qzdoom/src/menu
2020-06-13 22:43:35 +02:00
..
doommenu.cpp - moved out the Doom specific parts from menu.cpp and messagebox.cpp. 2020-06-13 22:43:35 +02:00
doommenu.h - moved out the Doom specific parts from menu.cpp and messagebox.cpp. 2020-06-13 22:43:35 +02:00
joystickmenu.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
loadsavemenu.cpp - made video base code game independent 2020-04-28 22:54:53 +02:00
menu.cpp - moved out the Doom specific parts from menu.cpp and messagebox.cpp. 2020-06-13 22:43:35 +02:00
menu.h - moved out the Doom specific parts from menu.cpp and messagebox.cpp. 2020-06-13 22:43:35 +02:00
menudef.cpp - fixed space calculations for oversized episode and skill menus. 2020-05-25 22:12:08 +02:00
messagebox.cpp - moved out the Doom specific parts from menu.cpp and messagebox.cpp. 2020-06-13 22:43:35 +02:00
optionmenu.cpp - since we already got lots of CVAR descriptions from the menu's content, let's use that as CVAR description if none is explicitly provided. 2020-06-08 23:37:22 +02:00
playermenu.cpp - reimplemented as an OptionsMenu. 2019-04-14 14:03:24 +02:00
resolutionmenu.cpp - renamed fullscreen CVar internally to vid_fullscreen to make searching for it easier. 2020-04-11 14:00:15 +02:00