qzdoom/src/swrenderer
Christoph Oelckers 921abc404d - fixed GCC warnings and errors
(Is there anyway to tone down GCC's warning level? It outputs too many false positives for potentially uninitialized variables in which the genuine errors get drowned.)
2017-03-11 19:02:35 +01:00
..
drawers - untangled r_defs.h from actor.h 2017-03-10 02:22:42 +01:00
line - except for DWORD, all homegrown integer types are gone - a handful were left where they represent genuine Windows types. 2017-03-09 19:54:41 +01:00
plane Fix span dynamic light rendering glitch 2017-03-10 12:25:18 -05:00
scene - fixed GCC warnings and errors 2017-03-11 19:02:35 +01:00
segments Fix portals draw segment indexing bug 2017-02-09 22:58:28 +01:00
things - fixed GCC warnings and errors 2017-03-11 19:02:35 +01:00
viewport - fixed GCC warnings and errors 2017-03-11 19:02:35 +01:00
r_all.cpp - fixed: Clang on Linux compile 2017-03-11 11:01:30 -05:00
r_memory.cpp Move frame memory allocator into RenderThread 2017-02-04 02:50:52 +01:00
r_memory.h - untangled r_defs.h from actor.h 2017-03-10 02:22:42 +01:00
r_renderthread.cpp Renamed Clip3DFloors to Clip3D to fix gcc compile error 2017-02-06 16:04:27 +01:00
r_renderthread.h Renamed Clip3DFloors to Clip3D to fix gcc compile error 2017-02-06 16:04:27 +01:00
r_swcanvas.cpp Fix crash when vid_hw2d is off 2017-03-10 12:24:09 -05:00
r_swcanvas.h - replaced homegrown SWORD, SBYTE and uint32_t types. 2017-03-09 19:31:45 +01:00
r_swrenderer.cpp - except for DWORD, all homegrown integer types are gone - a handful were left where they represent genuine Windows types. 2017-03-09 19:54:41 +01:00
r_swrenderer.h - except for DWORD, all homegrown integer types are gone - a handful were left where they represent genuine Windows types. 2017-03-09 19:54:41 +01:00