qzdoom/src/posix
2015-08-29 14:55:10 +03:00
..
cocoa - Missing common resolution 1680x1050 added to resolution list of SDL and Cocoa. 2015-07-06 02:58:01 -04:00
osx Added control of automatic graphics switching on OS X 2015-04-04 17:36:55 +03:00
sdl - Missing common resolution 1680x1050 added to resolution list of SDL and Cocoa. 2015-07-06 02:58:01 -04:00
dikeys.h Rearranged files to avoid usage of symbolic links 2014-12-15 17:40:30 +02:00
hardware.h Rearranged files to avoid usage of symbolic links 2014-12-15 17:40:30 +02:00
i_cd.cpp Rearranged files to avoid usage of symbolic links 2014-12-15 17:40:30 +02:00
i_input.h Rearranged files to avoid usage of symbolic links 2014-12-15 17:40:30 +02:00
i_movie.cpp Rearranged files to avoid usage of symbolic links 2014-12-15 17:40:30 +02:00
i_steam.cpp Added missing #include 2014-12-16 22:46:24 +02:00
i_system.cpp Fixed compilation on non-Windows OSes 2015-08-29 14:55:10 +03:00
i_system.h Fixed compilation on non-Windows OSes 2015-08-29 14:55:10 +03:00
readme.md Put all non-Windows source code into posix directory and its subdirectories 2014-12-18 11:52:29 +02:00
st_start.cpp Rearranged files to avoid usage of symbolic links 2014-12-15 17:40:30 +02:00

This directory contains files required to support POSIX-compatible OSes, like GNU/Linux, OS X or BSD.

Common files are placed in this directory directly.
SDL backend files are in sdl subdirectory.
Native OS X backend files are in cocoa subdirectory.
Shared files for both OS X backends are in osx subdirectory.