qzdoom/src/common
Christoph Oelckers 1c99e0917e - do not treat the ':' as a path separator.
The cases where it really is needed have special handling for it, in all others it causes more problems than it solves.
2020-04-19 12:24:12 +02:00
..
2d - added some things from Raze to allow using the same code in both projects. 2020-04-11 20:20:59 +02:00
audio - moved DObject and core parts of the VM to 'common'. 2020-04-11 20:20:51 +02:00
console - fixed startup-time setup of serverinfo CVARs. 2020-04-13 11:53:08 +02:00
engine - added some things from Raze to allow using the same code in both projects. 2020-04-11 20:20:59 +02:00
filesystem - fixed compilation for Linux and macOS 2020-04-11 20:36:36 +03:00
fonts - fixed text size calculations in the status bar. 2020-04-13 12:11:14 +02:00
objects - fix autoseg registration by moving start/end files back to src directory 2020-04-13 10:14:07 +03:00
rendering/gl_load - moved gl_load to common. 2020-04-11 20:20:59 +02:00
scripting - moved compiler frontend to 'common'. 2020-04-11 20:20:56 +02:00
textures - fixed setup of content ID in CreateTexBuffer. 2020-04-13 14:55:16 +02:00
thirdparty - moved SFMT to 'common'. 2020-04-11 14:00:14 +02:00
utility - do not treat the ':' as a path separator. 2020-04-19 12:24:12 +02:00