mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-06 13:01:14 +00:00
fb50df2c63
surprised if this doesn't build in Linux right now. The CMakeLists.txt were checked with MinGW and NMake, but how they fair under Linux is an unknown to me at this time. - Converted most sprintf (and all wsprintf) calls to either mysnprintf or FStrings, depending on the situation. - Changed the strings in the wbstartstruct to be FStrings. - Changed myvsnprintf() to output nothing if count is greater than INT_MAX. This is so that I can use a series of mysnprintf() calls and advance the pointer for each one. Once the pointer goes beyond the end of the buffer, the count will go negative, but since it's an unsigned type it will be seen as excessively huge instead. This should not be a problem, as there's no reason for ZDoom to be using text buffers larger than 2 GB anywhere. - Ripped out the disabled bit from FGameConfigFile::MigrateOldConfig(). - Changed CalcMapName() to return an FString instead of a pointer to a static buffer. - Changed startmap in d_main.cpp into an FString. - Changed CheckWarpTransMap() to take an FString& as the first argument. - Changed d_mapname in g_level.cpp into an FString. - Changed DoSubstitution() in ct_chat.cpp to place the substitutions in an FString. - Fixed: The MAPINFO parser wrote into the string buffer to construct a map name when given a Hexen map number. This was fine with the old scanner code, but only a happy coincidence prevents it from crashing with the new code - Added the 'B' conversion specifier to StringFormat::VWorker() for printing binary numbers. - Added CMake support for building with MinGW, MSYS, and NMake. Linux support is probably broken until I get around to booting into Linux again. Niceties provided over the existing Makefiles they're replacing: * All command-line builds can use the same build system, rather than having a separate one for MinGW and another for Linux. * Microsoft's NMake tool is supported as a target. * Progress meters. * Parallel makes work from a fresh checkout without needing to be primed first with a single-threaded make. * Porting to other architectures should be simplified, whenever that day comes. - Replaced the makewad tool with zipdir. This handles the dependency tracking itself instead of generating an external makefile to do it, since I couldn't figure out how to generate a makefile with an external tool and include it with a CMake-generated makefile. Where makewad used a master list of files to generate the package file, zipdir just zips the entire contents of one or more directories. - Added the gdtoa package from netlib's fp library so that ZDoom's printf-style formatting can be entirely independant of the CRT. SVN r1082 (trunk)
560 lines
6.6 KiB
Text
560 lines
6.6 KiB
Text
//
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// Doom Locks - they include Heretic's keys because somebody mentioned that he already used them
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//
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ClearLocks
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Lock 1 Doom
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{
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RedCard
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Message "$PD_REDC"
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RemoteMessage "$PD_REDCO"
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Mapcolor 255 0 0
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}
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Lock 2 Doom
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{
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BlueCard
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Message "$PD_BLUEC"
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RemoteMessage "$PD_BLUECO"
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Mapcolor 0 0 255
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}
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Lock 3 Doom
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{
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YellowCard
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Message "$PD_YELLOWC"
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RemoteMessage "$PD_YELLOWCO"
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Mapcolor 255 255 0
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}
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Lock 4 Doom
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{
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RedSkull
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Message "$PD_REDS"
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RemoteMessage "$PD_REDSO"
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Mapcolor 255 0 0
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}
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Lock 5 Doom
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{
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BlueSkull
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Message "$PD_BLUES"
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RemoteMessage "$PD_BLUESO"
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Mapcolor 0 0 255
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}
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Lock 6 Doom
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{
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YellowSkull
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Message "$PD_YELLOWS"
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RemoteMessage "$PD_YELLOWSO"
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Mapcolor 255 255 0
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}
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Lock 129 Doom
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{
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Any { RedCard RedSkull KeyGreen }
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Message "$PD_REDK"
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RemoteMessage "$PD_REDO"
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Mapcolor 255 0 0
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}
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Lock 130 Doom
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{
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Any { BlueCard BlueSkull KeyBlue }
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Message "$PD_BLUEK"
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RemoteMessage "$PD_BLUEO"
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Mapcolor 0 0 255
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}
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Lock 131 Doom
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{
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Any { YellowCard YellowSkull KeyYellow }
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Message "$PD_YELLOWK"
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RemoteMessage "$PD_YELLOWO"
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Mapcolor 255 255 0
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}
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Lock 132 Doom
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{
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Any { RedCard RedSkull }
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Message "$PD_REDK"
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RemoteMessage "$PD_REDO"
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Mapcolor 255 0 0
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}
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Lock 133 Doom
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{
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Any { BlueCard BlueSkull }
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Message "$PD_BLUEK"
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RemoteMessage "$PD_BLUEO"
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Mapcolor 0 0 255
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}
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Lock 134 Doom
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{
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Any { YellowCard YellowSkull }
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Message "$PD_YELLOWK"
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RemoteMessage "$PD_YELLOWO"
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Mapcolor 255 255 0
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}
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Lock 100
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{
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Message "$PD_ANY"
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RemoteMessage "$PD_ANYOBJ"
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Mapcolor 128 128 255
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}
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Lock 228
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{
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Message "$PD_ANY"
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RemoteMessage "$PD_ANYOBJ"
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Mapcolor 128 128 255
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}
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Lock 229 Doom
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{
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Any { BlueCard BlueSkull KeyBlue}
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Any { YellowCard YellowSkull KeyYellow}
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Any { RedCard RedSkull KeyGreen}
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Message "$PD_ALL3"
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RemoteMessage "$PD_ALL3O"
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}
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Lock 101 Doom
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{
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BlueCard
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BlueSkull
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YellowCard
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YellowSkull
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RedCard
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RedSkull
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Message "$PD_ALL6"
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RemoteMessage "$PD_ALL6O"
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}
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//
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// Heretic KeyDefs
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//
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Lock 1 Heretic
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{
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KeyGreen
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Message "$TXT_NEEDGREENKEY"
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Mapcolor 0 255 0
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}
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Lock 2 Heretic
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{
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KeyBlue
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Message "$TXT_NEEDBLUEKEY"
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Mapcolor 0 0 255
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}
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Lock 3 Heretic
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{
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KeyYellow
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Message "$TXT_NEEDYELLOWKEY"
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Mapcolor 255 255 0
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}
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Lock 129 Heretic
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{
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KeyGreen
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Message "$TXT_NEEDGREENKEY"
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Mapcolor 0 255 0
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}
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Lock 130 Heretic
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{
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KeyBlue
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Message "$TXT_NEEDBLUEKEY"
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Mapcolor 0 0 255
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}
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Lock 131 Heretic
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{
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KeyYellow
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Message "$TXT_NEEDYELLOWKEY"
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Mapcolor 255 255 0
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}
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Lock 229 Heretic
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{
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KeyGreen
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KeyYellow
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KeyBlue
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Message "$PD_ALL3"
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RemoteMessage "$PD_ALL3O"
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}
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Lock 101 Heretic
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{
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KeyGreen
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KeyYellow
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KeyBlue
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Message "$PD_ALL3"
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RemoteMessage "$PD_ALL3O"
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}
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//
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// Hexen KeyDefs
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//
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Lock 1 Hexen
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{
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KeySteel
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Message "$TXT_NEED_KEY_STEEL"
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Mapcolor 150 150 150
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}
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Lock 2 Hexen
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{
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KeyCave
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Message "$TXT_NEED_KEY_CAVE"
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Mapcolor 255 218 0
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}
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Lock 3 Hexen
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{
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KeyAxe
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Message "$TXT_NEED_KEY_AXE"
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Mapcolor 64 64 255
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}
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Lock 4 Hexen
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{
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KeyFire
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Message "$TXT_NEED_KEY_FIRE"
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Mapcolor 255 128 0
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}
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Lock 5 Hexen
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{
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KeyEmerald
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Message "$TXT_NEED_KEY_EMERALD"
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Mapcolor 0 255 0
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}
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Lock 6 Hexen
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{
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KeyDungeon
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Message "$TXT_NEED_KEY_DUNGEON"
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Mapcolor 47 151 255
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}
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Lock 7 Hexen
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{
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KeySilver
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Message "$TXT_NEED_KEY_SILVER"
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Mapcolor 154 152 188
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}
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Lock 8 Hexen
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{
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KeyRusted
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Message "$TXT_NEED_KEY_RUSTED"
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Mapcolor 156 76 0
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}
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Lock 9 Hexen
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{
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KeyHorn
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Message "$TXT_NEED_KEY_HORN"
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Mapcolor 255 218 0
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}
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Lock 10 Hexen
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{
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KeySwamp
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Message "$TXT_NEED_KEY_SWAMP"
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Mapcolor 64 255 64
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}
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Lock 11 Hexen
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{
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KeyCastle
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Message "$TXT_NEED_KEY_CASTLE"
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Mapcolor 255 64 64
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}
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Lock 101 Hexen
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{
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KeySteel
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KeyCave
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KeyAxe
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KeyFire
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KeyEmerald
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KeyDungeon
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KeySilver
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KeyRusted
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KeyHorn
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KeySwamp
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KeyCastle
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Message "$PD_ALLKEYS"
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}
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Lock 229 Hexen
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{
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KeySteel
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KeyCave
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KeyAxe
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KeyFire
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KeyEmerald
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KeyDungeon
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KeySilver
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KeyRusted
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KeyHorn
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KeySwamp
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KeyCastle
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Message "$PD_ALLKEYS"
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}
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// Strife KeyDefs
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Lock 1 Strife
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{
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BaseKey
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Message "You don't have the key"
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Mapcolor 150 150 150
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}
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Lock 2 Strife
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{
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GovsKey
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Message "$TXT_NEEDKEY"
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Mapcolor 150 150 150
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}
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Lock 3 Strife
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{
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Passcard
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RemoteMessage "$TXT_NEED_PASSCARD"
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Message "$TXT_NEED_PASSCARD_DOOR"
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Mapcolor 128 266 150
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}
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Lock 4 Strife
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{
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IDBadge
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Message "$TXT_NEED_IDCARD"
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Mapcolor 255 128 0
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}
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Lock 5 Strife
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{
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PrisonKey
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Message "$TXT_NEED_PRISONKEY"
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Mapcolor 0 255 0
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}
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Lock 6 Strife
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{
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SeveredHand
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Message "$TXT_NEED_HANDPRINT"
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Mapcolor 255 151 100
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}
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Lock 7 Strife
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{
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Power1Key
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Message "$TXT_NEEDKEY"
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Mapcolor 150 150 150
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}
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Lock 8 Strife
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{
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Power2Key
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Message "$TXT_NEEDKEY"
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Mapcolor 150 150 150
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}
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Lock 9 Strife
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{
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Power3Key
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Message "$TXT_NEEDKEY"
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Mapcolor 150 150 150
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}
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Lock 10 Strife
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{
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GoldKey
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Message "$TXT_NEED_GOLDKEY"
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Mapcolor 255 200 0
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}
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Lock 11 Strife
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{
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IDCard
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RemoteMessage "$TXT_NEED_IDBADGE"
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Message "$TXT_NEED_IDBADGE_DOOR"
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Mapcolor 200 0 0
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}
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Lock 12 Strife
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{
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SilverKey
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Message "$TXT_NEED_SILVERKEY"
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Mapcolor 150 150 150
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}
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Lock 13 Strife
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{
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OracleKey
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Message "$TXT_NEEDKEY"
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Mapcolor 150 150 150
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}
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Lock 14 Strife
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{
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MilitaryID
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Message "$TXT_NEEDKEY"
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Mapcolor 150 150 150
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}
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Lock 15 Strife
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{
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OrderKey
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Message "$TXT_NEEDKEY"
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Mapcolor 150 150 150
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}
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Lock 16 Strife
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{
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WarehouseKey
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Message "$TXT_NEEDKEY"
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Mapcolor 150 150 150
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}
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Lock 17 Strife
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{
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BrassKey
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Message "$TXT_NEED_BRASSKEY"
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Mapcolor 150 75 0
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}
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Lock 18 Strife
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{
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RedCrystalKey
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Message "$TXT_NEED_REDCRYSTAL"
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Mapcolor 150 150 150
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}
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Lock 19 Strife
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{
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BlueCrystalKey
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Message "$TXT_NEED_BLUECRYSTAL"
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Mapcolor 150 150 150
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}
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Lock 20 Strife
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{
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ChapelKey
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Message "$TXT_NEEDKEY"
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Mapcolor 150 150 150
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}
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Lock 21 Strife
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{
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CatacombKey
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Message "$TXT_NEEDKEY"
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Mapcolor 150 150 150
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}
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Lock 22 Strife
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{
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SecurityKey
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Message "$TXT_NEEDKEY"
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Mapcolor 150 150 150
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}
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Lock 23 Strife
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{
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CoreKey
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Message "$TXT_NEEDKEY"
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Mapcolor 150 150 150
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}
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Lock 24 Strife
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{
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MaulerKey
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Message "$TXT_NEEDKEY"
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Mapcolor 150 150 150
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}
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Lock 25 Strife
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{
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FactoryKey
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Message "$TXT_NEEDKEY"
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Mapcolor 150 150 150
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}
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Lock 26 Strife
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{
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MineKey
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Message "$TXT_NEEDKEY"
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Mapcolor 150 150 150
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}
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Lock 27 Strife
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{
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NewKey5
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Message "$TXT_NEEDKEY"
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Mapcolor 150 150 150
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}
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Lock 50 Strife
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{
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PrisonPass
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Message "$TXT_NEEDKEY"
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Mapcolor 150 150 150
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}
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Lock 51 Strife
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{
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OraclePass
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Message "$TXT_NEEDKEY"
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Mapcolor 150 150 150
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}
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