..
arachnotron.txt
- Fixed: Several actors for Doom were missing their spawn ID.
2006-12-31 11:27:39 +00:00
archvile.txt
- added a CANUSEWALLS flag which allows a monster to activate 'use' specials
2007-04-22 21:01:35 +00:00
bruiser.txt
- Replaced the static string buffer in ProcessStates with an FString.
2006-11-04 22:26:04 +00:00
cacodemon.txt
- Fixed: The Cacodemon doesn't have a melee attack defined as I mistakenly
2006-12-23 23:09:23 +00:00
cyberdemon.txt
- Replaced the static string buffer in ProcessStates with an FString.
2006-11-04 22:26:04 +00:00
deadthings.txt
- Fixed: deadthings.txt contained a superfluous ';' which created parsing errors
2007-05-28 14:46:49 +00:00
demon.txt
- Added a check to P_CheckMissileSpawn to decrease the monster counter
2006-11-10 12:13:37 +00:00
doomammo.txt
- Added damage factors that allows to make monsters more or less resistant
2007-04-28 09:06:32 +00:00
doomarmor.txt
SVN r71 (trunk)
2006-04-30 21:49:18 +00:00
doomartifacts.txt
- Fixed: The rewrite of FMemLump broke the non-standard use of it in
2007-01-26 21:46:47 +00:00
doomdecorations.txt
May 3, 2006 (Changes by Graf Zahl)
2006-05-03 14:54:48 +00:00
doomhealth.txt
- Fixed: The check to prevent items from being given to dead players
2006-06-22 20:52:49 +00:00
doomimp.txt
- Fixed: Tne Imp's raise state sequence was wrong due to a typo.
2007-10-05 08:04:38 +00:00
doomkeys.txt
SVN r71 (trunk)
2006-04-30 21:49:18 +00:00
doommisc.txt
- Fixed: Tne Imp's raise state sequence was wrong due to a typo.
2007-10-05 08:04:38 +00:00
doomplayer.txt
- Fixed: POwered up weapons with a different ready state than their base
2007-10-19 08:49:02 +00:00
doomweapons.txt
- Fixed: Tne Imp's raise state sequence was wrong due to a typo.
2007-10-05 08:04:38 +00:00
fatso.txt
November 11, 2007 (Changes by Graf Zahl)
2007-11-11 09:02:04 +00:00
keen.txt
- Fixed: Commander Keen's death sequence had one state duplicated.
2006-12-23 12:12:06 +00:00
lostsoul.txt
- Replaced the static string buffer in ProcessStates with an FString.
2006-11-04 22:26:04 +00:00
painelemental.txt
Fixed brightness of Pain Elemental's death sequence.
2007-04-07 07:49:15 +00:00
possessed.txt
- Replaced the static string buffer in ProcessStates with an FString.
2006-11-04 22:26:04 +00:00
revenant.txt
- added a CANUSEWALLS flag which allows a monster to activate 'use' specials
2007-04-22 21:01:35 +00:00
spidermaster.txt
- Replaced the static string buffer in ProcessStates with an FString.
2006-11-04 22:26:04 +00:00
stealthmonsters.txt
- Converted the stealth monsters to DECORATE.
2006-05-11 17:56:35 +00:00