qzdoom/src/gl/compatibility
2016-04-26 20:02:57 +02:00
..
gl_20.cpp - added workarounds for the invulnerability colormap for non-shader rendering. Unlike the shader based versions these do not decolorize the screen. The advantage to the old texture duplication is that this is far less stressful on performance. 2016-04-26 20:02:57 +02:00