
// memory leak warnings at exit.
|
|
//
|
|
//==========================================================================
|
|
|
|
void PClass::StaticShutdown ()
|
|
{
|
|
TArray<size_t *> uniqueFPs(64);
|
|
unsigned int i, j;
|
|
|
|
FS_Close(); // this must be done before the classes get deleted.
|
|
for (i = 0; i < PClass::AllClasses.Size(); ++i)
|
|
{
|
|
PClass *type = PClass::AllClasses[i];
|
|
PClass::AllClasses[i] = NULL;
|
|
if (type->FlatPointers != &TheEnd && type->FlatPointers != type->Pointers)
|
|
{
|
|
// FlatPointers are shared by many classes, so we must check for
|
|
// duplicates and only delete those that are unique.
|
|
for (j = 0; j < uniqueFPs.Size(); ++j)
|
|
{
|
|
if (type->FlatPointers == uniqueFPs[j])
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
if (j == uniqueFPs.Size())
|
|
{
|
|
uniqueFPs.Push(const_cast<size_t *>(type->FlatPointers));
|
|
}
|
|
}
|
|
type->Destroy();
|
|
}
|
|
for (i = 0; i < uniqueFPs.Size(); ++i)
|
|
{
|
|
delete[] uniqueFPs[i];
|
|
}
|
|
TypeTable.Clear();
|
|
bShutdown = true;
|
|
|
|
AllClasses.Clear();
|
|
PClassActor::AllActorClasses.Clear();
|
|
|
|
FAutoSegIterator probe(CRegHead, CRegTail);
|
|
|
|
while (*++probe != nullptr)
|
|
{
|
|
auto cr = ((ClassReg *)*probe);
|
|
cr->MyClass = nullptr;
|
|
if (cr->VMExport != nullptr) cr->VMExport->MyClass = nullptr;
|
|
}
|
|
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PClass :: StaticBootstrap STATIC
|
|
//
|
|
// PClass and PClassClass have intermingling dependencies on their
|
|
// definitions. To sort this out, we explicitly define them before
|
|
// proceeding with the RegisterClass loop in StaticInit().
|
|
//
|
|
//==========================================================================
|
|
|
|
void PClass::StaticBootstrap()
|
|
{
|
|
PClassClass *clscls = new PClassClass;
|
|
PClassClass::RegistrationInfo.SetupClass(clscls);
|
|
|
|
PClassClass *cls = new PClassClass;
|
|
PClass::RegistrationInfo.SetupClass(cls);
|
|
|
|
// The PClassClass constructor initialized these to NULL, because the
|
|
// PClass metadata had not been created yet. Now it has, so we know what
|
|
// they should be and can insert them into the type table successfully.
|
|
clscls->TypeTableType = cls;
|
|
cls->TypeTableType = cls;
|
|
clscls->InsertIntoHash();
|
|
cls->InsertIntoHash();
|
|
|
|
// Create parent objects before we go so that these definitions are complete.
|
|
clscls->ParentClass = PClassType::RegistrationInfo.ParentType->RegisterClass();
|
|
cls->ParentClass = PClass::RegistrationInfo.ParentType->RegisterClass();
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PClass Constructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PClass::PClass()
|
|
{
|
|
Size = sizeof(DObject);
|
|
ParentClass = nullptr;
|
|
Pointers = nullptr;
|
|
FlatPointers = nullptr;
|
|
HashNext = nullptr;
|
|
Defaults = nullptr;
|
|
bRuntimeClass = false;
|
|
bExported = false;
|
|
bDecorateClass = false;
|
|
ConstructNative = nullptr;
|
|
mDescriptiveName = "Class";
|
|
|
|
PClass::AllClasses.Push(this);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PClass Destructor
|
|
//
|
|
//==========================================================================
|
|
|
|
PClass::~PClass()
|
|
{
|
|
if (Defaults != NULL)
|
|
{
|
|
M_Free(Defaults);
|
|
Defaults = NULL;
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// ClassReg :: RegisterClass
|
|
//
|
|
// Create metadata describing the built-in class this struct is intended
|
|
// for.
|
|
//
|
|
//==========================================================================
|
|
|
|
PClass *ClassReg::RegisterClass()
|
|
{
|
|
static ClassReg *const metaclasses[] =
|
|
{
|
|
&PClass::RegistrationInfo,
|
|
&PClassActor::RegistrationInfo,
|
|
&PClassInventory::RegistrationInfo,
|
|
&PClassAmmo::RegistrationInfo,
|
|
&PClassHealth::RegistrationInfo,
|
|
&PClassPuzzleItem::RegistrationInfo,
|
|
&PClassWeapon::RegistrationInfo,
|
|
&PClassPlayerPawn::RegistrationInfo,
|
|
&PClassType::RegistrationInfo,
|
|
&PClassClass::RegistrationInfo,
|
|
&PClassWeaponPiece::RegistrationInfo,
|
|
&PClassPowerupGiver::RegistrationInfo,
|
|
};
|
|
|
|
// Skip classes that have already been registered
|
|
if (MyClass != NULL)
|
|
{
|
|
return MyClass;
|
|
}
|
|
|
|
// Add type to list
|
|
PClass *cls;
|
|
|
|
if (MetaClassNum >= countof(metaclasses))
|
|
{
|
|
assert(0 && "Class registry has an invalid meta class identifier");
|
|
}
|
|
|
|
if (metaclasses[MetaClassNum]->MyClass == nullptr)
|
|
{ // Make sure the meta class is already registered before registering this one
|
|
metaclasses[MetaClassNum]->RegisterClass();
|
|
}
|
|
cls = static_cast<PClass *>(metaclasses[MetaClassNum]->MyClass->CreateNew());
|
|
|
|
SetupClass(cls);
|
|
cls->InsertIntoHash();
|
|
if (ParentType != nullptr)
|
|
{
|
|
cls->ParentClass = ParentType->RegisterClass();
|
|
}
|
|
if (VMExport != nullptr)
|
|
{
|
|
cls->VMExported = VMExport->RegisterClass();
|
|
}
|
|
return cls;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// ClassReg :: SetupClass
|
|
//
|
|
// Copies the class-defining parameters from a ClassReg to the Class object
|
|
// created for it.
|
|
//
|
|
//==========================================================================
|
|
|
|
void ClassReg::SetupClass(PClass *cls)
|
|
{
|
|
assert(MyClass == NULL);
|
|
MyClass = cls;
|
|
cls->TypeName = FName(Name+1);
|
|
cls->Size = SizeOf;
|
|
cls->Pointers = Pointers;
|
|
cls->ConstructNative = ConstructNative;
|
|
cls->mDescriptiveName.Format("Class<%s>", cls->TypeName.GetChars());
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PClass :: InsertIntoHash
|
|
//
|
|
// Add class to the type table.
|
|
//
|
|
//==========================================================================
|
|
|
|
void PClass::InsertIntoHash ()
|
|
{
|
|
size_t bucket;
|
|
PType *found;
|
|
|
|
found = TypeTable.FindType(RUNTIME_CLASS(PClass), (intptr_t)Outer, TypeName, &bucket);
|
|
if (found != NULL)
|
|
{ // This type has already been inserted
|
|
I_Error("Tried to register class '%s' more than once.\n", TypeName.GetChars());
|
|
}
|
|
else
|
|
{
|
|
TypeTable.AddType(this, RUNTIME_CLASS(PClass), (intptr_t)Outer, TypeName, bucket);
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PClass :: FindParentClass
|
|
//
|
|
// Finds a parent class that matches the given name, including itself.
|
|
//
|
|
//==========================================================================
|
|
|
|
const PClass *PClass::FindParentClass(FName name) const
|
|
{
|
|
for (const PClass *type = this; type != NULL; type = type->ParentClass)
|
|
{
|
|
if (type->TypeName == name)
|
|
{
|
|
return type;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PClass :: FindClass
|
|
//
|
|
// Find a type, passed the name as a name.
|
|
//
|
|
//==========================================================================
|
|
|
|
PClass *PClass::FindClass (FName zaname)
|
|
{
|
|
if (zaname == NAME_None)
|
|
{
|
|
return NULL;
|
|
}
|
|
return static_cast<PClass *>(TypeTable.FindType(RUNTIME_CLASS(PClass),
|
|
/*FIXME:Outer*/0, zaname, NULL));
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PClass :: CreateNew
|
|
//
|
|
// Create a new object that this class represents
|
|
//
|
|
//==========================================================================
|
|
|
|
DObject *PClass::CreateNew() const
|
|
{
|
|
BYTE *mem = (BYTE *)M_Malloc (Size);
|
|
assert (mem != NULL);
|
|
|
|
// Set this object's defaults before constructing it.
|
|
if (Defaults != NULL)
|
|
memcpy (mem, Defaults, Size);
|
|
else
|
|
memset (mem, 0, Size);
|
|
|
|
ConstructNative (mem);
|
|
((DObject *)mem)->SetClass (const_cast<PClass *>(this));
|
|
InitializeSpecials(mem);
|
|
return (DObject *)mem;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PClass :: InitializeSpecials
|
|
//
|
|
// Initialize special fields (e.g. strings) of a newly-created instance.
|
|
//
|
|
//==========================================================================
|
|
|
|
void PClass::InitializeSpecials(void *addr) const
|
|
{
|
|
// Once we reach a native class, we can stop going up the family tree,
|
|
// since native classes handle initialization natively.
|
|
if (!bRuntimeClass)
|
|
{
|
|
return;
|
|
}
|
|
assert(ParentClass != NULL);
|
|
ParentClass->InitializeSpecials(addr);
|
|
for (auto tao : SpecialInits)
|
|
{
|
|
tao.first->InitializeValue((BYTE*)addr + tao.second, Defaults == nullptr? nullptr : Defaults + tao.second);
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PClass :: DestroySpecials
|
|
//
|
|
// Destroy special fields (e.g. strings) of an instance that is about to be
|
|
// deleted.
|
|
//
|
|
//==========================================================================
|
|
|
|
void PClass::DestroySpecials(void *addr) const
|
|
{
|
|
// Once we reach a native class, we can stop going up the family tree,
|
|
// since native classes handle deinitialization natively.
|
|
if (!bRuntimeClass)
|
|
{
|
|
return;
|
|
}
|
|
assert(ParentClass != NULL);
|
|
ParentClass->DestroySpecials(addr);
|
|
for (auto tao : SpecialInits)
|
|
{
|
|
tao.first->DestroyValue((BYTE *)addr + tao.second);
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PClass :: Derive
|
|
//
|
|
// Copies inheritable values into the derived class and other miscellaneous setup.
|
|
//
|
|
//==========================================================================
|
|
|
|
void PClass::Derive(PClass *newclass, FName name)
|
|
{
|
|
newclass->bRuntimeClass = true;
|
|
newclass->ParentClass = this;
|
|
newclass->ConstructNative = ConstructNative;
|
|
newclass->Symbols.SetParentTable(&this->Symbols);
|
|
newclass->TypeName = name;
|
|
newclass->mDescriptiveName.Format("Class<%s>", name.GetChars());
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PClassActor :: InitializeNativeDefaults
|
|
//
|
|
//==========================================================================
|
|
|
|
void PClass::InitializeDefaults()
|
|
{
|
|
assert(Defaults == NULL);
|
|
Defaults = (BYTE *)M_Malloc(Size);
|
|
if (ParentClass->Defaults != NULL)
|
|
{
|
|
memcpy(Defaults, ParentClass->Defaults, ParentClass->Size);
|
|
if (Size > ParentClass->Size)
|
|
{
|
|
memset(Defaults + ParentClass->Size, 0, Size - ParentClass->Size);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
memset(Defaults, 0, Size);
|
|
}
|
|
|
|
if (bRuntimeClass)
|
|
{
|
|
// Copy parent values from the parent defaults.
|
|
assert(ParentClass != NULL);
|
|
ParentClass->InitializeSpecials(Defaults);
|
|
|
|
for (const PField *field : Fields)
|
|
{
|
|
if (!(field->Flags & VARF_Native))
|
|
{
|
|
field->Type->SetDefaultValue(Defaults, unsigned(field->Offset), &SpecialInits);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PClass :: DeriveData
|
|
//
|
|
// Copies inheritable data to the child class.
|
|
//
|
|
//==========================================================================
|
|
|
|
void PClass::DeriveData(PClass *newclass)
|
|
{
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PClass :: CreateDerivedClass
|
|
//
|
|
// Create a new class based on an existing class
|
|
//
|
|
//==========================================================================
|
|
|
|
PClass *PClass::CreateDerivedClass(FName name, unsigned int size)
|
|
{
|
|
assert (size >= Size);
|
|
PClass *type;
|
|
bool notnew;
|
|
size_t bucket;
|
|
|
|
PClass *existclass = static_cast<PClass *>(TypeTable.FindType(RUNTIME_CLASS(PClass), /*FIXME:Outer*/0, name, &bucket));
|
|
|
|
// This is a placeholder so fill it in
|
|
if (existclass != nullptr)
|
|
{
|
|
if (existclass->Size == TentativeClass)
|
|
{
|
|
if (!IsDescendantOf(existclass->ParentClass))
|
|
{
|
|
I_Error("%s must inherit from %s but doesn't.", name.GetChars(), existclass->ParentClass->TypeName.GetChars());
|
|
}
|
|
|
|
if (size == TentativeClass)
|
|
{
|
|
// see if we can reuse the existing class. This is only possible if the inheritance is identical. Otherwise it needs to be replaced.
|
|
if (this == existclass->ParentClass)
|
|
{
|
|
existclass->ObjectFlags &= OF_Transient;
|
|
return existclass;
|
|
}
|
|
}
|
|
notnew = true;
|
|
}
|
|
else
|
|
{
|
|
// a different class with the same name already exists. Let the calling code deal with this.
|
|
return nullptr;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
notnew = false;
|
|
}
|
|
|
|
// Create a new type object of the same type as us. (We may be a derived class of PClass.)
|
|
type = static_cast<PClass *>(GetClass()->CreateNew());
|
|
|
|
Derive(type, name);
|
|
type->Size = size;
|
|
if (size != TentativeClass)
|
|
{
|
|
type->InitializeDefaults();
|
|
type->Virtuals = Virtuals;
|
|
DeriveData(type);
|
|
}
|
|
if (!notnew)
|
|
{
|
|
type->InsertIntoHash();
|
|
}
|
|
else
|
|
{
|
|
PClassActor::AllActorClasses.Pop(); // remove the newly added class from the list
|
|
// todo: replace all affected fields
|
|
for (unsigned i = 0; i < PClassActor::AllActorClasses.Size(); i++)
|
|
{
|
|
PClassActor::AllActorClasses[i]->ReplaceClassRef(existclass, type);
|
|
if (PClassActor::AllActorClasses[i] == existclass)
|
|
PClassActor::AllActorClasses[i] = static_cast<PClassActor*>(type);
|
|
}
|
|
TypeTable.ReplaceType(type, existclass, bucket);
|
|
}
|
|
return type;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PClass :: AddField
|
|
//
|
|
//==========================================================================
|
|
|
|
PField *PClass::AddField(FName name, PType *type, DWORD flags)
|
|
{
|
|
unsigned oldsize = Size;
|
|
PField *field = Super::AddField(name, type, flags);
|
|
|
|
// Only initialize the defaults if they have already been created.
|
|
// For ZScript this is not the case, it will first define all fields before
|
|
// setting up any defaults for any class.
|
|
if (field != nullptr && !(flags & VARF_Native) && Defaults != nullptr)
|
|
{
|
|
Defaults = (BYTE *)M_Realloc(Defaults, Size);
|
|
memset(Defaults + oldsize, 0, Size - oldsize);
|
|
}
|
|
return field;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PClass :: FindClassTentative
|
|
//
|
|
// Like FindClass but creates a placeholder if no class is found.
|
|
// This will be filled in when the actual class is constructed.
|
|
//
|
|
//==========================================================================
|
|
|
|
PClass *PClass::FindClassTentative(FName name)
|
|
{
|
|
if (name == NAME_None)
|
|
{
|
|
return NULL;
|
|
}
|
|
size_t bucket;
|
|
|
|
PType *found = TypeTable.FindType(RUNTIME_CLASS(PClass),
|
|
/*FIXME:Outer*/0, name, &bucket);
|
|
|
|
if (found != NULL)
|
|
{
|
|
return static_cast<PClass *>(found);
|
|
}
|
|
PClass *type = static_cast<PClass *>(GetClass()->CreateNew());
|
|
DPrintf(DMSG_SPAMMY, "Creating placeholder class %s : %s\n", name.GetChars(), TypeName.GetChars());
|
|
|
|
Derive(type, name);
|
|
type->Size = TentativeClass;
|
|
TypeTable.AddType(type, RUNTIME_CLASS(PClass), (intptr_t)type->Outer, name, bucket);
|
|
return type;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PClass :: FindVirtualIndex
|
|
//
|
|
// Compares a prototype with the existing list of virtual functions
|
|
// and returns an index if something matching is found.
|
|
//
|
|
//==========================================================================
|
|
|
|
int PClass::FindVirtualIndex(FName name, PPrototype *proto)
|
|
{
|
|
for (unsigned i = 0; i < Virtuals.Size(); i++)
|
|
{
|
|
if (Virtuals[i]->Name == name)
|
|
{
|
|
auto vproto = Virtuals[i]->Proto;
|
|
if (vproto->ReturnTypes.Size() != proto->ReturnTypes.Size() ||
|
|
vproto->ArgumentTypes.Size() != proto->ArgumentTypes.Size())
|
|
{
|
|
continue; // number of parameters does not match, so it's incompatible
|
|
}
|
|
bool fail = false;
|
|
// The first argument is self and will mismatch so just skip it.
|
|
for (unsigned a = 1; a < proto->ArgumentTypes.Size(); a++)
|
|
{
|
|
if (proto->ArgumentTypes[a] != vproto->ArgumentTypes[a])
|
|
{
|
|
fail = true;
|
|
break;
|
|
}
|
|
}
|
|
if (fail) continue;
|
|
|
|
for (unsigned a = 0; a < proto->ReturnTypes.Size(); a++)
|
|
{
|
|
if (proto->ReturnTypes[a] != vproto->ReturnTypes[a])
|
|
{
|
|
fail = true;
|
|
break;
|
|
}
|
|
}
|
|
if (!fail) return i;
|
|
}
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PClass :: BuildFlatPointers
|
|
//
|
|
// Create the FlatPointers array, if it doesn't exist already.
|
|
// It comprises all the Pointers from superclasses plus this class's own
|
|
// Pointers. If this class does not define any new Pointers, then
|
|
// FlatPointers will be set to the same array as the super class.
|
|
//
|
|
//==========================================================================
|
|
|
|
void PClass::BuildFlatPointers ()
|
|
{
|
|
if (FlatPointers != NULL)
|
|
{ // Already built: Do nothing.
|
|
return;
|
|
}
|
|
else if (ParentClass == NULL)
|
|
{ // No parent (i.e. DObject: FlatPointers is the same as Pointers.
|
|
if (Pointers == NULL)
|
|
{ // No pointers: Make FlatPointers a harmless non-NULL.
|
|
FlatPointers = &TheEnd;
|
|
}
|
|
else
|
|
{
|
|
FlatPointers = Pointers;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ParentClass->BuildFlatPointers ();
|
|
|
|
TArray<size_t> ScriptPointers;
|
|
|
|
// Collect all pointers in scripted fields. These are not part of the Pointers list.
|
|
for (auto field : Fields)
|
|
{
|
|
if (!(field->Flags & VARF_Native))
|
|
{
|
|
field->Type->SetPointer(Defaults, unsigned(field->Offset), &ScriptPointers);
|
|
}
|
|
}
|
|
|
|
if (Pointers == nullptr && ScriptPointers.Size() == 0)
|
|
{ // No new pointers: Just use the same FlatPointers as the parent.
|
|
FlatPointers = ParentClass->FlatPointers;
|
|
}
|
|
else
|
|
{ // New pointers: Create a new FlatPointers array and add them.
|
|
int numPointers, numSuperPointers;
|
|
|
|
if (Pointers != nullptr)
|
|
{
|
|
// Count pointers defined by this class.
|
|
for (numPointers = 0; Pointers[numPointers] != ~(size_t)0; numPointers++)
|
|
{
|
|
}
|
|
}
|
|
else numPointers = 0;
|
|
|
|
// Count pointers defined by superclasses.
|
|
for (numSuperPointers = 0; ParentClass->FlatPointers[numSuperPointers] != ~(size_t)0; numSuperPointers++)
|
|
{ }
|
|
|
|
// Concatenate them into a new array
|
|
size_t *flat = new size_t[numPointers + numSuperPointers + ScriptPointers.Size() + 1];
|
|
if (numSuperPointers > 0)
|
|
{
|
|
memcpy (flat, ParentClass->FlatPointers, sizeof(size_t)*numSuperPointers);
|
|
}
|
|
if (numPointers > 0)
|
|
{
|
|
memcpy(flat + numSuperPointers, Pointers, sizeof(size_t)*numPointers);
|
|
}
|
|
if (ScriptPointers.Size() > 0)
|
|
{
|
|
memcpy(flat + numSuperPointers + numPointers, &ScriptPointers[0], sizeof(size_t) * ScriptPointers.Size());
|
|
}
|
|
flat[numSuperPointers + numPointers + ScriptPointers.Size()] = ~(size_t)0;
|
|
FlatPointers = flat;
|
|
}
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// PClass :: NativeClass
|
|
//
|
|
// Finds the native type underlying this class.
|
|
//
|
|
//==========================================================================
|
|
|
|
const PClass *PClass::NativeClass() const
|
|
{
|
|
const PClass *cls = this;
|
|
|
|
while (cls && cls->bRuntimeClass)
|
|
cls = cls->ParentClass;
|
|
|
|
return cls;
|
|
}
|
|
|
|
/* FTypeTable **************************************************************/
|
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//==========================================================================
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//
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// FTypeTable :: FindType
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//
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//==========================================================================
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PType *FTypeTable::FindType(PClass *metatype, intptr_t parm1, intptr_t parm2, size_t *bucketnum)
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{
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size_t bucket = Hash(metatype, parm1, parm2) % HASH_SIZE;
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if (bucketnum != NULL)
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{
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*bucketnum = bucket;
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}
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for (PType *type = TypeHash[bucket]; type != NULL; type = type->HashNext)
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{
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if (type->GetClass()->TypeTableType == metatype && type->IsMatch(parm1, parm2))
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{
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return type;
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}
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}
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return NULL;
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}
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//==========================================================================
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//
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// FTypeTable :: ReplaceType
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//
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// Replaces an existing type in the table with a new version of the same
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// type. For use when redefining actors in DECORATE. Does nothing if the
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// old version is not in the table.
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//
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//==========================================================================
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void FTypeTable::ReplaceType(PType *newtype, PType *oldtype, size_t bucket)
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{
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for (PType **type_p = &TypeHash[bucket]; *type_p != NULL; type_p = &(*type_p)->HashNext)
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{
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PType *type = *type_p;
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if (type == oldtype)
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{
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newtype->HashNext = type->HashNext;
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type->HashNext = NULL;
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*type_p = newtype;
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break;
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}
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}
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}
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//==========================================================================
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//
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// FTypeTable :: AddType - Fully Parameterized Version
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//
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//==========================================================================
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void FTypeTable::AddType(PType *type, PClass *metatype, intptr_t parm1, intptr_t parm2, size_t bucket)
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{
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#ifdef _DEBUG
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size_t bucketcheck;
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assert(metatype == type->GetClass()->TypeTableType && "Metatype does not match passed object");
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assert(FindType(metatype, parm1, parm2, &bucketcheck) == NULL && "Type must not be inserted more than once");
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assert(bucketcheck == bucket && "Passed bucket was wrong");
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#endif
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type->HashNext = TypeHash[bucket];
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TypeHash[bucket] = type;
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GC::WriteBarrier(type);
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}
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//==========================================================================
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//
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// FTypeTable :: AddType - Simple Version
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//
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//==========================================================================
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void FTypeTable::AddType(PType *type)
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{
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PClass *metatype;
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intptr_t parm1, parm2;
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size_t bucket;
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metatype = type->GetClass()->TypeTableType;
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type->GetTypeIDs(parm1, parm2);
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bucket = Hash(metatype, parm1, parm2) % HASH_SIZE;
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assert(FindType(metatype, parm1, parm2, NULL) == NULL && "Type must not be inserted more than once");
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type->HashNext = TypeHash[bucket];
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TypeHash[bucket] = type;
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GC::WriteBarrier(type);
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}
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//==========================================================================
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//
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// FTypeTable :: Hash STATIC
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//
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//==========================================================================
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size_t FTypeTable::Hash(const PClass *p1, intptr_t p2, intptr_t p3)
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{
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size_t i1 = (size_t)p1;
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// Swap the high and low halves of i1. The compiler should be smart enough
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// to transform this into a ROR or ROL.
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i1 = (i1 >> (sizeof(size_t)*4)) | (i1 << (sizeof(size_t)*4));
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if (p1 != RUNTIME_CLASS(PPrototype))
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{
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size_t i2 = (size_t)p2;
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size_t i3 = (size_t)p3;
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return (~i1 ^ i2) + i3 * 961748927; // i3 is multiplied by a prime
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}
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else
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{ // Prototypes need to hash the TArrays at p2 and p3
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const TArray<PType *> *a2 = (const TArray<PType *> *)p2;
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const TArray<PType *> *a3 = (const TArray<PType *> *)p3;
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for (unsigned i = 0; i < a2->Size(); ++i)
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{
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i1 = (i1 * 961748927) + (size_t)((*a2)[i]);
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}
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for (unsigned i = 0; i < a3->Size(); ++i)
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{
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i1 = (i1 * 961748927) + (size_t)((*a3)[i]);
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}
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return i1;
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}
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}
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//==========================================================================
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//
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// FTypeTable :: Mark
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//
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// Mark all types in this table for the garbage collector.
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//
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//==========================================================================
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void FTypeTable::Mark()
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{
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for (int i = HASH_SIZE - 1; i >= 0; --i)
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{
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if (TypeHash[i] != NULL)
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{
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GC::Mark(TypeHash[i]);
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}
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}
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}
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//==========================================================================
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//
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// FTypeTable :: Clear
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//
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// Removes everything from the table. We let the garbage collector worry
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// about deleting them.
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//
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//==========================================================================
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void FTypeTable::Clear()
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{
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memset(TypeHash, 0, sizeof(TypeHash));
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}
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#include "c_dispatch.h"
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CCMD(typetable)
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{
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DumpTypeTable();
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}
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// Symbol tables ------------------------------------------------------------
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IMPLEMENT_CLASS(PTypeBase, true, false, false, false);
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IMPLEMENT_CLASS(PSymbol, true, false, false, false);
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IMPLEMENT_CLASS(PSymbolConst, false, false, false, false);
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IMPLEMENT_CLASS(PSymbolConstNumeric, false, false, false, false);
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IMPLEMENT_CLASS(PSymbolConstString, false, false, false, false);
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IMPLEMENT_CLASS(PSymbolTreeNode, false, false, false, false)
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IMPLEMENT_CLASS(PSymbolType, false, true, false, false)
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IMPLEMENT_POINTERS_START(PSymbolType)
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IMPLEMENT_POINTER(Type)
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IMPLEMENT_POINTERS_END
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IMPLEMENT_CLASS(PSymbolVMFunction, false, true, false, false)
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IMPLEMENT_POINTERS_START(PSymbolVMFunction)
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IMPLEMENT_POINTER(Function)
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IMPLEMENT_POINTERS_END
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//==========================================================================
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//
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//
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//
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//==========================================================================
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PSymbol::~PSymbol()
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{
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}
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PSymbolTable::PSymbolTable()
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: ParentSymbolTable(NULL)
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{
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}
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PSymbolTable::PSymbolTable(PSymbolTable *parent)
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: ParentSymbolTable(parent)
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{
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}
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PSymbolTable::~PSymbolTable ()
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{
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ReleaseSymbols();
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}
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size_t PSymbolTable::MarkSymbols()
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{
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size_t count = 0;
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MapType::Iterator it(Symbols);
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MapType::Pair *pair;
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while (it.NextPair(pair))
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{
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GC::Mark(pair->Value);
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count++;
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}
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return count * sizeof(*pair);
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}
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void PSymbolTable::ReleaseSymbols()
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{
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// The GC will take care of deleting the symbols. We just need to
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// clear our references to them.
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Symbols.Clear();
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}
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void PSymbolTable::SetParentTable (PSymbolTable *parent)
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{
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ParentSymbolTable = parent;
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}
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PSymbol *PSymbolTable::FindSymbol (FName symname, bool searchparents) const
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{
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PSymbol * const *value = Symbols.CheckKey(symname);
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if (value == NULL && searchparents && ParentSymbolTable != NULL)
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{
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return ParentSymbolTable->FindSymbol(symname, searchparents);
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}
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return value != NULL ? *value : NULL;
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}
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PSymbol *PSymbolTable::FindSymbolInTable(FName symname, PSymbolTable *&symtable)
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{
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PSymbol * const *value = Symbols.CheckKey(symname);
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if (value == NULL)
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{
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if (ParentSymbolTable != NULL)
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{
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return ParentSymbolTable->FindSymbolInTable(symname, symtable);
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}
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symtable = NULL;
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return NULL;
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}
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symtable = this;
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return *value;
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}
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PSymbol *PSymbolTable::AddSymbol (PSymbol *sym)
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{
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// Symbols that already exist are not inserted.
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if (Symbols.CheckKey(sym->SymbolName) != NULL)
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{
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return NULL;
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}
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Symbols.Insert(sym->SymbolName, sym);
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return sym;
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}
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PSymbol *PSymbolTable::ReplaceSymbol(PSymbol *newsym)
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{
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// If a symbol with a matching name exists, take its place and return it.
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PSymbol **symslot = Symbols.CheckKey(newsym->SymbolName);
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if (symslot != NULL)
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{
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PSymbol *oldsym = *symslot;
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*symslot = newsym;
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return oldsym;
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}
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// Else, just insert normally and return NULL since there was no
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// symbol to replace.
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Symbols.Insert(newsym->SymbolName, newsym);
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return NULL;
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}
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