qzdoom/wadsrc/static/mapinfo
Christoph Oelckers 5eb898107f - now that all 2D is guaranteed to be drawn in true color, the Heretic E2 end pic can be handled with less hacks.
This removes the entire palette switch and all the special checks to ensure that no menu can be drawn over this image.
Instead it gives this texture its special palette in the texture manager so that the proper image is created right away.

I decided against exposing this as an editing feature because it is far too specific to this particular image and the raw page format it uses.
A quick check of /idgames shows no project ever replacing it - especially no ZDoom-based project - so no extended handling is needed to make this work with other texture formats.
2018-04-08 10:10:26 +02:00
..
chex.txt
chex3.txt
common.txt - now that all 2D is guaranteed to be drawn in true color, the Heretic E2 end pic can be handled with less hacks. 2018-04-08 10:10:26 +02:00
conversationids.txt
doom1.txt
doom2.txt
doom2bfg.txt
doomcommon.txt
doomitems.txt
eternity.txt
hacx.txt
harmony.txt
heretic.txt
hereticsw.txt
hexdd.txt
hexen.txt
mindefaults.txt
plutonia.txt
strife.txt
tnt.txt
ultdoom.txt
urbanbrawl.txt