qzdoom/wadsrc/static/zscript/shared
Christoph Oelckers a6b7ce00c2 - made DropItem fully read-only by changing the two places which messed around with DropItem.Amount to use a local variable instead.
The pointers themselves should have been declared read-only from the start but for that it is too late, so now all its members are.
2017-06-21 11:39:59 +02:00
..
blood.txt - converted a few more DECORATE files. 2016-10-14 00:40:20 +02:00
botstuff.txt - more exporting of AInventory. 2017-01-19 20:56:31 +01:00
bridge.txt - scriptified CustomBridge.OnDestroy. 2017-01-12 22:56:06 +01:00
camera.txt - fixed pitch calculation for camera actors. For compatibility with Hexen format they need to treat the pitch arg as a signed byte. 2017-04-15 00:48:22 +02:00
debris.txt - scriptified a_strifeitems.cpp and a_debris.cpp. 2016-11-29 12:17:05 +01:00
decal.txt - converted the rest of actors/shared. 2016-10-14 10:46:15 +02:00
dog.txt - converted the rest of actors/shared. 2016-10-14 10:46:15 +02:00
dynlights.txt - use a dedicated flag word for the dynamic light flags instead of piggybacking on some flags4 bits. 2017-06-18 10:15:31 +02:00
fastprojectile.txt - fixed the drain callback. 2017-03-29 22:50:13 +02:00
fountain.txt - scriptified the particle fountains. 2017-01-13 19:29:54 +01:00
hatetarget.txt - scriptified some trivial stuff from g_shared. 2016-11-29 19:50:34 +01:00
ice.txt - scriptified A_FreezeDeath(Chunks). 2017-01-14 18:26:59 +01:00
itemeffects.txt - split up zscript/shared/inventory.txt. 2016-11-30 13:36:13 +01:00
mapmarker.txt - scriptified some trivial stuff from g_shared. 2016-11-29 19:50:34 +01:00
morph.txt - scriptified MorphProjectile and CustomSprite. 2017-01-20 01:11:36 +01:00
movingcamera.txt Fixed interpolation points chaining 2017-06-10 15:50:44 +03:00
player.txt - PlayerPawn.PlayerThink needs to consider the possibility of the player getting unmorphed and must call any function after a potential unmorph through 'player.mo' instead of 'self'. 2017-05-20 20:56:43 +02:00
player_cheat.txt - added parameter to PLayerPawn::GetMaxHealth to return the real maximum health, including stamina upgrades. 2017-03-01 00:04:17 +01:00
randomspawner.txt - made DropItem fully read-only by changing the two places which messed around with DropItem.Amount to use a local variable instead. 2017-06-21 11:39:59 +02:00
secrettrigger.txt - scriptified some trivial stuff from g_shared. 2016-11-29 19:50:34 +01:00
sectoraction.txt - scriptified the sector actions. 2017-01-13 13:51:47 +01:00
setcolor.txt - fixed: The check for virtual function overrides was never done if the overriding function had no qualifier at all. 2017-01-08 19:07:26 +01:00
sharedmisc.txt Apparently 'name = something' gets parsed as a Type. Fixed CustomSprite actor again. 2017-01-21 10:32:26 +01:00
skies.txt Implemented static methods in String struct. Implemented String.Format and String.AppendFormat. Implemented native vararg methods for the future. 2017-01-21 10:32:26 +01:00
soundenvironment.txt - scriptified ASoundEnvironment. 2017-01-14 11:43:08 +01:00
soundsequence.txt - scriptified ASoundSequence. 2017-01-14 14:37:29 +01:00
spark.txt - scriptified some trivial stuff from g_shared. 2016-11-29 19:50:34 +01:00
specialspot.txt - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
splashes.txt - converted the rest of actors/shared. 2016-10-14 10:46:15 +02:00
teleport.txt - fixed: missed the teleport fog 2017-06-04 12:30:35 +02:00
waterzone.txt - scriptified some trivial stuff from g_shared. 2016-11-29 19:50:34 +01:00