qzdoom/src/gl
2014-05-11 09:17:46 +02:00
..
data - add vertex buffer based drawing for all walls and flats. 2014-05-11 01:23:27 +02:00
dynlights - fixed: FFlatVertex contained two unused members. 2013-12-05 10:23:01 +01:00
hqnx - don't depend on stdint.h because older MSVC versions do not have it. 2014-05-01 12:30:56 +02:00
models - rewrote vertex buffer code to require GL_ARB_BUFFER_STORAGE extension. 2014-05-10 21:47:07 +02:00
renderer - rewrote vertex buffer code to require GL_ARB_BUFFER_STORAGE extension. 2014-05-10 21:47:07 +02:00
scene - add vertex buffer based drawing for all walls and flats. 2014-05-11 01:23:27 +02:00
shaders - changed rendering of glowing walls so that it doesn't require an additional vertex attribute, just pass the floor and ceiling planes as uniforms. 2014-05-10 17:09:43 +02:00
system Merge branch 'master' into Glew_Version_For_Real 2014-05-11 09:17:46 +02:00
textures - got rid of a lot of stuff that's no longer required with GLEW. 2014-04-15 11:59:41 +02:00
utility - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00
gl_builddraw.cpp - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00
gl_functions.h - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00